Magiana, the Kingdom of Arcana
Structure
Those whose zeal for the arcane matches their innate desire for a better study, have chances to earn it in arcane tournaments or becoming the understudies of other greater sages, studying as novices before attaining degrees, diplomas and parchments to show off their efforts. The state provides the necessities to its citizenry thanks to their work force, those who do not desire to study the arcane, practise it in the wilds to gather resources.
Some of the common classes a player can be coming from Magiana are spellcasting ones, like Wizard, Sorcerer, Warlock, Ranger or Eldritch knight. Magiana has a tendency to scold the divine, folk desiring to find more founded understanding through the study of patterns and the usage of the wave, rather than believe that something happens because a god wills it so. In the great system of threads that is the universe, Magianian scholars seek to untangle the knotted threads and find new ways to explore what is possible through magic.
Culture
Public Agenda
As far as factions go:
The Wandcarvers are the most prominent, an adventuring guild formed to send out expeditions to aid other guilds in their endeavours, mainly the Solis Heart and the Yirioun Joust organizations.
The Solis Heart is an archaeological sect of the kingdom, a guild made up of clusters of universities founded by human nobility and kept in check by dwarven hands. Its constant requirement for dungeon and ruin delving has made them a popular target for new found adventurers, though have habits of keeping resources found in the depths for safekeeping.
The Yirioun Joust is a guild that works as a faction of the Great Tournament of Champions in the arcane style, organizing magical bouts and events for the populaces entertainment. Due to unfavorable circumstances after Gevarian aggression, fewer such tournaments are held in the heart of the empire. Such events are more accessible in kingdoms outside Magiana, where they are hosted as lucrative once-in-a-lifetime opportunities for it's contestants to try out for, and for viewers to watch.
Assets
Magiana soldiers are amassed most often not by common peasantry, but by creatures of arcane origin, such as summons, constructs or illusions. Their forces are often comprised of small groups of choice arcanists or specialist forces, be it wizards proficient in the school of evocation or arcane knight battalions that wield both blade and spell. Elementals at times are utilized by conjurer groups during siege operations of old, and in dire situations, the overwhelming force of destructive spells has been utilized when the empire is threatened by outside forces. The council that leads the empire itself is comprised of many such archmagis capable of performing feats of that calibre, should it be necessary for the defence of the empire.
History
Magiana's history is all written down meticulously in quill and parchment, even though it is performed in excruciating detail. It is quite difficult to find specific information on most topics at times, not due to a lack of it being archived, but the amount of sources, detailed descriptions or archived sections being so numerous, it's full research becoming a slog. Regardless, the empire has had plenty of important moments throughout it's existence, such as the founding of the city of Aithen, the citadel of the kingdom's greatest minds, or the fall of Castor the Thunderer, a tyrannical ancient blue wyrm that attempted to conquer the young empire during the years after the Heartscar wars.
Magiana also suffered tough times, such as when the horrible tribe of orcs called the Blightborn, servants of the Demonlord Jubilex, dissented on the populace of the previous capital, Troulin, and reduced it to a silent ruin within days. To this day, the pestilence brought by their warlocks stains the ancient ruins, making the old city inaccessible to almost all but the most daring souls.
But the greatest one are the disappearances of academics, called the Snatching, where scholars who research into specific and now forbidden fields of study, almost within a night, are found gone, without a trace left behind. Mysteries such as this have driven the more studious populace, the more powerful mages and researchers that is, into more secluded and preserved study, leaving less capable teachers to teach modern youth, as greater wizards are left alone in isolated towers and keeps for their own protection.
Scholars from Gevaria are scorned for being mere novices in the practices of the arcane fundamentals, but even from them we can learn vast things on how war shapes the mind of education
-Archmage Talitas, quote during lecture teaching.
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