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Vangwel

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Just my primary world at the moment, I reset everything because I wasn't *satisfied* with it. So far I only have some rudimentary ideas, but here we go.   Magic is true magic. It can only be used by aberrations and spirits, which are rampant. Many cling and protect certain areas or parts of Vangwel. A spirit's domain can be as small as a single tree, or can be as large as the entire planet (this spirit being known as "Vangweljo'en" by the Gnomes). Therefore, magic is not harnessable, unless by agreement of the spirit involved.   Nations and empires vie over resources and petty perceptions of power, just as in real life. Of course, the human and nearly-human races of Vangwel aren't alone. Two other planets host sentient intelligent beings, Habyat and 'Uzhiru. Habyat and Vangwel have fought for centuries, having portals opened between them by the most powerful of spirits, which always ends in massive amounts of needless violence, and the unification of the races of each planet. 'Uzhiru remains untouched and unseen though, except for a select few Marco Polo-esque individuals.   But as always, relationships break down, and everyone goes back to fighting after peace becomes inconvenient for the powerful...

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