Mytenii by the Light
TrustsThe appointed leadership/governor by Mytenii on the Step in administrating Mytenii by the light.
Turning CouncilAfter the second Vanilla War, both Myteniis decided to add an advisory body who would consider Step and Sink positions in disputes. These disputes normally revolve around trade, with its members being experts on such matters. They are rotated in and out for a maximum of three terms with each term being a winter year.
Raised WallsA rolling and uneven barricade made of grass trunks bolted into the ground and covered with mortar and quicklime. There are three lines to this Mytenii's defense. Contrary to military wisdom: the walls grow taller the further away they are from the Bad Step Base. This is blamed on most of the history of the city's management possessing no military training or experience during times of construction.
Hot WallsThese walls are the oldest in the city and were scavenged from the many sized Hot-rocks that lay naturally on the foundations.
Warm WallsThe middle walls can still hold defensive value once given enough time to prepare. But as of now, it is largely overtaken with residential homes and shops, and pathway steps that go up and over the warm walls. It gives the impression of a rolling mound that takes up much of the pace between the Hot and Cold walls.
Cold WallsThe outer most, youngest and tallest of the raised walls. Many conscripted garrisons are stationed near here, who act as security to mark and tax trade goods.
Industry & Trade
Grass CuttingMytenii by the Light is the oldest of the Sinks in the Cold Swamp. And because grass trees are so valuable a market, they have managed to push back the forest line considerably which has forced residences to venture into the Deeper Swamp.
HuntingIn the beginning, hunting game was the most reliable source to feed the settlement and acquire rare biotic materials such as:
- Pearl-Back Pearls
- Banshee Skins
- Brother Pelts
- Beetle Shells
Mytenii PulleyTo make transporting goods between the sink and the cavern easier, a series of 32 sub-pulley systems were devised and built into the cold facing side of the Bad Step. They deliver products to different sections that stop on projected platforms and openings to the Mountain Blood cave system, and transported to the next pulley in the line. It has become so famous as a feat of engineering that it is fantasied to be one continuous and undisturbed trip to and from the Sink.
Capturing these animals, though, is slightly perilous and unnerving for the high probability of random lightning strikes; which kills about 12 persons a year.
Guilds and Factions
SeparatistsIt is hard to quantify who would self identify as a separatist given the harshness that is like to respond. But there are a few underground politicians who spread the idea to limited effect.
UnionistsUsually, Step families who emigrated to the Sink have vested interests in maintaining the political connection between the two. Or likewise rich Sinklings.
Temple of Learned ArtsTaking neither side, the priests who have ventured on worldly tours teach a range of disciplines to the sons and daughters both the high and low borns; and often times mitigating between the two.
Race to the BottomMytenii on the Step founded Mytenii by the Light as a viable resource gathering strategy to give it a better competitive edge against its cavern rivals. In naming its new colony after itself, Mytenii sought to preempt the inevitable divisions that would arise from the shear distance and the alien environment. Mytenii in the Wet Wilds did distinguish itself from the one on the Step by being designated as "By the Light" in reference to the regular lightning flashes that occur over Lightning Lake. Toiks of the Sauoomsae ventured to cross Lightning Lake, Mytenii's sinklings offered them transport and supplies without direction from their mother city.
Even though Sinks sit in the 'Cold' Swamp, Mytenii, being situated close to the breezeway actually gets the occasional blast of warm moist air. Which, while good in the moment does make the cold that more fridge when it returns. It is also the oldest Sink in the Wilds and throughout its endeavours has removed most of the hot-rocks there are to be moved and has filled in the craters with dirt and gravel on which to build.
Grass Trees: Hollow trunks are harvested and used in constructing buildings and crafting wands. Lake water: Mytenii is lucky for having such a large source of water compared to most other Sinks. Stone Mounds: These structures are so sturdy and resistant to temperature. Folks drive out the stonecutter ants and section off their towers to be taken away for man's own construction. Stonecutters build them from pebbles and dirt mortared with their saliva. Hot-rocks: Rough and black outcroppings that pile at the foot of the Bad Step having fallen off the mountain face. Hot-rock have high thermal conducting properties that are perfect for constructing in-home stoves but do not emit heat on their own; as shown when they are mined from the ground and lose their heat. However, practically all Hot-rocks were mined or built over and the focus shift to extracting them from the river of life.
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