Darahgor
The city sits a few minutes from the coast, and irrigated by the river sistems that flow out into the delta. The city itself is one unit, not having any separations within. But there are buildings that provide landmarks for the people who visit, as to not lose their way while within. The Melkalad, the giant tree at the centre of the town, is the meeting place for many of the people who live in the city, like a central plaza. Around it, in the four caridnal directions are the temples of the Four Maidens. To the north is the temple of Inver. To the east, the temple of Otony. To the south is the temple of Solada. And to the west is the temple of Sylvina. The Melkalad is also where people can hear singing at night, as it provides an anchour between the mortal realm and the realm of the Fey-Wild.
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