Recap of what the party knows in Under the Twilight of Forgotten Sins | World Anvil
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Recap of what the party knows

Recap of what the party knows   (This only covers the first story arc of the tower of Perlachio to its conclusion where the tower was destroyed.)  
1) The History of Chrailis (from The Current Age – The Age of Coalescence.) This should be common knowledge to most inhabitants of Chrailis who have done basic research.
  • a) The first settlement on First Dawn Lake is the Village of Black Moss. When it appears around 174 AC, it has about 400 humans and 100 halflings.
  • b) A few elf tribes already existed in the area.
  • c)The Strombult dwarf clan arrives around 258 AC north of Black Moss at the location Chrailis now sits about 50 miles upriver from the lake. Then it was a major bluff rich in minerals. The dwarves started digging and making their home there.
  • d)Trade was strong between the elves, dwarfs of the Strombult clan and Black Moss. Chrailis formed as a trading post between the races at the bluff of the dwarven clan.
  • e) Black Moss’s initial encounter with the orcs living on the lake is bloody and disastrous. The alliance of elf/human/halfling/dwarf started fortifying their positions.
  • f) Black Moss is overrun by an army of nearly 5000 orcs. The survivors, realizing the town is lost before the battle actually begins, make a harrowing escape back to Chrailis, hoping to make a stronger stand there.
    • i) Before they arrive, a force of another 2000 orcs cuts them off before they can make it to Chrailis.
  • g) Possibly from the emotions of the upcoming slaughter, Si’Nassapherion wakes up. She makes her presence known to the escaping humans and halflings. She promises that if they will stay at Chrailis, she will protect them. The invading orcs disappear and are never heard from again.
    • i) For centuries, the fear of this complete eradication of nearly 7000 orcs haunts the stories of the orcs throughout the rest of the lake.
    • ii) Legend tells when she appeared to the fleeing people of Black Moss that this was the only time Si’Nassa ever took human form.
  • h) The first of the Faithful arrive in Chrailis, unknown individuals from the wilderness who come saying they are faithful to Si’Nassaspherion and wish to meditate in her presence. Over the next several decades others arrive. They live apart from the rest of Chrailis and these Faithful make up the first of the Coteries. Many are powerful mages and they start crafting marble edifices for their home in what is called the City of the Faithful.
  • i) As Chrailis grows, it expands and eventually surrounds the City of the Faithful.
    • i) By this time, the Aristocracy has started where select humans and elves intercede between the affairs of Chrailis and the Coteries.
  • j) The halflings eventually leave the city and move to the fertile lands north of the city, becoming farmers.
  • k) In 456 AC, Si’Nassa welcomes her first daughter, Si’Lachara.
2) Recap of the Chrailis city notes.
  • a) The city population is about 200,000. Within about 20 miles is another 300,000.
  • b) Because of Si’Nassa’s protection, the city does not have a standing army.
    • i)Mentioned is that other dragons exist in the mountains to the west, probably larger dragons with larger territories.
  • c)While she is believed to have several children, only 4 are named and their order of importance is their birth order.
    • i)Outside of her children, no other draconian influence is allowed in the city. Even her children will not take dragon form if Si’Nassa is within the city.
  • d)The city is made of a ringed architecture, the central 2 rings of the city are parks, gardens and house the Coteries.
    • i)Three central towers in the city house Si’Nassa and her daughters.
      • (1)Her firstborn daughter has never been seen except for when she arrived from First Dawn Lake. The other daughters come out during festivals.
    • ii)About another 30 towers, each around 1000’ tall surround the central towers in the central ring.
    • iii)The buildings and arches in the central rings are made of alabaster white marble covered in ivy vines.
  • e)Moving out past the first few rings the buildings are still made of stone. The further one goes out, the grade of the buildings decline.
  • f) The hierarchy of the city exists with Si’Nassa at the top.
    • i) The next level are the 37 houses. The first 8 houses are known as the Coteries. The other 29 houses serve the original 8 houses and give allegiance to them.
    • ii) The next level are the Aristocrats. They number about 1000 and are lords, ladies, barons, and such. The bottom-most level of the Aristocrats is the Knights (Sirs and Dames) numbering another 2000. The Aristocrats are the highest level a commoner will ever talk to. The Aristocrats run the city by an elected High Council, with major decisions approved by the Coteries.
    • iii)The next levels are the merchant and guild levels.
      • (1)Three major banks exist. The Central Bank (also the treasury of Chrailis), the River Bank (for commoners), and the 4th Tier Bank (for the rich and elite.)
      • (2)Two magical guilds. The Alchemical Guild (what’s left of the Academy of Science and Magic’s branch campus in Chrailis), and the lesser Arcane Guild.
    • iv) The military and the police of Chrailis consist of 3 major groups.
      • (1) The Ivory Shields protect the inner two rings of the city, named after the alabaster marble of which all the buildings are made.
      • (2) The Stone March protect the rings from 3rd ring to the 5th ring. This is where most of the Aristocrats live and is conserved the richest part of the city. The elite live here. This is also the location for the two magical guilds and both the 4th Tier Bank and the Central Bank.
        • (a) There are four groups, each led by their own marshal.
      • (3) The City Guard protects the rest of the city.
        • (a) There are 92 recognized groups of city guards.
        • (b) The city guards also double as firemen as large portions of the city in their districts are made of wood.
      • (4) Outside of the city are the Rangers. Think of them as boy scouts with swords.
        • (a) The number of regiments, the size and makeup of each, and their command structure vary depending on the needs at the time.
        • (b) Four Lieutenant Marshals run the rangers, all reporting to the Grand Marshal.
        • (c) Three popular groups of rangers are the Darkrunners (rescuers of collapsed mines and caves), Scalebanes (popular for hunting militarized groups of lizardfolk), and the Wily Warders (armed escorts and quick rescue of those lost in the jungles.)
          • (i) Falgrieg was a Wily Warder.
  • g) Important Rumors
    • i)The Arcane Guild has recently begun operating an exclusive world gate between Chrailis and the old world.
      • (1) Rumor says that for a fee of 1000 gp, travel will be arranged through the gate. Some suggest this travel is a one way trip.
    • ii) The Tribute barge from upriver is long overdue. (no other information is listed except it comes once every 2 years laden with supplies from the mountains.)
    • iii) Several Aristocrats were poisoned in the last few years by a terrible wasting poison that the Coterie could not cure. The story seemed to be squashed rather fast with no one avowing any knowledge.
    • iv) Rumors abound that the Aristocrats have recently been hiring people to abduct random children from around the domain.
    • v) The Rangers have been actively trying to stop the vilification of the local lizardfolk to the south. The results have been a militarization of the lizardfolk and this scares the rangers.
  • h) The 13 gods largely steer clear of Chrailis due to Si’Nassa’s power. Torya, as a nature goddess, is the strongest presence around the city in the jungles. The good gods have temples in Temple Row. The neutral gods have some small followings with the evil gods not being followed. The only truly banned god is Slinjetto as she is the goddess of dragons.
  • i) Surrounding Lands
    • i) The Quirkwoods is just north of Chrailis. It is an area where the boundary between this world and the Fey world is weak. The Fey World is known as the Lucid Veil by its inhabitants.
      • (1)The Quirkwoods are friendly with Si’Nassa, in fact, it could be said they somewhat have an alliance.
      • (2)Torya seems to have an amicable relationship with the denizens of the Quirk Woods as her druids are allowed there to help travelers from getting lost in the Lucid Veil.
      • (3)The Three Matrons hold sway in the Quirkwoods. The Summer Lady, the Winter Queen, and the Void Wife.
        • (a)Other Fey lords are known to hold sway in other parts of the Lucid Veil. Some of their names are the Storm Mistress, The Ash Lord, the Death King.
        • (b)The Delusion Twins of Grandeur and Envy have a court at odds with the Winter Queen.
          • (i)Aja’s aunt and father are stationed in the court of the Delusion Twins as ambassadors of the Winter Queen. This was a power play to coerce Aja into servitude of the Winter Queen.
  • j) The Elves are mostly members of Chrailis’s society within 50 miles of the city.
    • i)From about 50 miles out to 200 miles, they still know of and are protected by Si’Nassa.
    • ii) Beyond that, the elves are mistrustful of the elves under Si’Nassa’s influence.
  • k) The Halflings to the north are all badass monks when not farming. Part of their culture is the mandatory years spent within the monasteries training.
    • i) This militant lifestyle is the result of having savage gnolls and dinosaurs living to the north of their farmlands.
    • ii) Around 516 AC, an edifice was found in the halfling lands which they called the Enlightened Shrine. This was the original source of their learning of the martial arts and the channeling of their chi from the detailed pictographs on the walls.
  • l) The orcs primarily are navel in nature and roam the First Dawn Lake. These orcs spend so much time on the sea that they have lost their bright light penalty. Four major pirate clans exist.
    • i) The Flayed Serpents exist closest to Chrailis. They exist largely off raiding the other orc clans while enjoying the protection provided by living near Chrailis. They take to port and often trade with villages near Chrailis, often protecting them from the other clans. When a land orc goes pirate, that orc usually joins the Flayed Serpents.
    • ii) The Gore Reavers are the oldest orc clan. Likely they were the clan which destroyed Black Moss and woke Si’Nassa up. They live in the northern and northeast parts of First Dawn Lake.
      • (1) Their capital city is the Citadel of Wails – a massive city built partially on slave trade.
      • (2) There is rumored to be an ogre nation beyond the Citadel of Wails as one goes landward.
    • iii) The Crimson Blades are the truest naval orcs, existing only at sea. They live in cities of connected ships found throughout the lake. Their royal family has the most accomplished mages of water and sea magics on the continent, rivaling the pirates of Teseriac.
    • iv) The Skraelic Pirates live in the southern reaches of First Dawn Lake. While still seafaring, they have the most advanced land culture with their settlements consisting of large farms. Several of the goblinoid races live in their communities like bugbears and hobgoblins.
    • v) Those orcs near Chrailis tend to worship Josca. Away from Si’Nassa’s influence, Letheria and Ramian Fax are worshiped extensively, especially by the Gore Reavers.
      • (1) There are hints of darker gods, not of the 13, which some of the orcs have begun worshiping.
      • (2) A small group of warrior monks exists which are devoted to Kristor. They are extremely few in number and reclusive in nature.
        • (a) Kristor is the Goddess of Time. Her followers are generally emotionless, serving goals unknown, and rarely take sides in any event no matter the cause or how good or evil an issue may appear.
    • vi) The lizardfolk primarily live south of Chrailis. The green variety is the most common kind and all anyone from Chrailis will ever likely see. They are primitive, often scapegoats, and hunted down by various factions within Chrailis. The lizardfolk battle with the outer elves frequently for resources and lands. They are often prey for raiding orcs which use them as food and slaves.
      • (1) To the southwest past Kerlostra, red lizardfolk are seen. They are more advanced and larger than the greens. Many of them are spellcasters.
      • (2) Rumors exist of even larger black lizardfolk which are very organized and very warlike. Some hints have been dropped that they may even have a small empire.
      • (3) The party will later be told that the various colors are truly different species and while they share many similarities, they cannot interbreed, similar to how dwarves and humans are different species.
3) The party is summoned by various means to Dame Imokan’s for a job.
  • a) She offers them the artifacts in exchange for their services, returnable should they refuse to finish the assigned mission.
    • i) The artifacts were given to her by the royal house of Si’Lachian, implying one of Si’Nassa’s daughter’s involvement. As to their motive, this was not revealed except for Dame Imokan to make use of the artifacts.
    • ii) There are more items than party members to choose items.
      • (1) One item is rope. This item will later appear in Maugrin the Hill Giant’s possession. Klaus’s bow is not present.
      • (2) As each party member chooses an item, it bonds with them and starts making subtle changes to them.
4) Dame Imokan’s sister, Gráinne Líadan Elurica, has disappeared. Dame Imokan is trying to find her and get her back.
  • a) Dame Imokan claims that her sister was investigating why travel to other worlds and dimensions is no longer possible.
  • b) Revealed later, largely to Aja, Gráinne was working with some of the fey, the Winter Queen in particular when she disappeared. Dame Imokan has a great mistrust of all fey after this event.
  • c) Her research has uncovered she is not the first to investigate this, there was another who had investigated this prior – an archeologist by the name of Hursing. Gráinne left behind a journal by Hursing which was passed along to the party.
    • i) Hursing had discovered a city which was not from this world located far to the south.
  • d) Revealed in small tidbits, Dame Imokan is actually named Aisling Imogen Líadan Elurica. Neither her nor or sister are actually from Chrailis, possibly trapped in the city from wherever they initially hail.
    • i) Imogen changed her name to Imokan because the Chrailis language doesn’t have the ‘j’ naturally sound and she got tired of being called ‘Imozhen.’
  • e) Revealed from Sir Caladanis, Imokan was knighted by the Coteries for heroic efforts years previous.
5) According to Hursing’s Journal, the party learns the location of the city to the south and its general layout of 5 temples surrounding a central obelisk.
  • a) The first side quest is around Hursing’s nephew, Jerig. He is an employee of Spango, a local crime boss.
    • i) Spango currently works for Lord Madamus. Lord Madamus was until a few months prior to the game considered a good man, philanthropic, and very active in helping the people of Chrailis, especially those of less fortune. Almost overnight he became xenophobic, a human centrist, and even has as his chief bodyguard a half-ogre/half-demon which the party met in the first game.
    • ii) When the party stole Spango’s map of Jerig’s location, they later found out that this was covered up by the fact Spango’s elven girlfriend with pink hair having ransacked his quarters almost immediately after the break-in. Spango spent his resources trying to find her. She is the same one that spotted the party as they tried to break in the first time.
    • iii) Just about every time the party is back in Chrailis, Morvion in particular (mentioned only in passing during the games, more so in the journals) senses he is being followed. Each time it is by someone with pink hair. This mystery person seems to know whenever the Party is back in town.
    • iv) The party rescues Jerig from Lord Madamus’s cruel reconditioning technique of having him buried alive and kept alive in sensory deprivation. Jerig takes months to begin to heal mentally.
    • v) Months later, during the rescue of a somewhat recovered Jerig from where he has been healing up outside of Chrailis, the party encounters a mercenary family known as the Prana Brothers who have been hired to locate Jerig. The Prana Brothers set up an ambush of the party.
      • (1) A local priest of Kristor hid the locals from the Prana Brothers during their initial search for Jerig.
        • (a) He believes that Lord Madamus hired the Prana Brothers.
      • (2) Interrogating the only surviving brother from their attack, they learn he was working for a woman who he had not met and could not name, only that she did not accept failure.
      • (3) The Party turns the only Prana Brother left alive over to the authorities. They later discover that he was released and the charges along with the evidence of his capture disappeared along with him.
      • (4) In the Prana brothers gear can be found boots made of lizardfolk feet, obviously designed to incriminate local lizardfolk in attacks made by the Prana brothers.
    • vi) As the party finishes off the last of the Prana brothers, a line of about 30 soldiers on horseback is approaching in a charge from the tree line, clearly intending on attacking the party
      • (1) While the party proves capable of handling the soldiers, the soldiers are actually brought down before they reach the party by three massive fireballs. In the tree line, Morvion and Graykar can make out a pink haired elf who looks a lot like Spango’s ex-girlfriend. She waves and disappears back into the trees.
      • (2) Searching the bodies, the party finds several hints that attacking horsemen were in the employ of Lord Madamus.
    • vii) Fearing for everyone’s safety, Dame Imokan instructs via sending for everyone to take refuge at Lord Clemotayse as he is of similar rank and power to Lord Madamus. He is also liege lord of Sir Lantry and Dame Huwandra, the two individuals Graykar and Tars had dealt with during their naval adventures.
      • (1) Sir Lantry and Dame Huwandra had previously hired Tars, Graykar, and Falgrieg to retrieve an orc child which displayed patterns of one of the Harbingers.
        • (a) Falgrieg is given rose-colored glasses capable of identifying potential Harbinger children.
          • (i) Once the party brings the orc child, Goske, back to Chrailis, Sir Lantry and Dame Huwandra have the parties memories erased to cover up the incident.
        • (b) Tars finds out that Rafe is now a member of the Crimson Blades clan of pirate orcs.
          • (i) Rafe takes command of the Dead Orphan and renames it the Sea Pronk.
            • 1. If Captain Durkik’k survived Rafe’s mutiny, he will be a mortal enemy trying to get his prized ship back.
  • b) According to the Journal, Hursing had visited the Sarlok city two-hundred years prior.
    • i) He found several creatures which he described as half elf, half goblin. He does not refer to them as Sarloks but as half-elves, though the description matches what the party would later come to know as untransformed Sarloks.
    • ii) Inside the city, he found Sarloks who had already transformed into their bestial state.
      • (1) The non-transformed Sarloks had combined forces with the local lizard fold for protection.
    • iii) Hursing mentions that the untransformed Sarloks predated the coming of the Sarlok city, already living in the volcano’s caldera. He says the city initially appeared in a great marsh and was slowly sinking.
      • (1) This is at odds with what the party later learns, that the Sarloks are actually from the city.
      • (2) When the party finally visits the city, they find no sign of the lizardfolk mentioned by Hursing.
    • iv) Hursing brought some dead transformed Sarloks back to Chrailis. Si’Nassa herself commanded them to bring the bodies to followers of Ky’Lyshurusa, one of her daughters.
    • v) A second expedition set out to the city from Chrailis, leaving Hursing behind. Hursing never heard from them again.
      • (1) Si’nassa’s followers provided the 2nd expedition a key to enter the first of the 5 guardian temples around the obelisk, implying she has some knowledge of the city.
6) Aja does an in-depth, detailed reading after they recovered Jerig the first time.
  • a) Her Key or Signifier card, The Tree. the card that represents her is a tree cracked at the base. Something strong or normally strong has been broken.
  • b) The catalyst card, The High Priestess. representing the main thing influencing the Key card (herself). Indicating a strong feminine influence over Aja. Possibly divine by the way it the High Priestess is sitting on the throne.
  • c) The Origin Card. The Moon Wegsetze. Challenges to be faced by the Key Card. Another feminine aspect. This card representing possible humiliation or defeat coming soon.
  • d) The Yesterday Card. The Eight of Staves. Recent past. Eight parallel bars. Aja has since recalled that these were similar to the bars blocking the way underneath Spango’s which she never explored beyond, choosing to play it safe.
  • e) The Crown Card. The Six of Flags. Most probably reflecting the course of action in the near future. A long journey is likely ahead for Aja. While long, it will probably have a good outcome. Coming here before the next card is a positive sign.
  • f) The Journey Card. The Rogue of Books. Depicts what lies ahead. An Arduous Journey ahead to a great city on a cliff. From her studies, Aja will learn that the Academy of Science and Magic resides in a great city on a cliff. That city is Brynthia. She learned this from the expedition encountered outside the Light Thief’s tower which hailed from Brynthia. Dame Imokan will also reveal that Brynthia is a city set in the side of a great cliff. The card is reversed, indicating a journey involving magic.
  • g) The Heart Card. The Coffin. A death no one has noticed has happened.
  • h) The Hope Card. The Moon Rikorskey also known as Black Justice. Represents inner desires. But it indicates it is not Aja’s but maybe someone she knows. Not a good card. Someone near you will be seeking revenge and bring utter ruin in their pursuit of revenge. Possibly Morvion releasing Majalacturis.
  • i) The Stranger Card. The Lord/Warrior of Spirit. A card strongly associated with dragons. However, this card usually depicts Si’nassa. This time, it depicts an old man in regal blue clothing – looking right at Aja. Possibly Lord Azurelicus.
  • j) The Stranger Card scares Aja so much, she throws a card on top of it to try and influence it. That card is Vrask – The Vanished Sister. A truly worrisome card. It represents that something cherished will be lost, and the loss may not even be noticed.
  • k) Aja goes to sleep thinking about the reading, the Lord of Spirit in particular. It also can represent someone who is decisive and intelligent. But also potential tyranny and excessively judgment. And Aja worries that she saw bats – lots of bats – behind the Blue Man.
7) The Party heads towards Morvion’s homeland to retrieve the first part needed to recreate the key to the guardian temples as described in Hursing's Journal.
  • a) They come across a small group of hunters known as Bonner’s Brigade, a subgroup of the Rough Sons. Bonner is the leader.
    • i) The Rough Sons are an extremist organization pushing for the complete eradication of all lizardfolk.
    • ii) Bonner’s Brigade had recently slaughtered a small village of lizardfolk and were transporting the tails as proof of kill for bounty.
    • iii) While camping with Bonner’s Brigade, a local druid named Drucilla visits. Her companion is a large yellow jacket.
  • b) Traveling on, they take cover as an armed contingent of boggards passes by. The party believes they are hunting down Bonner’s Brigade, possibly in retribution.
    • i) Too weak to fight the boggards, the party locates the nearest Ranger outpost and alerts them to the armed contingent. The Ranger Outpost alerts the nearby elven settlement of Linsterata about the boggards. The settlement prepares and many lives are saved. The party receives some small fame for this next time they return to Chrailis.
    • ii) Their conclusion as to why the boggards are hunting Bonner’s Brigade is that they come across a nesting ground of slain boggards with indications that humans were responsible.
  • c) Approaching Canton, they discover lizardfolk patrolling the area, which they kill.
    • i) They discover the lizardfolk are thralls to a plant oil from bo-seed being administered by two tengus.
    • ii) They find that the village has several lizardfolk moving around within it. The main entrance is guarded by 5 ogres.
      • (1) The ogres turn out to be a projection of a powerful illusion magic item.
      • (2) Again these lizards seem to be thralls to the bo-seed oil. The lizards are tearing up the village at the command of a kineticist Tengu looking for something undetermined. The tengu is killed with no information gained.
8) The party visits Kerlostra to find a banshee spider. Morvion knows of the village but has never been there as it is south of the Zygarosse River.
  • a) The elves who help the party cross the river recognize Morvion by a different name. They call him Marawne.
  • b) Morvion translates for the party the village name of Kerlostra Sharlanna Civedis to mean ‘a meeting place of many tribes.'
    • i) The village is bigger than any elf village Morvion has encountered.
      • (1) It has about 20 buildings on the ground. Most elf villages have one building, maybe two, at if any buildings at all on the ground.
  • c) They meet the local shaman – Mugan Daras.
    • i) His companion animal’s spirit currently resides in a straw construct with a porcelain face named Cheddy.
    • ii) His sister taught him how to move spirits. After a near-lethal accident, her spirit is in a twig doll while she researches how to move it to another living animal.
    • iii) It is obvious by his lack of emotional control that he has started to go a little senile .
      • (1) He breaks down crying when Canton is mentioned.
  • d) They learn the chief is away negotiating with a tribe of over 200 militant lizardfolk trying to make peace.
    • i) The 2nd in command is Vilikek. He has obvious disdain for Morvion – and for Morvion’s village.
      • (1) Everyone else in the village seems to view Morvion with pity and sorrow about his village.
  • e) A banshee spider has been spotted near the town by a young archer named J’Arbee.
    • i) The hunt is approved.
      • (1) A two week purification ceremony is required before the party is allowed on the hunt.
        • (a) The ceremony removes a spiritual attachment to Chrailis the party didn’t know they had until it was gone.
          • (i) Morvion and the Kerlostra elves refer to this attachment as the ‘Taint’ of Chrailis, supporting the claim made by Morvion that the party are ‘thralls of Si’Nassa.’
        • (b) During their purification ceremony, each party member has a vivid spirit dream.
          • (i) Aja dreams of being sold into servitude. When she escapes, it is in a cold distant city of dirt and grime with snow falling. She is starving on the streets. Her last memory before dying is her dad staring kindly down at her, saying, “You should have come sooner, Winter is too late.”
            • 1. Dame Imokan is showing Aja pictures (entry 7.01) and one of them is the city she saw. Dame Imokan says it is Crytnthia, in a far off land.
              • a. Dame Imokan offers to help Aja get to that city if she wishes, however it is likely a one way trip.
              • b. Dame Imokan hints that she may be from this city.
          • (ii) Falgrieg dreams of leading an army of halfling monks defending against a gnoll invasion. They fall back to the final monastery which the gnolls overrun. His last memory is him, Zanzeil, and a few halflings defending a large set of crystalline doors. Zanzeil bemoans never knowing what lies beyond the doors.
          • (iii) Graykar dreams of losing a duel to Tyrelli, the swordmaster of Lord Madamus. Though he loses and is killed, upon waking Graykar’s first thought is that he noticed a significant tell in Tyrelli’s fighting stance that when the duelist steps to the left and rolls his foot slightly, he immediately follows with a wide backslash.
          • (iv) Morvion dreams of descending a dark tunnel, falling multiple times due to missed steps. He dreams of getting angrier and angrier. With a great anger, he confronts a mysterious elf in front of him who turns out to be his mother. She says, “What a waste of a pretty face, a shameful waste.” She transforms into the lizard shaman who slayed Morvion’s village. The shaman skewers Morvion with a black spear. Looking down, Morvion sees a black spear sticking out of his chest with the channels of it glowing green. It is Godkiller. He feels all other emotions drain out of him like love and sorrow, leaving only hatred and anger, which also eventually fade.
          • (v) Tars dreams of being in a salty sea, probably First Dawn Lake and then being rescued by a large ship. As soon as the orcs pull him aboard, they toss manacles at him with the intention of imprisoning him. Tars fights back and kills many, mortally wounded in a losing battle. Barely conscious, he sees Rafe step up dressed as the captain. Using Tars’s own axe, Rafe kills Tars.
      • (2) Anchion the Witch is sent for. She is a high level druid (not actually a witch) who is over 300 years old.
        • (a) Her companion is a creeper vine which crawls around her neck.
        • (b) She casts a 5th level silence spell on the party to protect them from the Banshee Wail.
      • (3) With the help of two visiting jungle giants, J’Arbee who is leading the hunt, and several other elves, the party hunts down the banshee spider and kills it.
        • (a) The banshee spider was being followed/protected by 4 demonic howlers.
      • (4) Once killed, Anchion puts the party into a deep sleep to hunt down the true form of the banshee spider.
        • (a) The party’s spirits are sent to the Lucid Veil (fey lands) where they find the banshee spider lair.
          • (i) Each party member’s spirit form is representational of what they might later become.
        • (b) Upon killing the spirit spider, the party eats the spiders heart, thereby filling up the spirit phylacteries worn around each of the sleeping party member’s neck.
  • f) A feast is to be held in the victor’s honor in a week’s time.
    • i) The chief is still gone, trying to make peace with local lizardfolk, as more distant tribes have been militarizing, especially the further west or south one goes.
    • ii) A delegation of seven tengus (shapechanging ravenfolk) are visiting from a nearby tribe to meet with the elders of Kerlostra.
      • (1) They are there to discuss the harbinger threat. At least two of their villages have succumbed to the threat.
      • (2) They are there to discuss their worries about another tengu tribe which is enslaving lizardfolk.
        • (a) Tengu often enslave other species it thinks are a threat.
        • (b) The tribe of concern is enslaving the lizardfolk as soldiers. Already it has used these soldiers to take over three neighboring tengu tribes.
    • iii) Morvion learns that two groups were sent from Kerlostra to investigate its destruction.
      • (1) The first came back with a simple report stating that the entire village was slaughtered.
        • (a) An elf mage destroyed the tribe of lizardfolk responsible for Canton's destruction. (This would have been Morvion.)
        • (b) The dead lizards were unusual in that they were wearing metal armor and wielding metal weapons. Local lizardfolk lack that technology.
      • (2) The second group is overdue by about a month. It’s been two months since it left out.
        • (a) Villikek’s brother was in the second group, hence his dislike of Morvion, as he believes Canton brought its fate upon itself and possibly led to his brother's disappearance.
      • (3) A third group will likely be sent once the chieftain returns.
    • iv) Several elves are also present from other villages; villages destroyed by the Harbingers.
      • (1) Harbingers are the name given for the omens, dreams of death and destruction, and visions which precede the entire death of a village. Only those not in the village when it dies are spared, even if they left it for just a few minutes when the death came.
        • (a) When the death hits, all life within the village ceases. Dogs, insects, birds, plants, trees – all life.
        • (b) It always happens in the day and is over in seconds.
        • (c) At current count, at least 14 elven villages have fallen to this strange death.
          • (i) The farther west one goes, fewer elf villages can be found, however each village is more populous.
          • (ii) Eventually as one travels west, there are fewer and fewer elves. Giants are rumored to be that way as the land rises and turns into hills then mountains.
        • (d) The threat seems attracted to larger populations.
      • (2) They have come to Kerlostra because it used to be an ancient meeting place when gathering for war, though it has been centuries since this last happened.
      • (3) Aja has started having dreams and visions about the harbinger threat herself. Others in the village have said the omens have started.
        • (a) Falgrieg also start having dreams later in the week.
        • (b) Morvion realizes that he has been dreaming of the harbingers also, just confusing it with the death of Canton.
        • (c) They believe the ‘Taint’ or ‘Blessing’ of Chrailis has been shielding them from the dreams.
      • (4) Several races arrive for the feast. There is a traveling bard band of orcs. There are the leaders of a tribe of grey apes. There are several centaurs, a treant, and even a medusa.
        • (a) Several Fey creatures are also in attendance, no one knows enough to ask about allegiances at this time.
      • (5) More elves from nearby villages are arriving in small groups for the feast.
        • (a) By the time of the feast, over 180 have gathered.
        • (b) Two elves from the Katukinos tribe are turned away, due to the tribes cannibalistic nature toward spellcasters.
      • (6) The chieftain returns the day before the feast with over 50 elves, consisting of 4 other chieftains and their entourages.
        • (a) He also returns with six other lizardfolk wearing strange armors and armed with exotic weapons.
          • (i) They are bigger than the lizardfolk the party has seen to date. They are also red scaled.
          • (ii) The lizards are to be considered honored guests at the feast.
      • (7) Dame Imokan speaks with the party members for an update via a sending spell.
        • (a) She relays a message to Falgrieg about a sick family member, one of his cousins has requested he come home ASAP.
          • (i) During the feast, Falgrieg learns from the Oracle that it is father who is sick . He has been poisoned.
  • g) During the feast, several relevant conversations happen.
    • i) Aja talks with Blue Scar the centaur.
      • (1) There are only 4 centaur tribes in these jungles, they are unaware of the tribe within the quirkwoods.
      • (2) His brother is their clan historian and a stargazer.
    • ii) Aja meets Deraio, a treoak.
      • (1) Gigi reveals to Aja that her amulet/artifact is a petrified treant heart.
        • (a) While Gigi has not spoken often, he gives warning about mentioning her amulet to Deraio, sternly calling her ‘Child.’ This is not normal for how he speaks to her.
      • (2) Deraio teaches a little of how to better speak with plants.
    • iii) She meets Kinsi, the strange elf child.
      • (1) Kinsi was found out alone in the jungle. She does not remember what happened to her village.
      • (2) Aja attempts user her cards to tell a story to Kinsi. The magic of her cards activates and disturbingly shows a picture of a seer (which looks a lot like Aja) holding a card with a picture of a seer, and so on.
        • (a) Aja allows Kinsi to draw her own signifier card. Kinsi says she wants it to be a bunny rabbit. Aja says that is not how the cards work, there is not bunny rabbit card. Kinsi draws a card and it is a bunny rabbit.
    • iv) Graykar talks with the tengu delegation.
      • (1) Graykar asks about a tengu named Alazerrick Corack Utat. He is given a general direction to the tengu congress (village), whom he believes can help him unlock the riddle of his past.
        • (a) He got the name from a Sending which Dame Imokan sent him.
      • (2) He finds that tengus are extreme braggarts and fond of talking about themselves.
      • (3) One of the tengus has a magical sickness causing it to constantly shape change between its forms.
    • v) Falgrieg meets with Captain Carmla.
      • (1) She used to be a ranger in Chrailis 200 years prior.
        • (a) She was a member of the Green Kestrels.
          • (i) Long after she left, the Green Kestrels were disbanded in disgrace. What was left became the Merlins. Being posted with the Merlins nowadays is undesired as they still carry the stigma.
        • (b) She tells Falgrieg of how Kinsi was found alone in the jungle.
          • (i) She was found by Amrivash and Rory, the only survivors of their village. As they travelled toward Kerlostra, they found Kinsi playing by herself and could not find signs of any habitation nearby.
            • 1. Captain Carmla was taking her into her own household.
    • vi) Falgrieg meets with Amrivash and Rory, to gain more information about Kinsi.
      • (1) They are brother and sister.
      • (2) When they found Kinsi, she didn’t know anything about her past. She was completely unafraid.
      • (3) She asked very basic questions, like ‘what is this’ or ‘what is that’ of common jungle items and plants.
      • (4) Falgrieg casts detect evil on Kinsi and doesn’t register any evil whatsoever from her.
    • vii) Falgrieg meets with Oracle Zara.
      • (1) She’s had dreams of a winged shadow coming from the West and heading down the Zygarosse to the East (this would be toward Chrailis.)
      • (2) She detects a memory block on Falgrieg.
      • (3) She says she sees sorrow for Kinsi if she is not helped soon. She sees that Kinsi is not alone, there are others like her.
      • (4) She tells Falgrieg of his poisoned father.
      • (5) She tells Falgrieg that he has roughly 40 days (5 cycles of the Night’s Fire moon) to help Kinsi, if he is to help her.
      • (6) She makes a concoction which removes the memory block of Falgrieg from when he sailed on First Dawn Lake with Rafe.
        • (a) She makes two additional concoctions for both Graykar and Tars, removing their blocks as well.
    • viii) Falgrieg meets Master Varian training a young Sercy for the next days fencing tourney.
  • h) During the councils after the feast it is determined that a third mission will head north to Canton in search of the missing 2nd party.
    • i) Vilikek led the first expedition and reported something evil was in Canton.
      • (1) The second expedition included Vilikek’s younger brother.
        • (a) Vilikek has part of a bonded heart (magic item) with his brother which will allow him to track him.
    • ii) Vilikek will go with the party north to Canton.
      • (1) Vilikek does not trust Morvion, he thinks Morvion is tied to Canton’s destruction and evil somehow, and thereby the disappearance of his brother.
    • iii) As they head north back to Canton, Falgrieg, Tars, and Vilikek starting forming a friendship.
      • (1) Vilikek turns out to be a paladin of Stengard. Very rare in elven lands as most elves don’t worship any gods but instead worship nature itself.
      • (2) Vilikek reveals what he knows of Canton and it’s downfall. About 150 years ago, something dark happened within the village. The surrounding village elders refuse to talk about it, the knowledge of what happened is not repeated. When Vilikek came north the first time, he could detect the taint of something evil within the village.
      • (3) They arrive at Canton to see that more lizardfolk have been there, though they recently left. It looks like they had resumed tearing the village buildings apart looking for something.
        • (a) The party follows the tracks into the lands of the Magada tribe.
          • (i) One of the Magada elves knows Morvion. He says that yes the lizardfolk did pass. They didn’t appear to be a threat, so the elves let them pass.
          • (ii) Vilikek asks about the 2nd expedition and is told that yes, it did pass this way.
      • (4) The party splits up. Morvion, Aja, and Graykar head to see an ancient structure where Morvion first learned magic after Dame Imokan suggested he return there. The rest head on north after the lizardfolk.
        • (a) Vilikek, Tars, and Falgrieg enter the Vanu lands and with their help, locate the lizardfolk encampment. They then wait for Morvion’s team to catch up after their detour.
        • (b) Morvion heads to the stone ring where he found his first magic. It is a deactivated world gate. Using instructions provided by Dame Imokan, he is able to reinitialize it.
          • (i) The gate is activated enough where Dame Imokan and the party can pass messages.
            • 1. She tells Aja that her omens likely indicate a threat is coming which is of danger to Si’Nassa. It could only be a god or another dragon lord. Anything less would be trivial.
            • 2. She tells the party to return in a few days, she will have the gate fully working by then.
            • 3. With regards to Falgiegs father, yes he was poisoned. It is a magical poison resisting all attempts to cure it. He was poisoned by a halfling which has not been located.
          • (ii) During their side trip, Morvion finds a small ring on a dead lizardfolk, likely one of the ones they were following. The ring is a potent holy symbol to Letheria. Morvion keeps it.
      • (5) The lizard encampment is set in a depression with two sides of it being tall natural rock formations. Built into the back wall is a small shack which covers a hole into the side of the hill.
        • (a) They find that the missing 2nd expedition has been killed and turned into ghouls or zombies.
        • (b) The hole leads to dirt caves, guarded by more undead, many of them undead lizardfolk.
        • (c) At the back in of the caves, they find an exposed stone hallway. Buried is a lost temple
        • (d) In one side passage guarded by two wraiths, Graykar finds a mysterious small chest.
        • (e) At the back of the temple they find a lizard priest of Letheria accompanied by an anti-paladin of Letheria. The priest is the same priest which Morvion recognized as having killed his village.
        • (f) Exploring the temple, they find it is far older than the lizard priest, possibly by centuries.
          • (i) The party believes it to be the lair of an ancient necromancer. Who the death temple is dedicated to is indiscernible. The lizard priest had obviously not explored all of the temple yet as there were still active glyphs protecting some of the side passages.
      • (6) Vilikek leaves to head home, now that he knows what has happened to the 2nd expedition.
        • (a) The party heads back to the world gate with the intention of returning to Chrailis.
          • (i) They find the gate guarded by about 40 men. The banner of Coterie Kas Dais is placed in the ground several at several locations around the encampment.
            • 1. Dame Imokan owes allegiance to a different Coterie, that one being Pramkia Ertis.
          • (ii) The leader of the armed party is Vegdas.
            • 1. He is unmoved by Morvion’s veiled threats to remove themselves from the lands of Canton.
            • 2. He says they can return through the gate, but may they not be able to return through it.
            • 3. He inquires if there have been any strange children found, cause anyone finding one is in extreme danger.
              • a. They reluctantly tell him of Kinsi at the village of Kerlostra, the danger to village outweighing the potential threat to a single child.
              • b. Vegdas states that they will be sending someone to retrieve the child and the child will not be harmed.
            • 4. Falgrieg notes that there is one brown-robed individual which everyone is ignoring. He seems to be directing the encampment merely by his presence. The party believes this to be an actual member of one of the Coteries.
        • (b) Returning to Chrailis through the world gate, the party returns to Dame Imokan.
          • (i) Tars sees someone with pink hair following them almost immediately.
          • (ii) Dame Imokan’s believes her inquiries about Kinsi on the party’s behalf must have alerted the Kas Dais. They showed up in the middle of the night to take control of the gate. Dame Imokan was not allowed to return to the warehouse holding the other end of the world gate.
          • (iii) Tars renounces his ax. Tars gets a new artifact and leaves the party to find Rafe.
            • 1. A few new artifact items are present, possibly as a peace offering from the Kas Dais for taking the gate.
          • (iv) Falgrieg also announces he is leaving the group to travel with Tars.
            • 1. Dame Imokan allows them to keep their artifacts for now on promise that they return them if need calls for it.
          • (v) The party rests up during the month they spend in Chrailis.
            • 1. Graykar finds the location of some Crystal Ooze, one of the items needed for Hursing’s rune.
            • 2. Aja visits her dad in the Quirk Woods. Aja is shown a picture by Dame Imokan of the city of Crynthia which matches her dreams. Aja’s deck has gone silent.
            • 3. Morvion finds that about 400 years prior, a brother and sister from Canton had visited Chrailis. In researching this, they seemingly disappear suddenly after being invited to visit the of a family of aristocrats. From there he learns that the siblings were in Chrailis looking for something called a ‘Neffer Key.’
              • a. The only information Morvion can gain about a neffer key is that it is an automatic preprogrammed redirect of a world gate.
            • 4. Morvion gets a scroll translated that he found on the dead lizard priest. It was a crude language, but when he phonetically sounds out the word, it is the name of tree in Morvion’s village. He suspect that whatever the lizardfolk were looking for, it is in that tree somewhere.
            • 5. Morvion continues to see someone following him. Graykar and Morvion try to lay a trap to catch them, but fail.
          • (vi) Urik is introduced to the party. He has bonded with the axe Tars was wielding.
          • (vii) Dame Imokan has negotiated passage back through the world gate to Canton.
9) The party returns to Canton again. Coterie Tar Isroval has joined Kas Dais in operations, setting up a base on both sides of the gate.
  • a) Kinsi has been retrieved. Both the shaman and oracle of Kerlostra had visions of needing to bring Kinsi north for the protection of the village. Vegdas reports that Kinsi is safe in Chrailis in the care of the Coteries.
  • b) Using the scroll, Morvion locates the isolated tree bearing its name.
    • i) The tree used to be the home of a powerful shaman for the village named Nerisht’ O Ta about 150 years prior, before Morvion was born. Then it went empty thirty years before the village healer moved in. It has been searched only minorly by the lizardfolk.
    • ii) While Canton has over 42 home trees, only 7 were in use during Morvion’s life. The rest were empty and unused.
    • iii) All Morvion knows about Nerisht’ O Ta is that something bad happened during his stewardship as tribe shaman. Whatever it was is taboo and Morvion grew up knowing that the elders would never mention it. There were plenty of other shaman in the tribe's history beyond one black stain, so Morvion’s history focuses on them.
    • iv) By using a passwall spell, the party retrieves the Neffer Key hidden in the heart of the tree.
  • c) The party returns to the world gate so they can return to Chrailis.
    • i) As they near, the scene in the world gate shifts from Chrailis to a purplish mist.
    • ii) The party is immobilized by magic and they hear a command to “Stop!” This command seems to come from members of the Coterie.
    • iii) Morvion hears a voice that promises to release him from those who have immobilized him if he but says yes and steps through the gate.
      • (1) Morvion does so. The rest of the party is also released and follows Morvion.
        • (a) There is no gate on the other side.
        • (b) The landscape is alien. The party is certain they are on another world. It is drab and devoid of any bright colors. Even the sky is heavily overcast.
        • (c) Urik finds he is cut off from Josca.
      • (2) They find a village of pale elves led by their leader, Varkas. The elves look unhealthy and half starved. None of the elves ever smile or laugh. They all look grim and defeated.
        • (a) Varkas claims the village is the village of Canton.
        • (b) He says the village is over 8000 years old.
        • (c) He says that it was the shaman Nirisht’ O Ta who brought them here. He was to join them but he ever showed up.
        • (d) Varkas claims they are watched over by their god, Majalacturis.
          • (i) They were brought to this world to train and become conditioned so when they returned, they would be ready to receive great power and enlightenment.
        • (e) The village has been making thousands and thousands of clay barrels, about 3 ½ feet tall and 2 feet wide. The party sees them neatly arranged in what could be well over 100,000 barrels. The elves refer to them as batteries.
  • d) The party asks how to return home. They are told the only way to return is to endure the challenges of the distant mountain volcano. They point to a mountain spewing white smoke.
    • i) In the volcano, Urik is killed and brought back. At first, only he realizes he was killed as opposed to severely wounded.
      • (1) As there was no penalty, this implies the resurrecting power was able to utilize 9th level clerical spells.
    • ii) Urik gains an ultra-powerful magical ring known as the Ring of Awesome. The ring does nothing.
    • iii) The party figures out the monsters inside the volcano are in forced servitude, previous adventurers who failed to pass the challenges. Their memories are murky and if killed, they are brought back to life in a few days.
      • (1) One of the prisoners is Sir Caladanis along with a few of his men. He had been involved in a scandal in Chrailis and then disappeared with no trace about 6 or 7 years ago.
        • (a) As there is a warrant for their arrest in Chrailis, the party takes them prisoner.
        • (b) As they interrogate Sir Caladanis, they determine he was lured here by Nerisht’ O Ta.
          • (i) Aja curses him to always sneeze when he lies.
            • 1. This causes severe problems for him once he is locked up in Chrailis as everyone now knows he is incapable of lying, including the other prisoners.
          • (ii) He claims he was set up.
          • (iii) He claims to know of Dame Imokan – possibly even has had a conversation with her sister.
            • 1. He seems confused on when Dame Imokan was knighted, acting like it was in his lifetime, not half a century earlier as related by Graykar. Dame Imokan was honored as the Savior of Casterling Row about the same time he disappeared, Graykar thinks Caladanis might have just been confused, if he’s being truthful.
      • (2) There are three items of power to be recovered in the dungeon. As they find each one, the dungeon starts to decay more.
      • (3) With all three items, the party emerges to see several of the elves of the new Canton standing before them.
        • (a) Once outside, a 20’ tall being appears. He reaches for the 3 items and they come to him and then merge into a single weapon. The being is Majalacturis and he says they can now be free of this prison.
    • iv) The party then finds themselves standing with the Coterie guards on the other side of the world gate back in the jungles around the original Canton.
      • (1) One of the brown robes approaches the 20’ god proclaiming the god does not belong. As he does, he is simulcasting two 9th level spells. The god waves his hand and the spells dissipates and then the Coterie member dies.
      • (2) Along with the party and the 20’ god, about 200 elves from the other Canton appeared. So did all the prisoners of the dungeon like Sir Caladanis and his men.
      • (3) All of the thousands of clay jars ‘the batteries’ also have appeared in the distance stacked orderly in rows.
      • (4) Lying at the feet of Majalacturis is a 10’ tall woman of radiant beauty, gravely wounded.
        • (a) Majalacturis looks at the woman, calls her Codesta and says she has been his captor for ages upon end.
          • (i) He kills her, and when he does so, her power flows mostly into Majalacturis, though some of it flows into the party and constitutes their first mythic level.
          • (ii) The party later surmises from the legend they read that Codesta was a sun goddess and he was the associated moon god from whichever world they hailed. He was constantly pursuing her until the events of Coalescence disrupted their balance, at which time she imprisoned him.
            • 1. Majalacturis pulled strings and was able to finally escape when his essence was released from her manifestation of his prison, that being the dungeon in the volcano.
            • 2. Adventurers have been lured here over the years in hopes they would free him. The party was the first to succeed.
      • (5) Majalacturis then causes all the coterie guards to collapse in pain.
        • (a) He orders the elves to imprison them in the clay jars, naming them the first of the batteries to be created.
      • (6) Majalacturis disappears.
        • (a) The 200 elves from the other world head toward the original canton.
          • (i) Morvion follows them.
    • v) The rest of the party heads back to Chrailis using the world gate.
      • (1) They take Sir Caladanis and his men with them.
      • (2) Sister Death, Seranayce and Croja (also rescued prisoners, trapped over a century in the other Canton) head back with them.
        • (a) They were also lured by Nerisht’ O Ta to the world of the other Canton.
      • (3) The final prisoners of note are an adventuring band led by Krolan the dwarf. He says they are from distant lands, yet they will return with the party also.
        • (a) Again, they were lured to the mountain by Nerisht’ O Ta.
10) As the party returns, they are taken prisoner by the Coteries and interrogated themselves as to what has happened.
  • a) Aja meets with Kinsi.
    • i) Kinsi says the Coterie’s can no longer read Aja's thoughts without effort.
    • ii) Kinsi says that Si’Nassa helps Kinsi and those like her manage their power as they grow.
    • iii) Aja does a reading with Kinsi.
      • (1) The reading more or less indicates a need to change actions away from Morvion’s problems.
      • (2) Aja does get clues that she might want to seek her father out soon.
        • (a) Aja sends a letter to her father which goes unanswered before she leaves to head south.
      • (3) It also indicates that Graykar will be the party member getting outside help for their mission soon.
  • b) During Graykar’s interrogation he learns that one of his past incarnations is under a death threat.
    • i) A previous incarnation, which he does not recall, may have had a romantic interlude with one of Si’Nassa’s daughters. Fi’lanazierk.
      • (1) Fi’lanazierk is not currently in the city and cannot verify one way or the other now as to Graykar’s identity.
        • (a) Fi’lana is out investigating Majalacturis.
    • ii) He is to be released into Dame Imokan’s custody for now and will be under house arrest.
    • iii) On his way back, he is approached by members of the the Borkjä.
      • (1) Graykar passes their initiation into the organization.
        • (a) The Borkjä themselves are interested in removing Si’Nassa from Chrailis.
        • (b) Graykar’s contact is Gordan.
          • (i) Graykar learns that Gordan and a few others have a different agenda.
            • 1. They believe that Si’Nassa is actually healthy to Chrailis.
            • 2. They believe there is a growing corrupt element within the Aristocracy which means to bring harm to Si’Nassa, Chrailis, or possibly both.
        • (c) Graykar finds out that the Borkjä’s interest in him stems from them knowing that some of the Aristocracy has shown a considerable interest in him. The Borkjä want to know why.
          • (i) Gordan suspects it is because the Aristocracy thinks Graykar may have ties to Si’Nassa which can be exploited.
        • (d) The first mission they give him is to follow a courier. The courier visits Spango at his bar and drops off a small satchel. Graykar then spends several hours following the courier until he goes into an abandoned house. Further research indicates this house may be a hidden temple to Letheria within the city.
    • iv) After joining, Gordan passes along information to Graykar where he can find the last needed piece for Hursing’s Rune.
  • c) By the time Graykar finishes his tasks with the Borkjä, he finds that word has been sent that his house arrest has been lifted.
11) Meanwhile, Morvion has followed the returned elves to the original Canton.
  • a) He joins up with them and tries to talk them out of following Majalacturis by returning to the simpler ways of his people. He fails. They calmly tell him he needs but wait and understanding will come to him.
  • b) Morvion bemoans that he can’t help the captured Coterie guards forced into the barrels despite being able to hear their wails of pain, fear, and despair.
  • c) He finds that several of the elves have already arrived at Canton and are setting up for a religious ceremony they are calling the Effloresce.
  • d) Nerisht’ O Ta returns leading 50 elves which look healthier than the elves from the other Canton. They are armed with steel weapons.
    • i) Morvion approaches him and begins to question him.
      • (1) He relates he was never at the other Canton, he only led others there that they might prepare for the coming of Majalacturis.
      • (2) He reveals a belief that elves are not from this world, that they are a race of starfaring masters of all they saw. He scoffs at the idea that any elf would view Si’Nassa as a god or like a god.
    • ii) He says he expects that other elf tribes will resist. Many will die. Even some in Canton had initially resisted.
      • (1) He had converted about a third of Canton to his cause when seven neighboring shaman from other tribes came and ran him out. That is what forced him to send his followers to the other world early.
        • (a) If they had all gone over as planned, then less than a generation would have been spent in that other world, instead of the 8000 years by its time.
    • iii) The union of Majalacturis with the elves is one of convenience.
      • (1) Most of Majalacturis’s people were killed. The elves need a new master who understands the requirements of having power over all one sees.
      • (2) Nerisht’ says even he is unworthy to serve Majalacturis in full glory. He is but a prophet of things to come.
        • (a) Majalacturis only accepts the best.
        • (b) Majalacturis has named Morvion as Malice and expects him to lead his army as its general.
          • (i) Two years have been granted to mold Morvion into the leader Majalacturis requires.
            • 1. Another will be chosen if Morvion cannot fulfill the obligations. Nerisht’ will choose the replacement.
        • (c) When Nerisht’ was not allowed to cross over to the other Canton because he was not deemed worthy, he was guided to the Necromancer’s Temple up north. From there, he learned much of his knowledge.
        • (d) Nerisht’ resided for almost a century to the west in the mountains.
  • e) The feast of Effloresce starts.
    • i) Three creatures enter the village from the dense jungle. Nerisht’ calls them the children of Majalacturis, his first people.
      • (1) Only about 50 remain.
      • (2) Each one looks like an insectoid monster about 10’ tall and 18’ long. Colored silver like the moon.
    • ii) Twelve yellow sealed barrels were placed around the camp. Having matured in Majalacturis’s hate for 8000 years, the barrels are opened to release their occupants .
      • (1) Upon release, the occupants are mutated elves with silvery skin. Each is taller and stronger than a normal elf with each one having an organic blade on the arm and their torsos appears to be lined with vertical banding under the skin like armored skin.
      • (2) Of the twelve, five spread metallic bat wings and take flight.
      • (3) Nerisht’ says that over 5000 more will be born over the coming nights from the other barrels.
    • iii) Morvion fears he knows what the 5 empty yellow barrels which he first saw represent as he sees 5 elven children led forward wearing nothing but grey smocks.
    • iv) Morvion flees at this point.
      • (1) On his way back, he begins warning other elven villages of the coming army of Majalacturis.
  • f) On his way back, Morvion warns the elf villages along the way.
    • i) Once he gets to the edge of Si'nassa's influence, the elves are already retreating. He then encounters several Rangers which inform him that they know of the threat and are preparing.
    • ii) Of those not retreating, they are arming up for an invasion. He encounters various Coterie members among the tribes and rangers, helping them to prepare.
  • g) As he returns he has fevered dreams where all he remembers is feeling a strong hate for Majalacturis. He thinks it is something other than Codesta or his own thoughts, an external influence.
  • h) As he gets closer to Chrailis, he hears a voice saying ‘Meet with me once you return to Chrailis.’ It seems to be the same source of hatred he has been feeling for Majalacturis in his fevered dreams.
12) Tars visits Dame Imokan and chooses to return to the party, this time taking up the strange dice as his artifact item.
13) Graykar locates a source who knows of where to find the Crystal Ooze
  • a) That source is blind and will need to transfer the memory to a party member if it is to be of use.
    • i) They locate Gregory the Alchemist who has a memory restoration potion that can also transfer memories.
      • (1) Graykar plans to make use of his potions to try and remember more of his fractured past.
  • b) The party travels to Far Fort, a lizardfolk outpost, a considerable distance out of Si’Nassa’s range.
    • i) This far from Chrailis, the lizardfolk are not fearful of the party.
    • ii) It is better armed and equipped than anything the party has seen.
      • (1) The lizardfok fear an invasion of lizard men from further south.
        • (a) They mention that the black lizardfolk are causing the problem. The black lizardfolk are the most advanced and militaristic of the lizardfolk races.
    • iii) In exchange for a service of ridding the lizards of a menace they refer to as the ‘wandering house’, the lizards will give the party some Crystal Ooze.
  • c) The party discovers the house is wandering the dimensions, randomly moving from dimension to dimension with those inside drug along for the ride.
    • i) The owner of the house has sent a projection that if the party helps him return his house, he will reward them greatly.
      • (1) Some hints at the reward have come later on. Primarily, the giant mechanical spider which hovers over Aja when she extends her sense, bending her eyesight to see things out of phase.
    • ii) The party discovers new kinds of magic based on new fundamentals – that of Phasic Magic, or magic associated with constructs.
      • (1) Aja takes blueprints for a large dragon construct.
      • (2) From the central heart of the house, Aja takes what appears to be the accumulated knowledge of the house's owner on the subject of Phasic Magic and construct creation.
        • (a) Aja chooses not to dedicate the resources to learn this new kind of magic – at least not at this time.
    • iii) They find the ever smoking red lantern (use undetermined.) Graykar finds a kinetic ring.
14) The party retrieves Jerig (see above.)
  • a) While taking refuge at Lord Clemotayse’s, Kinsi visits Aja.
    • i) The message is passed along that Si’Nassa wishes for the party to hurry in unlocking the Wood Temple now that they have the pieces to make the key.
      • (1) It takes Dame Imokan and Aja a few days to recreate the ‘key’ to the wood temple.
    • ii) While taking refuge, Lord Madamus’s men surround Lord Clemotayse’s estate. No attack is forthcoming, it is more of an announcement that he is there and knows the party is inside.
      • (1) Speculation is that Si’Nassa’s interest in the mission is somewhat keeping Lord Madamus in check.
  • b) Urik receives a letter from Sir Caladanis begging for help with his legal woes, still insisting he is innocent and was prosecuted during his absence with no viable defense.
  • c) Using Graykar’s knowledge from his Borkjä connections, Morvion locates a hidden temple of Letheria and learns some basics of her religion.
  • d) Aja is visited by the White Queen in a dream, at first disguising herself as another a former associate of Aja, Lady Gralais Crillimus.
    • i) The Winter Queen tells Aja that her father and aunt are both in service to her and currently residing in the court of Envy and Grandeur.
      • (1) The Winter Queen tries to tempt Aja in agreeing that she did a favor for her. Aja wisely sidesteps the trap.
    • ii) Gigi denies knowledge of the visit, yet cryptically makes a reference later when the real Lady Gralais Crillimus does visit that he is happy it isn’t the cold voice of the Winter Queen.
15) The Party finally heads south toward the Sarlok city.
  • a) They first visit Farhome (originally the party translated it as Far Fort.)
  • b) They join a caravan heading south.
    • i) In it are a few red lizardfolk. The party realizes they are of about the same intellectual level as humans and elves of Chrailis, just a little behind on the technology.
    • ii) On the way to one of the main lizardfolk settlements, they are attacked by black scaled lizardfolk.
      • (1) The black-scaled lizardfolk display martial skills unlike anything the party has seen before.
      • (2) The black lizards are nearly 8’ tall and heavily armed with modern armor and weapons.
        • (a) The party deduces that an actual empire of black lizards in conquest mode may exist to the southwest.
      • (3) The caravan is transporting lizard eggs south.
        • (a) Farhome has soil vital the proper incubation of lizardfolk eggs.
      • (4) They succeed in reaching the other settlement and hand over the eggs, making friends as they go.
  • c) They arrive at the volcano caldera where in the center the Sarlok city lies.
    • i) Hursing said it was a swamp. The party finds a barren wasteland.
    • ii) The caldera is roughly 30 miles across. The city is 4 miles across. Halfway out, about 15 miles across, is a column of light shining up into the sky surrounding the city.
      • (1) The party finds that crossing the light is impossible due to its intensity, even though the wall is only about 10’ across. Anything entering the wall of light begins to disintegrate.
      • (2) Surrounding the light barrier are the bleached bones of creatures that have tried to cross.
      • (3) On the inside of the wall, the party can see several wild creatures. When the creatures notice the party they try to attack by rush the party only to die in the light shield. These must be the wild Sarlok creatures Hursing wrote about.
      • (4) Aja notices that the area around the light shield is occasionally displaying weird happenings, similar to what is found in the Quirkwoods.
        • (a) Gigi acts uncomfortable, saying the area is fey but unnatural.
        • (b) Aja offers to let the party touch her stone of fey protection.
        • (c) The other group (see next item) has a druid who also says the area is fey but tainted.
    • iii) Also in the caldera is another group of about 20 individuals consisting of humans, elves, and dwarves.
      • (1) They say they are from a city called Bryntyia. They speak an entirely foreign language.
        • (a) Brynthia, as described, is similar to a city that Aja saw in one of her major readings.
          • (i) Brynthia is the capital city of two nations, the Zalkonian Empire and Cal Confederate.
          • (ii) It houses the Academy of Science and Magic.
        • (b) They are from a far off land investigating a crystalline structure on the south side of the caldera.
          • (i) Their actual base camp is about another 50 miles to the south. 150 miles further to the south is the ocean.
        • (c) They are investigating whether this structure is that of a magician named the Light Thief, last seen in their lands 20 years ago.
          • (i) The only other known magician is Emperor Zalkonia.
            • 1. Magicians are magic-users with powers on par of gods, wielding magics other mortals are incapable of even understanding.
16) The party enters the citadel of the Light Thief
  • a) Inside they witness powerful magics. The entire structure seems to be created from glass. Entering it they find that their bodies and basic memories have been cloned for those outside from solid illusion.
    • i) He has several creatures he is growing and transmuting from other creatures, modified by his light powers.
  • b) They encounter the Light Thief, a powerful magician. Rather, they encounter and battle the illusion he is spell casting from.
    • i) He says his name is Allistaire.
    • ii) He intentionally strikes Aja down in payment of a debt to the Winter Queen.
      • (1) The Winter Queen offers to return life to Aja if she takes up the mantle of her family as servants of Winter.
        • (a) Aja agrees and rises more powerful than before. She understands she is not just a servant of Winter, she is now a Champion of the Winter Court.
  • c) He says that for passing his challenges, the party is worthy to pass his light barrier and enter the city.
    • i) He is responsible for the light barrier. It is generated from his light citadel.
      • (1) He says something inside the barrier is forcing a breach between this world and another.
        • (a) If left unchecked, it will create irreparable harm to the planet, similar to what Coalescence did.
        • (b) The city is currently emanating vast amounts of power. His light shield is siphoning that power off currently and using it to generate itself. If the light shield drops, the FULL EFFECT OF DESTRUCTION WOULD BE FELT WITHIN A YEAR.
        • (c) Maintaining the light shield is taxing the Light Thief’s abilities to the utmost. Most of his efforts are currently devoted to maintaining the shield.
    • ii) He says he is part of a faction representing a certain outcome which includes some of the gods (Letheria, Kristor, and Josca are mentioned by name), the Winter Queen, and Si’Nassa.
      • (1) He mentions that there are those aligned against their group, most notably most of the Fey lords and the goddess Slinjetto – goddess of Chaos/Fire/War/Magic.
    • iii) He sends them out with a warning not to return.
17) Aja can now teleport. She teleports the party back near Chrailis to resupply and get further direction.
  • a) Members of Coterie Tar Isovral give Aja a teleportation key so she can teleport directly to and from the city. It does not allow teleportation around the city. Chrailis is protected by a large teleportation shield.
18) The party returns to the Caldera and passes the shield, traveling to the heart of the Sarlok city.
  • a) Inside the light shield, the landscape quickly returns to a jungle scape.
  • b) Once inside the city, they find it is inhabited by four or five different kinds of creatures.
    • i) Aja suspects the creatures are cursed Sarloks, and after experimenting she is able to change one back to its initial form.
19) The party enters the 5 temples in this order: Wood, Metal, Water, Fire, and Air. They find that the temples are keyed to individual party members based on which artifact they have. With each temple passed, the party gains a Mythic Level.
  • a) In the Wood temple they find several medusa which have been charged to serve as its guardians.
    • i) They turn their victims to living trees. Aja is horrified by their emotional distress when she tries to talk to the trees, their anguish of not knowing what has happened to them is continually present in their plant minds, not dulling over the centuries.
    • ii) As the party is worthy to pass, the medusa are freed from their charge and in exchange for transforming the previous parties which were trying to gain admittance to the temple back into their original forms, the party agrees to let the medusa live.
    • iii) At the final room, Aja finds the real version of her spirit spellbook.
      • (1) It has information in it written by Luca, one of the disciples of Perlachio.
        • (a) It speaks of Perlachio making a great machine.
          • (i) He built it at the center of this city, a city out of time and phase with the multiverse.
        • (b) Luca claims that he and the other disciples were not worthy to enter the great machine.
          • (i) They were not worthy because they couldn’t provide something the machine needed.
          • (ii) Those that would be worthy would have to come from the world which caused the ‘breach’ in the first place.
        • (c) Luca said their remains were left in the temples and their essences would merge with those who were worthy so they could access the great machine.
          • (i) He said that some of their artifact items was left with ‘one of the trapped Dragon matrons.’
          • (ii) The artifacts are keys to the temples and the great machine.
          • (iii) There are other items hidden in ‘memory of lost realms’ only accessible by remnants of Qualos Wine.
            • 1. Qualos wine, he writes, is a unique invention of Camoray, the character’s world.
        • (d) To prove their worth to enter the machine, each person entering must first defeat the guardian of a temple and absorb the power of that temple.
    • iv) Aja absorbs the power of the Wood Temple, allowing her to shift her vision of things out of phase and with concentration, pull that which is out of phase into phase with her.
      • (1) With her vision, she can see a giant phantom mechanical spider of similar kind to what they had seen in the wandering house standing over the group. The spider seems to follow Urik around more than anyone.
    • v) The party discovers on the walls of the temple a strange form of writing which is resistant to comprehend languages. Only simple words are made out an they don’t make sense when put together.
  • b) The party enters the Metal Temple by using an orcish rune known to Urik.
    • i) Morvion finds it odd that an ancient temple thousands of years old, not of this world, would have as its key a symbol only Urik or another modern-day orc would understand.
    • ii) They discover that the temples are transporting them to other dimensions.
      • (1) Inside this temple are several demonic creatures the likes of which the party has never seen.
        • (a) Aja is able speculate that they are still vulnerable to the normal weaknesses of various outer planar creatures. In this case, a susceptibility to silver. Using this knowledge, they defeat the demons easily.
    • iii) Urik is able to use the power of his axe to freeze the final guardian for a few seconds.
    • iv) Urik gains from the final guardian a circlet with powers to remove objects from time.
      • (1) Urik understands that these powers are granted from Kristor.
        • (a) He will later learn from Perlachio that the powers predate Kristor, it is just that as Time is her domain, the powers are useable only with her permission.
  • c) The Water Temple transports them to a realm with a village which is reborn every few days, each time further down a road which circles the planet.
    • i) Every few days, the village is incinerated by a dragon.
    • ii) A few days later, the village is completely renewed in the morning with all the inhabitants who were killed in the fires of the dragon reborn. The place of renewal is a few miles further down the road from the last village.
    • iii) The party finds that this strange event happens for them also.
    • iv) Aja’s spell book is destroyed in the process. She is able to recreate the actual book from her spiritual book, combining and merging the books as one so what is in one, is now exactly reflected in the other. Before – Luca’s book was slightly different with information not in Aja’s spell book.
    • v) The party defeats the dragon. It transforms into a small ruby dragon about 2’ long.
      • (1) Graykar stows the dragon in his satchel. It has a special section of its storage which can be used as a cage.
    • vi) Later Graykar pulls an apple from his satchel to eat and finds it has a humanoid bite out of it.
      • (1) He suspects someone is messing with his stuff.
      • (2) He uses the Satchels ability to talk with the dragon, whose name is Garkon. He asks if the dragon ate the apple. The dragon sleepily replies, “Eat? Apple? Garcon must sleep, big battle coming.”
        • (a) Graykar still thinks something else is going on with his satchel – the bite was not a dragon’s bite.
  • d) Entering the fire temple after returning from Mid-Revel, the party is followed into the main hall by Maugrin.
    • i) The temple transport them to a pocket dimension with strong ties to the elemental plane of fire.
    • ii) They find in a sarcophagus the collected works of Perlachio. Inside are several spell books and histories. With these books, Aja is finally starting to get a handle on the temporal-based language used in the temples. As she understands the language better, she is also gaining a better understanding of the temples strange magic. In it are more books on phasic theory, how to build an annihilation zone and how to make it a magical sink (like a heat sink), a book of poisons, a book detailing a pan-dimensional city called Gashmyr, and maps of the city.
      • (1) For the first time, they have a name to the Sarlok city from the books – Kenibrass.
        • (a) It details how Perlachio set himself up as the God King of the Sarloks.
      • (2) Another book is about a hypothetical conjecture of whether a pocket dimension could contain an entire world. The references make the party think of Graykar’s backpack.
    • iii) Inside of a different sarcophagus they find an empty void. It is a link to a dimension of darkness and nothingness. Aja speculates the no magic areas of the temples might be linked to this void.
    • iv) Inside they are attacked by unique undead. They use a sonic version of the magic missile spell. Gigi makes a comment that Morvion now sounds weird after he is struck by one of the missiles. This spell is written in one of the books found by the party.
    • v) One of the summoned slaads uses an attack they had previously not seen before, one which used a new type of energy which Morvion and Aja agree to be entropic energy, a time-based attack that causes an object to degrade temporally.
    • vi) Tars defeats the guardian and gains the ability to be multiple spots at once when making a decision, as if all outcomes are temporarily possible and then the right outcome becomes the location Tars is at.
  • e) Entering the air temple, the party finds it is actually keyed to both Dunger and Morvion. The temple has a definite fork in final rooms each with different guardians.
    • i) As they traverse the temple, it also transports them to another dimension.
      • (1) In the part of the air temple which transports them to floating rocks high in the sky, the air smells the same as the world in the Water Temple.
    • ii) Morvion defeats his guardian and gains the ability to channel energy with no harm coming to him.
    • iii) Dunger bypasses his guardian and gains the ability to transform into shadows at will.
  • f) In each of the temples, the party finds writings in the inscriptions and hieroglyphs carved in the walls telling the story of a traveler in a strange land on an unknown quest. Some of the temples have these stories inscribed in different parts. In the wood temple, it was the walls. In the metal temple, it was an orb hidden by accessing parts of it hidden by both hellfire and holy fire. The water temple had it inscribed on the walls of the well. The fire temple had it within books found in a sarcophagus. And the air temple had it inscribed on the three doors which only Dunger could get passed.
20) Between the Metal and Fire temples, the party made it back to Chrailis for Mid-Revel.
  • a) Mid-Revel is a time for semi-practical gifts from masters to their followers, lords to their vassals, employers to their most trusted employees. Dame Imokan gives each party member a minor magical item themed to Mid-Revel.
    • i) The Winter Queen gives Aja a gift.
  • b) Dame Imokan gives them warning from the Void Wife that the Delusion Twins are marching troops toward the Sarlok city.
    • i) Her message came from the Void Wife, one of the three Fey Matrons within the Lucid Veil.
      • (1) This indicates that Dame Imokan has connections to the Void Wife, but also that all three matrons are now aligned in purpose whereas just days earlier, the Winter Queen stood alone.
  • c) Graykar commits a heist for the Borkjä.
    • i) The heist is to use the cover of Mid-Revel to steal a piece of dragon bones being brought into the city.
    • ii) Graykar meets his two partners for this heist, an elf named Angelina and a human named Rotho.
    • iii) While in the museum, Graykar also steals some rare materials Gregory was needing to create a specialized memory potion for Gryakar.
      • (1) Graykar takes the potions and remembers a previous life where he had a romantic encounter with one of Si’Nassa’s daughters, Fi’Lanazierk, from when she was in human form.
      • (2) This memory is the source of the death sentence on Graykar’s head when he returned last time to Chrailis.
  • d) Tars tries to find information about Rafe.
    • i) Failing that, he goes to visit Falgrieg’s parents.
      • (1) He finds that Falgrieg’s dad is once again healthy, having recovered from the poison.
        • (a) They never found the Halfling which had poisoned him.
      • (2) Falgrieg has also been home about a month and a half. Tars waits for him.
        • (a) Falgrieg lost a hand while at sea. He can now cast one-handed.
        • (b) Falgrieg takes Tars to a halfling monastery.
          • (i) There is a cave in the back of the monastery which has the doors from Falgrieg’s spirit dream in Kerlostra.
          • (ii) Falgrieg has been training with the halflings, learning their meditation techniques to access the Ki.
        • (c) Falgrieg tells Tars that Rafe has gone a little vengeance crazy.
          • (i) The Gore Reavers raided Rafe’s home village, both of his wives and children were killed gruesomely in a manner to send a message.
          • (ii) All of the four orc clans have been increasing their conflict with each other.
            • 1. The Crimson Blades have sided with the Flayed Serpents against the Gore Reavers. Rather than simple combat and raids, now it seems they are each seeking to annihilate the other.
            • 2. The Gore Reavers have been beaten back to the Citadel of Wails on the water.
              • a. However, they have massed a large land army and are marching along the coast taking out villages as they encounter them.
            • 3. Falgrieg believes the attacks are somehow related to the Harbinger threat in the orc lands.
      • (3) Aja visits Kinsi.
        • (a) Kinsi confirms that Aja has the power of Winter in her. Kinsi confirms that Si’Nassa still has a hold on Aja also, she is a dual agent as of now.
        • (b) Kinsi confirms that the party is considered Si’Nassa’s agents in the field down south. Kinsi is not aware of any other players for Si’Nassa’s side down south.
        • (c) Kinsi believes the Light Thief is in league with Si’Nassa.
          • (i) Kinsi also reviews the puddle jump spell and confirms it was designed for Aja alone – as in only Aja can cast it at it's current level.
        • (d) Kinsi discusses what happens if events are allowed to unfold as they are currently going.
          • (i) The barriers between multiple worlds will collapse, like the barrier between the elemental world and the fey world.
            • 1. Aja mentions that these sound like the Pryson mentioned in the Amber and Fossil stories found in the temples. Or sounds like Anytime, another place she heard about.
            • 2. Kinsi agrees, that if the walls collapsed, then time would be askew, cause might not precede effect, or effects could happen without cause.
            • 3. Kinsi also suggests that some of the other powers think that such a chaotic environment might be preferred and are seeking that outcome.
      • (4) Aja visits the court of the Winter Queen.
        • (a) She meets the Queen’s Seneschal. His name is Ravenous Core.
          • (i) He has the power to force someone to kill those they love the most.
        • (b) Gigi reveals inadvertently that he is familiar with some of the residents of the Winter Queen’s court.
        • (c) The queen grants Aja a boon with regards to her father and explains the relationship of why the family is bonded to Winter.
          • (i) Aja’s aunt promised her first born to the Winter Queen for power.
            • 1. She thought by not having children she could void the promise.
              • a. In Fey terms, promises follow blood, meaning that Aja was next in line to fulfill the promise.
              • b. Aja’s father sought to save her by negotiating with the Winter Queen.
              • i. The Winter Queen agreed to the request on the grounds that if her Aunt would once again take up her service to Winter, Aja would be freed.
              • ii. If not, then as a price for the opportunity, Aja’s uncle would agree to serve Winter.
              • iii. In exchange for this, Aja was also to be given a chance to refuse Winter. Though under duress and threat of death, Aja chose Winter. So now all three serve Winter.
            • 2. The Winter Queen has promised to consider returning Aja’s father from the hostile distant courts where he can resume his old duties around the Quirk Woods.
        • (d) The Winter Queen titles Aja as Lady Aja Bloodchill.
21) When the party returned from Mid-Revel to the Sarok city, they found things have changed.
  • a) The Light Thief’s tower was destroyed, the top has shattered asunder from the rest of the tower.
    • i) With it destroyed, the light barrier is no longer active.
    • ii) The party can’t find a way in to the destroyed tower.
  • b) Surrounding the citadel the party finds footprints of both giants and some type of creature which Aja identifies as belonging to an extradimensional creature known as the xill. Xill’s are extremely hostile and generally attack anything living.
  • c) When they arrive at the city center they find several giants already there.
    • i) The giants are of different species, the parties identifies at least three different species.
      • (1) The leader is a large green giant named Klaus. He is taller than the stone giants the party can identify. He has two trained wyverns which follow him around. He is carrying a large bow.
        • (a) Urik identifies the wyverns, saying they are common at the edges of Frist Dawn Like. Si’Nassa likes to hunt them.
        • (b) Klaus identifies himself as allies of the party, they are there to help them unlock the temples.
          • (i) He says he serves the needs of Lord Azure. He will later say Lord Azurellicus.
          • (ii) He also says that everyone wants the main obelisk unlocked. No one is fooled as to the idea that the two groups are serving different interests.
        • (c) He comments he is glad that Dunger has joined the party, stating that it takes eight to enter final obelisk and the party is one closer.
      • (2) Another of the giants is probably a hill giant, however the party is uncertain as it may be a large construct. Whatever it is, it is wearing a solid suit of heavily etched plate mail. It walks extremely slow, sinking into the ground several inches with every step.
  • d) As the party first encounters giants, Dunger comes running out of one of the wood temple.
    • i) He was a previous adventurer into the temple, released from tree form by the medusa due the party’s agreement with them.
      • (1) He is the only one who stayed sane as a tree, probably because he was a druid and tree form was more natural for him.
    • ii) Dunger comes out when he sees the party.
      • (1) He says that the giants were previously trying to gain entry to the wood temple but could not.
      • (2) He says that the giants were torturing and interrogating others of his party which had previously come out of the temple.
        • (a) Dunger mentions as the party unlocked the temples, he could vaguely feel it and gained power as they succeeded.
        • (b) He also says that when he witnessed the giants killing the others who left the temple, he thought he saw a transference of power from the dead corpse to the giants.
      • (3) Dunger says he is from a different world, confirmed by not knowing the gods of this world. He still has a link to nature magic in this world, however.
        • (a) Dunger has one of the artifacts, a shadow cloak.
        • (b) He says the obelisk and the Sarlok City were once in his world.
        • (c) He was on a similar quest to unlock the temples. They made it into the wood temple and that is as far as he and his party got.
        • (d) He says the obelisk was built to save a world, but instead it destroys worlds as it moves world to world, destroying a world before moves on. His quest was to get in and shut the great machine down.
22) Returning from the last temple, the party is sent to the past of the Sarlok city.
  • a) There they meet Perlachio and learn more about the Sarlok society.
    • i) Aja finally figures out the temporal language in full used by Perlachio in his manuscripts.
    • ii) Aja learns a little of the magical fundamentals in the realm in which the Sarlok city is from.
      • (1) Spells do not have duration. If you want duration, you have to enchant metals to hold the magic.
        • (a) Tars learns a little of the technique to permanently enchant metals.
    • iii) Graykar and Urik learn of the layout of the bottom levels of the obelisk, or the great machine.
    • iv) Perlachio says the tower has two functions and two parts. The part below grade maintains the cohesion of the world it is in. The upper part still to be built should fix the breach once and for all.
    • v) Perlachio reveals that the only way for the party to leave this ancient time and return to their own is to move to the edge of the world as it deteriorates and fall into the abyss. From that, they will be released.
    • vi) None of the party is certain they actually went to the past, it is possible they saw a preprogrammed illusion of the past.
  • b) Dunger does not travel with the rest of the party to the past.
    • i) He instead experiences Coalesencse from one of the destroyed realms inhabitant’s perspective as Pyrideon rips through it, taking parts of that destroyed world with it, leaving parts of other worlds behind.
23) With everyone back at the temple plaza, the party proceeds to enter the main obelisk.
  • a) Klaus, Maugren, and the rest of the giants gather around to watch.
  • b) The xills phase in and attack both the giants and the party.
    • i) Klaus says the xills have betrayed the agreement of their queen with Lord Azure and he promises vengeance and destruction on all their hives.
  • c) Upon entering the tower, they encounter several rooms which explain the full purpose of the tower.
    • i) One of the rooms is an anchor room. Its purpose is to anchor the temple plaza to the world of Camoray
    • ii) One of the rooms is a mirror room. Through the mirrors, the defining traits of the party are examined and from that, their keys to power the tower are created and given to the characters.
      • (1) In the mirrors, the characters experience possible futures based on their knowledge. Aja sees the potential of what happens if Winter loses to the Court of Delusion and Grandeur. Morvion experiences the future if Majalacturis prevails. Urik foresees the death of Chrailis should the Gore Reavers prevail. Graykar also experiences the death of Chrailis, possibly due to the Gore Reavers also. They all visit the Witch of the Glens, Grinjul during the dream.
    • iii) The final room is the control room.
      • (1) The party activates the tower. Dunger sets some of the controls in motion, then flees.
      • (2) Aja and Maugren determine that the Obelisk's current course, after whatever Dunger did, will possibly detonate and based on it's current area of influence, it might destroy much of the world.
      • (3) Graykar leads a charge back to the anchor room to release the Obelisk from being attached to Camoray.
      • (4) Once released, the temple plaza plunges through the multiverse. The party escapes its detonation by going into the water world.
      • (5) In the Water World with the Giants who also escaped, the party figures out that Dunger was likely one of Perlachio's students, that more of the students are still alive and may be somewhere on the Water World themselves, and the final clues lead them to believe that maybe Perlachio's ultimate goal wasn't to save the Sarloks and seal the breach left by Coalescence but was instead retribution against the world that destroyed his.

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