Locate CuriosityUsing a standard action you are able to sense out the general location of the most powerful object that is not obscured. Doing so will tell you the distance and direction of the object. At higher levels, you are able to penetrate through levels of Obsurement.
Curse ShifterYou are to pass on almost any curse that you have been afflicted with to another.
As a ten-round-action you are able to imbue a magic item with a curse from another source. This can be from another magic item, something you are affected by yourself or even a curse from another being. At later level this will twist the purpose oif the time, granting it new abilities.
Slow Acting CursesUpon first receiving a curse or making first contact with a cursed magical item. You are not affected by that curse for a number of hours equal to your character level.
Curse Forged Item - Thier 3As a ten-round-action you are able to imbue a non-magical item with a curse, either transferred or created by yourself through other means. Doing so grants the item a magical ability based upon the curse placed upon it. This ability lasts for as long as the curse does. Certain powerful abilities or creatures may be able to cleanse the items of their curses without removing all their magic.
Curse Eater - Tier 2You are hungry for curses!
As a standard action, you may consume a curse of a lower tier than yourself as a form of sustainace. Doing so grants you the effects of a short rest and re-fills all of your needs for sustenance. Such curses must be at least 1 year old to count toward this ability.