Character Creation in Turmil | World Anvil
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Character Creation

Your characters hail from Ergar. It is the start of the new year festival. You all are well known in your hometowns and have each served the empire in one way or another. Your characters should be heroic as otherwise they wont fit well into the game.   You may choose from any of these races: https://www.worldanvil.com/w/turmil-pumpkinhead9092/a/races-article?preview=1   No variant human available.   You automatically gain the feat magic initiate as all people in this world are inherently magical in one way or another.   Starting level: 4 Starting gold: 300gp+class gp. Magic items are common and all under legendary rarity can be purchased in a city.   For ability scores roll 4d6kh3 a total of 8 times and keep the highest 6.   Available classes: All PHB classes Artificer revised https://www.gmbinder.com/share/-LAEn6ZdC6lYUKhQ67Qk Critical role's bloodhunter Dragoon [url=] Gunslinger (in rules for firearms) Revised ranger   All official class options available. Ask me about unearthed arcana options.   Homebrew/UA archetypes available: School of Invention https://drive.google.com/file/d/1R612NtPcIwurm3IkCocBQ6H-Xy4MxPar/view   For other homebrew classes just ask but the answer may be no if it doesnt fit the game.   Rules for firearms found here: https://drive.google.com/drive/folders/0BwRBp4t9A8LbWTR4Rk9rdEF2NGM   Sane magic item prices (typically followed for prices) https://drive.google.com/file/d/0B8XAiXpOfz9cMWt1RTBicmpmUDg/view   For Hit Dice rolling, reroll ones and twos

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