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Tarran, Common

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Standard Racial Traits
Ability Score Racial Traits: Tarran characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Size: Tarrans are Medium creatures and thus receive no bonuses or penalties due to their size.
Type: Tarrans are Humanoids with the human and saurtara subtypes.
Base Speed: Tarrans have a base speed of 30 feet.
Languages: Tarrans begin play speaking Common and a single language from their chosen background. Tarrans with high Intelligence scores can choose from any other language available to their background.
Defence Racial Traits
Free Willed: Tarrans gain a +2 racial bonus on Will saving throws. In addition, if a tarran fails such a save, they receive another save 1 round later to prematurely end the effect (assuming the spell or spell-like ability has a duration greater than 1 round). This second save is made at the same DC as the first. If they have a similar ability from another source (such as a rogue’s slippery mind class feature), then they can only use one of these abilities per round but can try the other on the second round if the first re-roll ability fails.
Feat and Skill Racial Traits
Sensitive Nose: Tarrans have a heightened sense of smell, giving them a +2 racial bonus on Perception checks based on smell.
Offence Racial Traits
Clawed Limbs: A tarran's tough nails allow them to rake and pierce as well as bludgeon, giving them the option of dealing piercing, slashing or bludgeoning damage with their unarmed strikes, although they must still possess the Improved Unarmed Strike feat to make an unarmed strike without provoking an attack of opportunity.
Dragonscourge: Tarrans gain a +1 bonus on attack rolls and a +2 dodge bonus to AC and on saving throws against the extraordinary, supernatural, and spell-like abilities of dragons. In addition, they gain a +2 racial bonus on Knowledge (arcana) checks to identify dragons and can make such checks untrained.
Other Racial Traits
Multitalented: Tarrans choose two favoured classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.

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