Kedam, Nomadic
Kedams who are a part of merchant caravans or other nomadic groups who move across the whole of Triumve, making them well suited to a life of hardship and travelling.
• Enduring March: Nomadic kedams gain a +2 racial bonus on Constitution checks and Fortitude saves to avoid fatigue and exhaustion, as well as any other ill effects from running, forced marches, starvation, thirst, and hot or cold environments. This racial trait, along with Sprinter, reduces a nomadic kedam’s base land speed to 30ft rather than the usual 40ft.
• Sprinter: Nomadic kedams gain a +10ft racial bonus to their land speed when they take the charge, run or withdraw actions. This racial trait, along with Enduring Marsh, reduces a nomadic kedam’s base land speed to 30ft rather than the usual 40ft.
• Traveller: Nomadic kedams gain a +2 racial bonus on knowledge (geography) and survival checks and can make such checks untrained. This racial trait replaces Social.
• Enduring March: Nomadic kedams gain a +2 racial bonus on Constitution checks and Fortitude saves to avoid fatigue and exhaustion, as well as any other ill effects from running, forced marches, starvation, thirst, and hot or cold environments. This racial trait, along with Sprinter, reduces a nomadic kedam’s base land speed to 30ft rather than the usual 40ft.
• Sprinter: Nomadic kedams gain a +10ft racial bonus to their land speed when they take the charge, run or withdraw actions. This racial trait, along with Enduring Marsh, reduces a nomadic kedam’s base land speed to 30ft rather than the usual 40ft.
• Traveller: Nomadic kedams gain a +2 racial bonus on knowledge (geography) and survival checks and can make such checks untrained. This racial trait replaces Social.
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