Cambion
Also known as shadelings, cambions are human/devil hybrids who typically possess natural guile and strength, as well as the innate ability to manipulate darkness.
Cambion Racial Traits
• Ability Score Racial Traits: Cambions are naturally strong and beguiling but prone to rash behaviour. They gain +2 Strength, +2 Charisma, and –2 Wisdom.
• Size: Cambions are Medium creatures and thus receive no bonuses or penalties due to their size.
• Type: Cambions are Outsiders with the native and human subtypes.
• Base Speed: Cambions have a base speed of 30 feet.
• Languages: Cambions begin play speaking Common and a single language available to their background. Cambions with high Intelligence scores can choose from any other language available to their background.
Defence Racial Traits
• Devilish Resistance: Cambions have fire resistance 5 and gain a +4 racial bonus on saves against poisons (both magical and mundane).
Feat and Skill Racial Traits
• Shadowborn: Cambions gain a +2 racial bonus on stealth checks.
Magical Racial Traits
• Shadow Magic: Cambions add +1 to the DC of any saving throws against spells of the shadow subschool that they cast. A cambion with a Charisma score of 11 or higher also gains the following spell-like ability (the caster level is equal to their character level):
1/day – darkness.
Senses Racial Traits
• Shadowvision: Cambions have darkvision out to 60ft and can see through magical darkness as if it were normal darkness.
Cambion Racial Traits
• Ability Score Racial Traits: Cambions are naturally strong and beguiling but prone to rash behaviour. They gain +2 Strength, +2 Charisma, and –2 Wisdom.
• Size: Cambions are Medium creatures and thus receive no bonuses or penalties due to their size.
• Type: Cambions are Outsiders with the native and human subtypes.
• Base Speed: Cambions have a base speed of 30 feet.
• Languages: Cambions begin play speaking Common and a single language available to their background. Cambions with high Intelligence scores can choose from any other language available to their background.
Defence Racial Traits
• Devilish Resistance: Cambions have fire resistance 5 and gain a +4 racial bonus on saves against poisons (both magical and mundane).
Feat and Skill Racial Traits
• Shadowborn: Cambions gain a +2 racial bonus on stealth checks.
Magical Racial Traits
• Shadow Magic: Cambions add +1 to the DC of any saving throws against spells of the shadow subschool that they cast. A cambion with a Charisma score of 11 or higher also gains the following spell-like ability (the caster level is equal to their character level):
1/day – darkness.
Senses Racial Traits
• Shadowvision: Cambions have darkvision out to 60ft and can see through magical darkness as if it were normal darkness.
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