War ravaged the
Trisad realm for centuries, becoming an integral part of life as those of the provinces lived a life of war and death. For most of history, the provinces fought together as one, using their combined strength to bring greater glory to the
Trisad realm. In such a great army, there was little glory for those that wished to find such in war. Squabbles among the various provinces brought dissension, a time where all questioned the need to be united against the outside world. Over decades, this feeling of deceit brought forth a need for war, one that sparked a civil war between the provinces of
Trisad.
The
Great War lasted twenty years, but its repercussions would shape the land of
Trisad into the future. A bloody war that left each side scarred and battered ended with the building of the
Walls of Spirad, walls enchanted with the fifth, and most rare, type of elemental magic. While built upon the blood of many, the walls became the broken spirit of the land, separating the once united and gloried
Trisad realm. The
Treaty of Spirad separated the provinces into their own kingdoms, against the wishes of those who knew the past.
Leonidas wished for the separation more than the others. It seemed that he was no longer happy with the limited power afforded to the governors of the provinces. He wished to be more, to become a king with the almighty power of the gods. Such power can only bring the downfall of Cré and her people.— Unknown, dated 1 T.S.
The Kingdom of Cré was established on the third of Aiteall, 1 T.S. It became the first of the
Trisad provinces to become its own kingdom, under the rule of King
Leonidas IV, the previous governor of the province. For Leonidas, this began a powerful royal bloodline in
Cré, but the fall out from the war was still to come. Within five years, the capital of
Klā was sacked by those that believed that the position of the capital so close to the
Walls of Spirad would allow Leonidas to begin another war and the king was removed in favor of his son,
Jarvan IV.
It took over a decade and the death of
Leonidas IV before his son Jarvan began building the new, centrally located capital of
Citadel. Due to the grand vision for the city held by Jarvan, the city took nearly ten years to complete, leaving him to rule from nothing more than a tent until the castle in
Citadel was completed.
Jarvan IV was the first king of
Cré to rule from
Citadel, but his time in the city was short lived. Upon his death in 37 T.S., his second son,
Leonidas V became the first to rule completely from
Citadel.
Under the rule of
Leonidas V,
Cré and her people began to prosper. Exports to the other kingdoms increased, bringing brewing and agriculture to the forefront as a means of growing the kingdom economically. Imports of exotic spices from the
Kingdom of Tine also increased as people looked toward expanding the cuisine of the kingdom and moved away from the dark times that followed the
Great War. As the years moved forward and
Leonidas V passed and gave way to the rule of
Leonidas VI,
Cré grew in strength and prosperity, far beyond its days as a province.
As the son of
Leonidas VI grew of age, the old king became ill, eventually handing the throne to his son before his quick passing. It is rumored that Leonidas may have been killed to make way for the young king, but those words have only ever been spoken in hushed whispers outside of the kingdom. The young king, that would soon be known as the
Hellish King, became the king at age 18. Within years, he would lead the kingdom through the
Last Great War.
The
Last Great War and its aftermath brought a prosperity to
Cré that was unseen, even during the time of
Leonidas V. The
Hellish King had won the war with his well-trained knights and his hoards of mages, but the cost of such a war and victory was steep. Only one mage remained after the war, sworn into the service of the king.
In the decades since the war,
Cré has grown in power, amassing a treasury and a military beyond the other kingdoms of the
Trisad realms. Others fear that the
Hellish King wishes for another war, but no one can be for sure.
Military
Knights
The Kingdom of Cré relies upon knights for their military. Before the ascension of the Hellish King to the throne, this military force numbered only 1000. Since the Last Great War and over the last few decades, the King's Knights have grown to number nearly 7000, about one-tenth of the population of the kingdom.
Spy Network
It is no secret that the Kingdom of Cré has a large, very active spy network. While exact numbers are not known, the spy network of the kingdom is seen as the most prolific in the Trisad realm. It is rumored that these spies can be found in every kingdom of the Trisad realm and beyond. To date, none of the spies from Cré have ever been captured.
Mages
After the Last Great War, the number of mages in Trisad has been decimated. It is rumored that the Kingdom of Cré lost nearly all of their earth mages. Only one mage remains in the kingdom and is in direct service of the Hellish King.
Economics
Agriculture
Agriculture is the largest industry of the kingdom, consisting of about three-quarters of the kingdom's exports. Due to the lush and fertile lands in Cré, the kingdom is able to sell a variety of fruits, vegetables, and grains to the surrounding kingdoms and outside of the Trisad realm. The largest importer of Cré's agriculture is the kingdom to the south.
Brewing
The Kingdom of Cré is also known for their exports of exotic ales and wines. The succulent fruits of the coasts are used to create seasonal brews that are then sold throughout the kingdom and the realm. The sale of ale and wine makes up about fifteen percent of the kingdom's exports. The largest importer of Cré's brews is the kingdom to the west.
Imports
The Kingdom of Cré imports very little from outside of its borders, but its greatest import is some of the rarer vegetables and spices found in the kingdom of the fire mages. These include chili peppers, dried peppers, and spices such as cumin.
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