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Trayam

Created by

Editorial Team

At first, there was only Qoth, the mother goddess. She slept for all time, because there was no time. She slept in all places, because there was no space. Until she dreamt them up. And over many thousands of years she dreamt the other gods, her children, and gave them names. She dreamt of lands, and of sounds, and of wakefulness--a gift she imparted to the eldest of her children, Proqq.   Proqq, a masculine god, cannot dream. He is a turbid swirl of tempest and emotions, and he wanted his mother's world to feel the beauty of the swell and storm. With the gift of wakefulness he could not dream his desires into being. And so he drew them from himself, bleeding out to create the seas. Exhaling his own breath to gift the winds. He enjoyed his creations but lamented being alone. And so he asked his mother for someone else, someone to behold what they had wrought together.   Thus came Qalda, Qoth's second born. Qalda, whose very presence emits light, and warmth. She drew lines upon the fledgling world, marking which favorite areas would feel the blessing of her gaze. One which she would always keep an eye on for its beauty and its grace she named the Fey, the "art." A second she would pass her gaze across to see in cycles as it changed, she named the Praim, or "source." The third she turned her back towards. This place she called the Fell, or "stagnation."   The third of Qoth's children, Naltuq, was born when Qoth dreamt the concept of mortality. Driven by this concept of cycles and rebirth, Naltuq pulled strands of hair from his body to make the first trees, and cut shapes from his flesh to make the first animals. A god of change, of beginnings and endings, Naltuq commanded his creations to adapt and evolve. And they did, for thousands of years.   Qualia, the fourth god child, was born insatiably curious. She experimented with the creations of her brothers and sisters, carving elves from the trees and imparting them with sentience. She turned to other mediums across millennia to craft the rest of the sentient races, scattering them across the Fey, the Praim, and the Fell.   Qinniq, the sixth god, was not dreamt, at all. Qoth awoke for a brief time, sending the whole of creation into tumult and chaos. Without her active imagination, the fabrics of reality began to fray. It is this absence that Qinniq was born to fill. Formless and all forms, extant and endless void, Qinniq patched the world with magic but left his touch on the strands. When she grew confident with the power of her weaves, he stitched together his own world, a competing plane full of twisted creatures jealous of the collaborative world created by the elder gods.   Maqqam, the sixth god child, was born when Qoth returned to slumber and dreamt of suffering. Maqqam surveyed the creations of their siblings and decided that a god who did not care to possess their creations had forfeited the right. Maqqam instilled the races with bloodlust, with greed, with fear. They formed the army of meta-mortals, the anti-gods, out of souls and blood to battle Naltuq, Proqq, and Qualia for dominion of Trayam. Qoth dreamt a barrier to hold Maqqam and prevent the death of any of her children, trapping them in Qinniq's other world.   Redaaq, the seventh of the dreamt gods, was born to map the future. He is a god of chaos and of destiny, marking moments in creation for great potential and whispering to the other gods of what may or may not be. It is said that he has foreseen the birth of the eighth of Qoth's children, who is to be the last.