Followers of Avandra
The Followers of Avandra is a group that worships the Goddess Avandra. Unlike other religions, it has no centralized location. After all, Avandra's domains are luck, change, travel, and the element of air.
The Living TempleAvandra's religion is a strange one in the sense of their place of worship. It was thought, for some time, that Avandra was not suited to having a stationary temple, as she was the Goddess of Travel and Change. So instead, they decided the temple would be something more... unique. Instead of a building, they decided that the Temple would be the Head Priest themselves, like Halfer Ravengrove the Satyr Head Priest. The Head Priest would take on a special blessing when they were appointed, and thus become a living, walking temple. This is the origin of the phrase:
"The body is a temple. Treat it as holy."Avandra's avatar, then, lives inside of the body of the Priest. For a follower other than the Head Priest to speak to her, the Head Priest must open their mouth or have a clear path from the follower to another orifice like an ear or nostril.
Origins of the ChurchIt is said that Avandra's church originated from an Orc by the name of Shegi the Radical in -1766. She was able to read, which was something the Orcs valued, as it was not something all of them felt the desire to learn when they could be training to help their village instead. Shegi found a deck of cards on the street one day: the Deck of Many Things. A holy item for Avandra that can create many miracles, or can destroy the life of whomever draws the card. It helped her fix up her village in a way that fighting never could, and due to that she decided to go the direction the wind was taking her. Here, she found a pamphlet, only a singular page of something that was clearly multiple pages. The wind kept blowing her down the path, collecting more and more pages, building out what would eventually become the holy text of Avandra known as "The Brochure."
Winds of ChangeAvandra controls the winds themselves, and therefore when there is heavy wind, her followers believe it is a sign from her. A sign that something is coming. When the Winds of Change come, as they are called, then followers of Avandra prepare for everything. They hug their families, say goodbye to friends. It could be something simple, like a payraise, or it could be something catastrophic. There is no way to know, but they know at least that change is coming. And that they will accept it, whatever it is.
The Changing TideAs the Church is not a building, it is difficult for people to find the Head Priest so that they can meet Avandra, gain a blessing, or simply worship in a place they feel is safe. Therefore, these winds of change will bring forth a way for one to get to the Head Priest. The Winds of Change will blow an object that the follower of Avandra treasures towards the nearest port. The follower will then go here in search of the item and find it aboard a ship called "The Changing Tide." The Changing Tide is carried by the Winds of Change, and will then sail to the port nearest the Head Priest. Then, the follower must once more follow the Winds of Change to the Head Priest. After this, however, it is up to the follower to find their way back themselves, relying on Avandra's blessings to travel and her luck to keep them alive. The winds have changed, but they are not alone. They have Avandra by their side now.
Remove these ads. Join the Worldbuilders Guild