Fathers
Structure
A new vampire is created when another vampire drains the life out of a living creature.
This vampire is a fledgling until it intakes Vitrium to become a neophyte. At this point, the neophyte is vulnerable to moon/sun damage and susceptible to corruption by elder vampires, to whom they feel a commitment and abusively-conjured debt and kinship.
Fledgling
Sunlight sensitivity, minor blood drain
Neophyte
Sunlight is painful, blood drain improvement, 1 shapeshift + Spiderclimb + Charm
Vampire
Sunlight unbearable, blood drain gives temporary HP, + 1 Shapeshift + Prestige ability + Ss improve + Regenerate
Count
Vampire + Prestige ability + Ability to create new vampires (knowledge of ritual) + Dire shapeshift + Regen Improvement
Elder
Count + Maximum Prestige (Only 1 Elder of each prestige at one time ( \\mask gives ability?) + Regen Improvement
Prestiges
Neophytes pursue a prestige to hone their abilities.Pariah
Melee fighters whose sole purpose is to absorb enemy fire and distract from teammates
Hemophage
Powerful blood magicians that can cast devastating magic attacks and crippling curses.
Reaper
Stealth assassin shock troops that engage from the shadows.
Bloodletter
Quick nimble flankers used to engage targets in close quarters combat and pursue fleeing targets.
Undertaker
Scout berserkers hungry for fresh blood used to flush out living targets and cause chaos.
Prestige Ability Progression
Pariah:
smokes and flames to draw attentionVampire:
HP increase? Command/distract/goad battlefield http://engl393-dnd5th.wikia.com/wiki/Fighter#Maneuver_Choices; ChargeCount:
Magical armor? Cursed goading weaponElder:
All goaded unless wis save, absorb attacks?Hemophage:
warlock type castingVampire:
Telekinetic blood drain?Count:
Blood curses, charm improvement to control others, warlock spellsElder:
Blood weapons becoming more powerful with each bloody hit, target blood puppet?Reaper:
roguelike abilitiesVampire:
Assassinate/rogue featureCount:
Invisibility, most attacks are sneak attack due to abilitiesElder:
Shadow WalkingBloodletter:
Ranger https://roll20.net/compendium/dnd5e/Ranger#contentVampire:
Speed Boost + Extra Attack,Count:
Favored Terrain Benefits, speed boostElder:
Heightened tracking + speed boostUndertaker:
Tank; high str+ conVampire:
Rage, extra attackCount:
Relentless Rage (all dmg resist), half-transform? Weapon merger? Fall in battle - explode in necrotic blastElder:
Warcry/(intimidating presence, powerful) minor + major (exalted forms of death blast)Public Agenda
The Fathers claim to be able to bring order to the poor and chaotic towns across the disparate lands.
Assets
The Fathers have the ability to insert puppet governments. They have the ability to move werewolves because of their silver supply. They can control large groups with threats from their powerful ranks.
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