Fathers Organization in This Mortal Soil | World Anvil
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Fathers

Structure

A new vampire is created when another vampire drains the life out of a living creature. This vampire is a fledgling until it intakes Vitrium to become a neophyte. At this point, the neophyte is vulnerable to moon/sun damage and susceptible to corruption by elder vampires, to whom they feel a commitment and abusively-conjured debt and kinship.  

Fledgling

 
Sunlight sensitivity, minor blood drain
 

Neophyte

Sunlight is painful, blood drain improvement, 1 shapeshift + Spiderclimb + Charm
 

Vampire

 
Sunlight unbearable, blood drain gives temporary HP, + 1 Shapeshift + Prestige ability + Ss improve + Regenerate
 

Count

 
Vampire + Prestige ability + Ability to create new vampires (knowledge of ritual) + Dire shapeshift + Regen Improvement
 

Elder

 
Count + Maximum Prestige (Only 1 Elder of each prestige at one time ( \\mask gives ability?) + Regen Improvement
   

Prestiges

Neophytes pursue a prestige to hone their abilities.  

Pariah

 
Melee fighters whose sole purpose is to absorb enemy fire and distract from teammates
 

Hemophage

 
Powerful blood magicians that can cast devastating magic attacks and crippling curses.
 

Reaper

 
Stealth assassin shock troops that engage from the shadows.
 

Bloodletter

 
Quick nimble flankers used to engage targets in close quarters combat and pursue fleeing targets.
 

Undertaker

 
Scout berserkers hungry for fresh blood used to flush out living targets and cause chaos.
   

Prestige Ability Progression

 

Pariah:

smokes and flames to draw attention

Vampire:

HP increase? Command/distract/goad battlefield http://engl393-dnd5th.wikia.com/wiki/Fighter#Maneuver_Choices; Charge

Count:

Magical armor? Cursed goading weapon

Elder:

All goaded unless wis save, absorb attacks?

Hemophage:

warlock type casting

Vampire:

Telekinetic blood drain?

Count:

Blood curses, charm improvement to control others, warlock spells

Elder:

Blood weapons becoming more powerful with each bloody hit, target blood puppet?

Reaper:

roguelike abilities

Vampire:

Assassinate/rogue feature

Count:

Invisibility, most attacks are sneak attack due to abilities

Elder:

Shadow Walking

Bloodletter:

Ranger https://roll20.net/compendium/dnd5e/Ranger#content

Vampire:

Speed Boost + Extra Attack,

Count:

Favored Terrain Benefits, speed boost

Elder:

Heightened tracking + speed boost

Undertaker:

Tank; high str+ con

Vampire:

Rage, extra attack

Count:

Relentless Rage (all dmg resist), half-transform? Weapon merger? Fall in battle - explode in necrotic blast

Elder:

Warcry/(intimidating presence, powerful) minor + major (exalted forms of death blast)

Public Agenda

The Fathers claim to be able to bring order to the poor and chaotic towns across the disparate lands.

Assets

The Fathers have the ability to insert puppet governments. They have the ability to move werewolves because of their silver supply. They can control large groups with threats from their powerful ranks.

Order and Glory

Type
Secret, Occult
Related Items
Notable Members

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