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Third Imperium

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Humanity has gone to the stars and found them crowded with other forms of life and other sentient races, and science and technology have advanced vastly over the present day – but the essential nature of humanity is unchanged. Life continues as it does today, only spread out over the sea of stars. A mighty Imperium unites thousands of star systems under a single rule, but it is beset by enemies both internal and external.
 
The Imperium commands the space between the stars, ensuring that civilization endures and trade continues. Megacorporations and feudal lords conduct the bulk of this trade, but there will always be a place for the free trader – hardy travelers and adventurers on the fringes of Charted Space, dealing in strange goods and smuggled cargoes, doing whatever they can to make a credit.
 
The Spinward Marches Sector has relatively little significance in Imperial affairs, except that it is the Imperial border with the Zhodani Consulate and also with certain Vargr states. Lying fully 44 weeks’ transit from Capital by Express Boat (a little less by Jump-6 courier, but not much), and separated from the Imperial core by the upper claw of the Great Rift, the region is considered to be a fairly unimportant backwater that serves as a convenient buffer against the Zhodani. However, the Spinward Marches were also the origin of Admiral Olav Hault-Plankwell’s bid to become Emperor. The last thing Emperor Strephon wants is another Civil War, so the government of the Marches must be strong…but not too strong.

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Scoundrals and Misfits

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