Veonok, the Whole Thing Geographic Location in Theoma | World Anvil
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Veonok, the Whole Thing

Where is Veonok?

East of Zivvik and Vormigaunt and @Evonthe, in a range of geographically forbidding and untraversible mountains, one of the mountains is a living, energetic titan whose motions set off ever-smoldering volcanoes. The other theomes near him are nameless mountain ranges of little use to anyone.

How is Veonok classified?

Benevolent.

What kind of population and economy does Veonok have?

Nobody is allowed to live in Veonok (save Veonok himself), but he tolerates visitors on his borders. The Vormigaunt border of Veonok is a place of relative stability, where Veonok has built up a kind of open air museum. A cliff-top viewing point looks down on a rotating selection of fake cities and crystal gardens that Veonok has created to show off to visitors. This tourist attraction is free to visit, but there are no permanent businesses established near it, and so there are generally no merchants selling goods, not even concessions. Visiting Veonok to see this stuff accordingly takes a bit of planning, as there is also nowhere to resupply in Vormigaunt, so it's a bit of a trek.

He also tolerates visitors stealing stones, metals, and crystals from him and his creations. Whole statues of Veonok's make are occasionally even hurriedly carted away. None of this bothers him. The material substance of a land god is infinite, he proclaims, and besides, he was always just about to destroy whatever was taken from him. Such thievery constitutes the whole of the conventional economic output of Veonok! This regular thievery is what causes the tourist area's art offerings to rotate over time, and true to his word, when there isn't enough thievery to tear them down Veonok just destroys his old exhibits personally.

What is Veonok like?

Veonok is a great artist. He identifies himself with his landscape more exactly than most land gods, and is an exuberant creator and recreator of landscapes. He fills himself with endless gardens of crystals, stone, and metal, and with great force he clears the snowfall from them to create them again. If it weren't for his friendly presentation at the borders of his theome, the level of dangerous activation would surely make his theome be considered Hostile!

There are no plants, animals, or even elementals in Veonok. He's uniquely serious about having nothing living 'in' him as a land god. His insistence that his name and his land's name should be the same is very unusual as well. His opposition to having people live in him is unusual for such a relatively friendly person. Ordinarily, that stance is held by Hostile land gods. Yet Veonok is very friendly.

Veonok manifests as a Myrghon of epic size. He's tall as a mountain! When people talk to him, they meet him at the clifftop viewing point over the tourist area of Veonok, and he stands with his feet upon the ground while his face is near to the top of the cliff. He reacts well to news of distant theomes, and gives the impression of being a personal friend of Zivvik, which is odd, because they're never observed to meet. The land gods seem to have some kind of society of their own despite their ostensible separation from each other.

Fate pressures in Veonok are almost missing, though some visiting geomancers have noted that the wispy fateweave in the theome looks a lightweight version of the non-violence fate which Omkainth and Ediveyrm and Zivvik and Vormigaunt use. Veonok prefers that people not hurt each other while visiting, though he doesn't quite enforce that preference.


Continent
Kelkaith
Local Jewel
Jadarkontalyia and Hydalath
Beacon

Fate Pressure
1/5 (Almost Missing)

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