The Meal of The Traveler Item in The Wraith Globe | World Anvil
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The Meal of The Traveler

Wuruk

The Meal of The Traveler is, as the name implies, is a meal that every tavern or eatery in the Wraith Globe offers to travelers and the like. The meal is composed of a Cockatrice Steak, some small green leaves smelling slightly of Rosemary, and a small loaf of bread. Even though it might sound horrific and an ordeal to muddle through, the Cockatrice Steak is a small cut of prime meat from a mature Cockatrice (D&D Monster Manual), usually from its upper legs, and is seasoned with a slight pinch of salt. The aroma of the steak can only be described as strong, yet elegant, wafting, yet light, and savorily melts away in the mouth.   The Meal, or Wuruk, as it is culturally known, has some historical importance to The Wraith Globe as well. After Artukos was slain and the finite races were set free, very few animals were near Artukos’ fortress except for scavengers, including Cockatri. As they were the smallest of the possible creatures the finite races could fight and cook, they decided to use what they could and killed almost 300 Cockatri that day. They then found the highest grade meat on the body and used that as a source of food for the first free nights of The Finite Races.    

Cockatrice

Small mosntrosity, bird, unaligned
Armor Class 11
Hit Points 27 (6d6 + 6) 6d6+6
Speed 20ft Fly: 40ft

STR
6 -2
DEX
12 +1
CON
12 +1
INT
2 -4
WIS
13 +1
CHA
5 -3

Senses darkvision 60 ft., Passive Perception 11
Languages -
Challenge 1/2


Actions

Bite Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.


 

The Cockatrice looks like a hideous hybrid of lizard, bird, and bat, and it is infamous for it's ability to turn flesh to stone. These omnivores have a diet that consists of berries, nuts, flowers, and small animals such as insects, mice, and frogs-things they can swallow whole. They would be no threat to anything else if not for their fierce and frenzied response to even a hint of danger. A cockatrice flies into the face of any threat, squawking and badly beating its wings as its head darts out to peck. The smallest scratch from a Cockatrice's beak can spell doom as its victim slowly turns to stone from the injury.

Manufacturing process

The preparation of steak is quite convoluted, however. First, you must skewer the slice of meat on an over-complicated double-barred skewer system, then rotated it over a fire for half an hour. Next, you need to cut off the extremely unsanitary outer layer of the steak to get to the fresh, unspoiled meat, then re-skewer it. Rotate the steak over the slightly hotter fire than before for a continuous 25 minutes, then take the steak off the skewer. Now it’s time to add the seasoning. Take your salt and lightly sprinkle it all over only one side of the steak. You have now completed your traditional Cockatrice Steak!
Weight
The steak itself weighs about 235g
Base Price
5 Cukculls, or silver pieces, on average
Tools
A double skewer, a steak knife.

Comments

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Oct 20, 2018 10:51 by TJ Trewin

Fantastic article!   I have some tips for you just in case you haven't explored these features yet! Feel free to delete this comment though if you already knew all of this :P   Did you know that you can import D&D stat blocks into your articles?   Make sure you have RPG features enabled in your account settings and you can select which rpg systems (such as DnD5e) in your world's configuration! You'll then have access to lots of blocks to attach to your articles if you need to for example: on the list here I found the Cocatrice you mentioned! Copying the block id [block:410] and pasting it will display it's stats:  

SRD

Cockatrice

Small monstrosity, unaligned
Armor Class 11
Hit Points 27 6d6+6
Speed 20ft Fly: 40ft

STR
6 -2
DEX
12 +1
CON
12 +1
INT
2 -4
WIS
13 +1
CHA
5 -3

Senses darkvision 60 ft., passive Perception 11
Challenge 1/2 (100 XP)


Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 1d4+1 piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically Petrified. On a failed save, the creature begins to turn to stone and is Restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is Petrified for 24 hours.


 


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Oct 20, 2018 16:37 by Caleb Potts

Thank you! I just started on World Anvil a few weeks ago, and haven't quite learned the system yet! I really appreciate the feedback and I'm happy you liked my entry!