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The Defiled

Zombies, undead... monsters. The Defiled know how the other races of the world will view them, because they used to view themselves in the same way.   The Defiled are an undead nation, a Necrocracy, that seeks only to survive and live in peace with the rest of the world. They have learned, as all people have, that to live in peace requires being prepared for war. They are constantly assaulted by the mindless undead hordes, sent by the Zamberian Lich, Ash Mo'dan, from his lair deep within the Sand Ocean desert, north of the Defiled lands. The same technology that gives them their autonomy has been weaponized and even industrialized.   The Defiled are led with unquestioned authority by their Queen, Lady De'Fyll.

Structure

Queendom

Public Agenda

Survival, first and foremost, either by secrecy or more violent methods, if necessary.

History

Over a thousand years ago, solemn monks from an obscure Aragonian order were charged with hiding and protecting the Shard of Disease from those who would attempt to recombine the Empire. When the Illithid-spawned Darkness began to spread across the surface of the planet, the Shards, infused with the permeating evil, sprang to malevolent life. The Aragonian monks were quickly overtaken by an unstoppable plague. The abandoned city-temple lay deserted for hundreds of years... until an enterprising (and quite mad) Aragonian inventor needed a quiet, faraway place to experiment with his new method of controlling electricity. Hitching a ride with a small band of Aragonian religious pilgrims to South Drak Isle, the inventor and his assistants were quickly forgotten by the Aragonians. In the meantime, the Zamberian Lich, Ash Mo'dan, was busy readying his plans to exact revenge upon the living on the surface world. Sensing the presence of sentient life far to the south of his underground lair, Ash Mo'dan began to formulate a plan to greatly expand his army of undead. Using the latent necromantic energy still present within the city-temple that now once again held pious Aragonians, Ash Mo'dan unleashed a devastating wave of necromantic energy with the hopes of slaying all living things on South Drak Isle only to raise them as undead servants. Unfortunately for the Zamberian Lich, the Divine nature of these Aragonians disrupted the carefully calculated matrix of necromantic energy.   Once again, the city-temple was shrouded in death... but this time, the dead awakened to find themselves aware and thinking. They were still themselves, even after such a horrible transformation. Enraged by his failure to subjugate the newly undead Aragonians, Ash Mo'dan began a campaign of destruction upon his creations. Undead or no, the pilgrims still had their superior technology and bravely fought back against the mindless undead hordes that Ash Mo'dan relentlessly threw at the besieged city.   Horrified at their new condition of being powered by negative energy, the pilgrims turned to their resident mad inventor for answers to their plight. Desperation, along with his recent first-hand experience with undeath, and combined with his research into the electricity that powers living tissue, brought the scientist to the conclusion that it was indeed possible to replace their bodies energy source (evil Negative energy) with this 'spark of life'. Soon, volunteers began to line up for the process. After years of failures and the creation of countless abominations, the process was successful. Now, the Defiled Aragonians were no longer shackled by the soul-twisting evil of Negative energy. They could now sever their link to the Plane of Negative Energy and could power their bodies with Spark that was harnessed from the vats of specially grown living tissue.   Soon, the Defiled had transformed themselves from simple Undead into the masters of Spark and Fleshcrafting. The temple-city was soon covered with the fruits of Defiled ingenuity: sparking flesh-vats and the dark metallic cables that ran the Spark all across the city to power the ubiquitous convulsions of Necrotech machines. A dark, life-choking miasma hangs over the land. Motes of semi-undead flesh float aimlessly in the air like a plagued snowfall. After several hundred years of barely clinging to the hope of a continued existence, The Defiled have now made a place for themselves in the world. How the rest of New Genesis will react to these undead powered by the Spark of living flesh is anyone's guess... but if history is any indication, it will not be an easy time for the Defiled.

Religion

Feeling as if they have been forsaken by anything good, holy or pure, few Defiled hold any sort of religious beliefs. However, there are a few isolated cults that worship the deities of Death within Defiled culture.

Foreign Relations

Currently, Defiled relations with the other major races are either sporadic or nonexistent. The Zamberians are the only ones with any real knowledge of the existence with a strange, new undead race far to the south of their kingdom. Although several ambassadorial envoys have been sent to the other Races, none have yet returned. It is presumed that they were destroyed before being able to deliver their messages of political greetings. Knowing how the other Races will normally perceive them, Defiled who travel abroad take great care to disguise themselves with skillful use of Fleshcrafting or Illusionary magic.

"Our souls are unbreakable, forged in the infinite darkness of death, we yet exist"

Founding Date
1476 NG
Type
Geopolitical, City-state
Capital
D'Kae
Demonym
Defiled
Head of State
Lady De'Fyll
Head of Government
Lady De'Fyll
Government System
Thanatocracy / Necrocracy
Power Structure
Autonomous area
Economic System
Post-scarcity economy
Location
South Drak Isle
Related Ranks & Titles
Controlled Territories
Neighboring Nations
Notable Members
Related Ethnicities

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