Kwyn Marie / Shanda Nelson

Countries of Seari

Political Map of Seari Base Map Image
For more Seari maps, click here: Seari Map
Condi scholars drew the Jonna Empire borders, not to follow obvious landscape obstacles, but to break apart cultures so they would bend easier to the Endion kings' rule.   This led to bloody infighting between peoples who, despite being historical enemies, had to live side-by-side in the newly-created states. The initial reason for military governorship with siojhetioxh backing, rather than civilians placed in leadership roles, was to quell these battles.   They did what the Condi wished, however; kept people fighting amongst themselves, rather than against the empire.
Seari contains 33 countries and the Northern Wastes, a vast land of ice and snow that few humans dare to traverse, let alone live.   Scholars divide the landmass into five broad categories, based on the divisions researchers use for studying languages and cultures.  
  • The Northern Wastes are a thinly-populated, wild expanse with First Light Island as the only large habitation.
  • The Northern Plateau countries are Tranquil, Greenlock, Fein, Drae-goun and Kyranbetht.
  • The Ga Iniria Lands are Condioh, Rikondi and Stelethasrien with some cultural overlap with the southern Plateau peoples.
  • Western Countries are those found between the Sea of Condioh and the Amberjacen Sea.
  • Jonna Countries were once vassal states in the Jonna Empire, and stretch from the tribal lands on the eastern seaboard to Diodan and Verad.
  • While Mackdregh, Kotchyn and Guaine were members of the empire, a strong link between them and the Condi did not develop before the empire began to dissolve. Some scholars think of them as Western countries, some as Jonna Empire countries.
all artwork by Shanda Nelson unless otherwise stated
Modern Seari
  The most influential country is Condioh. Condioh has had a signficant effect, historically and contemporarily, on artistic, educational, governmental and religious institutions. This is usually ascribed to the lasting influence of the Jonna Empire, which changed how the countries that fell under its banner interacted with each other, and with those outside its borders.   Modern Jonna Countries still abide by the borders drawn by the empire scholars. There have been some changes, as when the Illenan hero Vallona defeated the warlord Dylam (4200 AGI) and incorporated much of the land he had already conquered into her home country, but most governments find it convenient to honor those boundaries. This acceptance has led to a time of overall peace and prosperity, and kings and queens are reluctant to interrupt the commerce and money flow with war. Non-Jonna countries have, more or less, followed suit, because peacetime has proven financially lucrative to several noble families throughout Seari, especially those associated with royal families.
Rikondi, through the royal links created by Muhiendhioh family marriages, has become a calming influence on their battle-prone sister, Condioh.
While countries may not war with each other, internal conflicts are another matter. Not only are the historical animosities still present in populations, high-ranking nobles seek to displace royals in a bid for more power and wealth, leading to vicious civil wars.
While a martial people, the aki n'di ori have looked at means other than war to 'conquer' other countries. This has taken the form of trade; nearly all major caravans that run across Seari are owned and operated by the tribes. Running goods has become such a reliable staple throughout the continent, that many aki n'di ori claim it is their trade efforts that keep peace between the countries.
The Jonna Countries are roughly divided into the tribal lands (Rakan, Teral, Baq the Midem countries* (Diodan, Illena, Jonnta, Merren, Oritan, Soline, Suvan, Yohne the islands (Rajel, Tonga, Vaur and the west (Guaine, Kotchyn, Mackdregh, Verad).   *Midem means "middle of the empire", and refers to the countries and their inhabitants
Jonna Countries
Rikondi broke away from Condioh after they began the push for empire, and retained the lightartists needed to make the break stick. It is suspected they protected little sister Stelethrasrien from King Giarel's touch.
Historically, warlords rose in the west and battled their way across the lower countries, intent on creating empires. None managed to defeat the aki n'di ori, and myth claims the Condi would have fallen to them as well, had King Giarel not possessed the backing of Kykini Cede, Flame Dragon of Kassak.
The Western leaders try to ignore Condi influence on their cultures, but too much trade and diffusion of ideas has filtered into them, mostly brought by religious institutions. Nearly all Seari orders write their holy works in Daione, the language of Condioh, due to its association with the lightarts. With this adoption of language comes the adoption of the culture behind it.


Please Login in order to comment!
Powered by World Anvil