Magic Affinity
On Nimyrgia, Magic behaves uniquely according to the exposure to Tumoa's light. The behavior is cat4egorized as a type of "Affinity" as the following:
The world of Nimyrgia can be divided into different zones. There is the Light Hemisphere, the Dark Hemisphere and the Equatorial Zone.
Below are the effects of each zone on each type of affinity
(The specifics below are likely to change!)
- Light Affinity: Magic that has a light affinity requires the light from the sun. This magic is strongest at the light pole and is weakest at the dark pole.
- Dark Affinity: Magic that has a dark affinity is made weaker by the sun and is strongest at the dark pole and weakest at the light pole.
- Balanced Affinity: Balanced affinity magic draws its strength from the darkness as well as the light. It is strongest in the twilight regions while weakest at the poles.
- Neutral Affinity: Neutral affinity magic is unaffected by the sun and is equally effective in light and dark.
School | Affinity |
---|---|
Divination | Neutral - Both light and darkness are revealing in their own ways |
Necromancy | Dark - Power is derived from our primal fears of shadow and death |
Abjuration | Balanced - The darkness hides and the light cleanses |
Conjuration | Dark - Summoned creatures are made of shadow and darkness |
Enchantment | Neutral - Both light and dark bare their delights |
Evocation | Light - Light and heat are the energies that drive power |
Illusion | Balanced - Only with light and shadow can the false be made to seem real |
Transmutation | Light - The power is within and must be brought to the light to manifest |
Affinity Type | Light Hemisphere | Dark Hemisphere | Equatorial Zone |
Light Affinity |
Light Affinity magic
operates normally in this region |
Light Affinity magic is weakest
in this region. Spell ranges, damage and duration are halved in this region |
Light Affinity magic operates normally
in the portion of this zone that overlaps with the Light Hemisphere. In the portion of this zone that overlaps with the Dark Hemisphere, spell ranges, damage and duration are halved |
Dark Affinity | Dark Affinity magic is weakest
in this region. Spell ranges, damage and duration are halved in this region. |
Dark Affinity magic
operates normally in this region |
Dark Affinity magic operates normally
in the portion of this zone that overlaps with the Dark Hemisphere. In the portion of this zone that overlaps with the Light Hemisphere, spell ranges, damage and duration are halved |
Balanced Affinity | Balanced Affinity magic is weak
in this region. Spell ranges, damage and duration are halved in this region. Balanced Affinity magic operates normally in the portion of the Light Hemisphere that overlaps with the Equatorial Zone |
Balanced Affinity magic is weak
in this region. Spell ranges, damage and duration are halved in this region. Balanced Affinity magic operates normally in the portion of the Dark Hemisphere that overlaps with the Equatorial Zone |
Balanced Affinity magic
operates normally in this region |
Neutral Affinity | Neutral Affinity magic
operates normally in this region |
Neutral Affinity magic
operates normally in this region |
Neutral Affinity magic
operates normally in this region |
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