Gaius Nero
Gaius Nero
Gaius Nero
Medium Tiefling Emissary of the Black Pope , Lawful Evil
Description
Gaius Nero is a female Tiefling. Her name has been deliberately wiped, as she serves the Black Pope, and doesn't want her true name revealed. She is of medium height, gently curved, with purplish red skin. Her hair is long, wavy, and tied back regularly. She is in her early 30s. A muscly tail pokes out of her back, and is quite long. Her horns are long and point straight up. She dresses in the robes of a cardinal, and these are a dark red trimmed with silver. She follows the Death Domain.
Ideals
The Vatican is under the wrong leadership
Bonds
The Black / Anti Pope is the true inheritor of the world
Flaws
I am blind to anything beyond the cause
Suggested Environments
Below the Vatican, the Vatican itself, Rome, noble houses.
Infernal Legacy. Nero has an innate spell casting. Her Charisma is used (Spell save DC 15). She can cast the following spells without a focus or spell components. She gets these back after a long rest. Cleric Casting. As a cleric Nero gets spells as appropriate, and Charisma is her spell casting ability (spell save DC 15, +5 to hit).
Channel Divinity: Affect Undead. Using a holy symbol on any & all undead within 30 ft of her as an action, Nero is seen as an ally, and no undead will attack her. The undead must make a Wisdom saving throw to avoid this. Attract Undead. Any Undead of CR level 3 or under within 30 ft can be turned to her cause, using her holy symbol & a Charisma AC 15 to turn the undead to her side. There on in the Undead will be hers to command. Necrotic Damage Dealer. For every hit Nero makes in melee, she can opt to add a spell slot instead of casting a spell to the hit. She does and additional 7 2d6 necrotic damage with the hit. Proficiency Bonus: +5. Heal the Dead. Once per combat, Nero can lay on hands to one Undead within 5 ft of her, and heal it for 3 1d6 wounds. This cannot work if it took Radiant damage in the previous round.
Actions
Warhammer. Melee Weapon Attack +2 to hit, reach 5 ft, one target. Hit 4 1d8 bludgeoning damage, or 5 1d10 bludgeoning damage if used two handed.
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