The Settlement Settlement in The Shadow of Waxwing Slain | World Anvil
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The Settlement

Hampsterdam, a small fledgling outpost located in the Penitent Bay.

Morale : 3

Appeal : 6

 

Decisions

  The Guardians sided with Solomon Galway and Childe Elders that larger structures are permisable, as long as those working on them are doing it of their own free will and other work is complete.   You sided with the Sailors and allowed them their "free time"   The Settlement decided to create a Centralized Institution to help administrate the Settlement   You helped soothe the troubles with having Hostbahk in the Settlement   You created a balanced group to guard the resources of the settlement   You moved the remaining food supplies into the Enclave   You established starvation rations   You created a secure depot   You allowed the Sailors and Neerdowells to hunt whales further out   You allowed the Seekers to abandon the settlement   You moved the Guardian Enclave into the Seeker's Compound   You held a grand feast with the slaughtered Gargantuan Hog   The Sailors and Neerdowells abandoned the Settlement   You secured the Northern Forest for hunting   You discovered and secured an Animal Run   You survived the worst winter the land had seen   You defeated an Esper   You allowed the Saggarans to take Guthrie Prather   You agreed to share your harvest with the Saggarans and they will provide protection   You sacrificed 15 (out of 30) people to the Lord of the Forest   You decided to build an Inn   You allowed the Saggaran murderer to escape   You gave arrows to Ravenswood

Demographics

Settlers - 41%   Freeholders - 33%   Seekers of the Garden - 18%   Militarists - 6%   Mystics.- 1%   Sailors and Miscreants - 1%

Government

Leadership Council

  The Guardians   Solomon Galway   Captain Handt   Priam Westfall

Defences

Structures

  None   DEBUF - Sacrificed 50% of Arrows (2 Years)  

Defenders

  3% Militia

Industry & Trade

Trade

  Iron from Sokat of the Dry Gulch for 50% Steel   Food to Dhal Landana  

Resources

  None  

Craft

  Smith

Infrastructure

185% Farming   75% Hunting   05% Fishing

Assets

1 Fishing Boats

Guilds and Factions

History

A settler was carried off by a bat creature   Shepherd Roe displayed powers of healing   The Sailors abandoned the Settlement   Two more attacks by winged creatures   An Esper haunted the settlement   Saggarans arrived to visit   Inn constructed

Architecture

Guardian Enclave   Mill   Inn   Watch Tower

Geography

Located along the Penitent Bay and the Boron River

Natural Resources

Fresh Water   Fish

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Comments

Author's Notes

This is your settlement - this is your Jackson Elias. You fucking love it.


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