Gobnology - Where Theory Meets Can-Do Spirit!
How? HOW?!Combining a willingness to try everything for even momentary glory with a reckless disregard for personal safety, Gobnology is the "science" pioneered by goblinkind. Ramshackle in the extreme and held together with little more than can-do-attitude, Gobnology has - against all odds and rationale - created some of the greatest inventions the world has ever seen... Much to the world's dismay and detriment. From goblin-powered suits of armor to garbage-dump distilleries, everything seems possible with the application of SCIENCE! Whether or not it is a good idea remains a distant third or fourth consideration to the Goblins.
Pull the lever, See what happens
The exact theoretical underpinning of Gobnology is hard to really quantify and mostly doesn't matter too much. The goblin mind is uniquely suited to holding multiple conflicting ideas at one time without even a trace of cognitive dissonance; to them, if it works, it works! As a result, goblins work well together on projects even when their fundamental view on how the project ought to work directly contradict each other. What would send other species into bickering, power-play, and politicking for goblins instead become a matter of: pull the lever, see what happens!Gobnology varies wildly between inventions and most are a collaboration between a dozen different visions that usually end up working, if not always in the way it was meant. While goblins all seem to possess some intuitive grasp on how Gobnology works, figuring out how the damn thing functions take time for everyone else.
That's The Stuff
Elves know it as corruption, Dwarves call it the Blight. Among the human empires that once dotted the plane, it had a thousand different names and none of them good. Among the Goblins, it's known as "the Stuff" and is the fuel they use to power many things. The Stuff is a sort of mutagenic and highly reactive goop that is a terrible scourge on all living things or a totally awesome sandwich spread if you happen to be a goblin. Picked on, beaten, and eradicated by all other species on the Planet, the Goblins were forced to dwell in muck and ruin - and lots of the Stuff.
All civilized races avoided the Stuff, rightly judging it to be a terrible hazard. Goblins, never much for personal safety or living very long anyway, embraced the Stuff.
Now they build with it, burn it, grind it to powder and dry it to sharp, pointy crystals. Not all Gobnology use the Stuff, but goblins are more than happy to slap it on things and see what happens.
Gobbos Rulez, Elves Drool!
Goblinkind domination of the world can largely be attributed to the success of Gobnology, much to the chagrin of more "traditionally" sound engineers like dwarves and humans. Worst of all, Goblins doesn't even seem like they're trying. For all their deliberate attempts of eradicating the pests, their best inventions were bested by what seemed like just a fun idea at the time.
The Power Of Friendship!
In a way, Gobnology has united goblinkind in a way few could have predicted. Goblins found there were few things they enjoyed as much as watching some ramshackle invention spiral out of control and crash into something. Seeing it work as intended and crash into a something was a close second. Among all sentient species, no one seem to work as well together as goblins working on the latest gobtraption. There's the occasional fist fight or loud argument about what bit goes on what bobbin, but nothing that'll stop the SCIENCE from happening.It isn't fair, I tell you. I've spent decades mastering the art; my calculations were perfect, everything was executed to the highest degree. And some bastard goblin on an ankheg powerd buzz-saw tore right through the whole thing! They're cheating, somehow!
"Whether or not it is a good idea remain a distant third or forth consideration to the Goblins." Oh I love this!!!
When in doubt, try everything! It's the goblin way! ;)
Creator of Araea, Megacorpolis, and many others.