Alendrea

A city made for profit

"Whenever an Alendrean does business, profits appear over night." " Gold falls into the lap of ever Alendrean that specks" all of theses sayings would would have no meaning to them if it were not for the very city that made in denizens rich in the first place. - Adro Fero, Merchant lord of Spices

Demographics

Merchants and their hired help with very few outsider allowed in the city, since it is considered forbidden to live in the city if you are not a merchant or have connections to them.

Government

The city is ruled by a council of merchant lords that run the city, they control the trade that keeps the city alive and each member controls a certain type of trade and the merchants under them that sell them.

Defences

The city has large walls that protect it from attack along with portcullis that blocks the entryways that allow ships into the city. The area outside of the city was made in marshes as well with only a few place to actually walk on without sinking into it and becoming stuck.

Industry

Trade is the power of the city and is the only thing that is keeping it afloat for many centuries. Everything can be found the city from the rarest of wild beasts to the brightest gems from the darkest reaches of the continent. Along with foreign goods used to trade for them only to find their way into the hands on native with greater profits achieved. Making thousands of people come far and wide to see the ware that instore on every stall and store. Its also were the most profitable business in the world is stationed at as well, dyes from the famous Alendrean Snail and are used to make the best dyed material around and a often worth a fortune. Some farmland also on the Mother river as well with mineral rejuvenating the soil for endless farming.

Infrastructure

Alendrea
The city was built with a large sewer system to ensure that it never became filthy and watermills to create fine spices and foods to sell. Roads as smooth and straight as board for proper foot traffic. Courtyards to fill with stall and stores to sell ware, boats waterway between the building for faster travel by boat and a massive dock to fill hundreds of ships a day.

Assets

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The city has thousands of stores full of many goods both exotic and common on ever street, with many of them targeting foreigner.

Guilds and Factions

The merchants rule the city, but they are often divide up in special groups that sell certain products to customers, this is to ensure that merchants can't have control over all aspects of trade. These groups are beasts, spices, treasures, cloths, delicacies, and craft. Then there the are the Black Merchants, those who delve in more illegal items for wealth.

History

Founding

The city was originally a colony of the Dranoma Sultanate and was one of the first colonies ever created on the Dark Continent since its discovery. It was nothing more then a few thousand people who were desperate and wanted to find a better life for themselves. They made their settlement on the mouth of the Mother river and start farming the land. The settlement would struggle for many years as they were constenly suffered from attacks from both tribes and wild animals. But one day a discovery would change all of that, a colorful snail that could be used to create special colored dyes for clothing. It would make the settlement right on the map from that day forth. Many of the nobility took interest in this and more resources were brought in the support the colony. In many years time the city would be a thriving settlement in less then a decade. Then more and more people soon came turn the settlement into a thriving city.  

The Colonial Age

As the colonies began to spread throughout the coast, the city became the center of it all as a place of trade prosperity. From here new colonist would come and seek their fortune inside the very walls. Often full of adventures and mercenaries seeking their fortune out on the frontiers full of many dangers. The city became far safe since it founding since they often made friends with everyone from criminal minds to hostile tribes with gifts that make the richest of men stare in aw. Making the expansion of the city all the better as it sent more and more expansions into the wilds and brought back many fine items to sell. After a few decades the authority of the city would be under the control of the merchants a they bought out the city with all of the products they brought from the heart of the continent. They even hired mercenaries that made the city heavily guarded and more well protect then any other place on the continent. After the rebellion happen and the colonies turned on one another, the city was left on it own and managed to keep itself intact and continue on with it business. With very few people ever trying to take the city for their own since it was to valuable to damage. Many sought hope from the city as it always manage to keep it wealth even as everything else began to fall apart and gave away need supplies as long as a profit came out of it that is.  

In search of profit

Alendrea conquered the continent not with weapons or armies, but with goods and goods alone. As the continent tore itself apart, merchants began to send expeditions deeper and deeper into the continent to bring back more and more things of value to sell on the market. Those who went on these expeditions would often become very rich in only a few years and never have to work again if they brought in good hauls all the time. That is if they survived that is, a merchant expedition into the continent often was full of many dangers, such as hostile tribes, savage beastmen, dangerous animals and far darker thing in store for them. The farther you go the less likely you manage to comeback alive in the long run. They often go in search for just about anything for catching exotic animals to looting ruins and tombs for lost treasures. All of which are returned to the city to and sold to the highest bidder and making everyone left very rich.  

A Trading Empire

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As new nations of humanity began to rise from the ashes of the old world and began to travel the great oceans of the world many of the found their way to the city and brought many things back home with them. Attracting people from all over to buy what goods they had to offer. They even brought their own goods to trade as well and the merchants would see them to natives of the continent making them very rich in the process. But their dyes were still the main reason that they came in the first place and many would were the colors with bride as the merchant counted their profits in secret. Hundreds of thousand of ships dock in the city every year and the merchants always make a sail at the end if the day. It is said that Alendrean merchants are born with silver tongues and speak honied words that could make even a miser give up their last coin for something exotic. Making then some of the wealthiest merchant in the world, with some even being richer then kings even. Making it the city the most profitable in the entire world.  

A dark side of wealth

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Hiding under all the fine cloth and coin, their lies a darker side of merchant very few every see. A side of greed that many of them live by as a creed, with some diving deeper into a bottomless pit. While most merchant dealing in normal goods by legitimate means other prefer to chose darker grey areas to gain wealth. These are the Black Merchant, merchants that defy the will of the merchant lords and trade in items forbidden most merchants. These items are weapons, slaves, creatures to dangerous to sell, hazardous materials, magic items and occult artifacts. They make up the black market the city and are often consider the worst merchants imaginable due to this, making them swore enemies to merchants of the city and are often hunted down and put to death because of it.  

A place no one can touch

The city has been consider neutral ground to factions on the continent due to the trade that it brings in, not to mention the bribes of coin and gifts that are given to them by the merchants. Which is why it is the perfect place for many groups to meet without bloodshed occur, for the city forbids weapons in the city, unless you work for the merchants that is. making it a peaceful place to have talks while enjoy the hospitality the city has to offer. For merchants conflict is bad for business and peace makes all sides proper.

Architecture

Much of the city’s designs date back to the colonial era of the Sultanate with bricks used for the buildings along with domes, columnar arches, and mosaics built into the buildings and many temples throughout the city. Most of which have know been converted in to markets and barracks since that time. But the newer parts of the city are completely different with the more native designs such a buildings made of rocks and clay.
Alendrea

Geography

The is found on the eastern coast of the Colwaza and built right on the Great river, allowing for fresh water into the city. Which is covered in grassy fields and farms.

Natural Resources

The city has been know for its location on the Mother River, the largest river on the continent, bringing in large amounts of fresh water daily, along with the famous Alendrean Snail.

Merchants

They are lifeline that is the city with many seen on every street and bazaar that you come across, often covered in extravagant clothing and jewels, they will do anything to get into your coin purse, often using words, parlor tricks and other means to get what they want. A good merchant always uses their charisma to be the best seller in the city.

Merchant lords

The most powerful of all merchants in the city with each one holding a certain aspect of trade with hundreds let alone thousands of merchant under their command. Their word is law in the city and they always get a share of the profits that the merchants under them make for most of their funds come from them and to cross of fail them will often leave.
black merchant

Black Merchants

The scum the rule the black markets of the city, they are often found in dark and shady place that very few people go to to sell their illegal wares. They are no the kind of people that you want to be around, especially if their wares that they carry around can kill them.
Alendrean snail
Alendrean Snails are the what made an empire, born differ colors that are crushed and are used to make dyes on silks and cloths to sell a high prices
Alternative Name(s)
The First City, City of Merchants
Type
Large city
Population
800,000
Inhabitant Demonym
Alendrean
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Markets are divided all throughout the city to ensure that merchants with different goods don't interfere in each other business, which is bad for business. Not to mention some good have to placed in certain environment of be ruined before being sold.


Comments

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23 Apr, 2019 10:57

Who doesn't love a good merchant-city? :)