Common Magic

This article relates to a form of magic, for a general overview of magic within Grimbaramar see this article

Discovery

Common Magic (sometimes known simply as magic) was accidentally discovered by Minerva Calvinson while advising the often infuriating king of Magis, Cynebald Gamish, who was quite skilled at provoking negative emotional responses from Minerva. There were several instances of unexplained happenings, such as the spontaneous combustion of the canopy of a bed, and the abrupt and unexplained moving of a chair, and the revival of wilted flowers in a vase. Each time, Minerva was present, and thoroughly riled up by Cynebald.   The connection to Minerva, the emotional responses, and mysterious happenings, however, went unknown until she touched a rosebud in the palace gardens and caused it to accelerate its growth and bloom. While Cynebald called it a gift, Minerva was mortified that her imagining the bud as a full grown blossom had robbed it of its life, and promptly imagined it returning back to its previous state, thus reversing what she had done. In that way, Common Magic was discovered, through occurrences later known as Accidental Magic.   Unfortunately, her untrained magic usage sent her into a coma-like state, which gave her insight into the workings of magic. Minerva then afterwards in her search to control her own abilities through controlling her emotions, postulated that Common Magic was a form of energy drawn from within the body and then channeled and used to manipulate the surrounding area. She then discovered that channeling that energy through a twig lessened the drain on her body and gave her better control of the outcome.   Better control meant that there had to be a way for clearer and stronger results, so Minerva began to make up ‘triggering words’ for casting and containing the magic to a specific task, area, or size. These were words like ‘ilasta’ for unlocking doors, or ‘lumi’ for casting orbs of light. They were used as the spell was cast, leading to better ease in the utilization of magic. Through both curiosity and necessity, several other advancements were made.  

Access & Availability

Most Alnovan peoples have abilities in Common Magic, though they have varying levels of ability. Having magic isn’t considered something particularly noteworthy or special.  

Complexity

While not terribly complex on the surface level, Common Magic can be quite complex in the realm of healing which requires an understanding of cellular structure, time and its local manipulation, and even potions, which in and of themselves require several magical plants and complicated chemical reactions to attain a certain result.

Utility

Common magic has various technological, medical, defensive, and archaeological applications. In technology, it is often used as an alternative to electricity. In medical applications, it’s used for helping to diagnose illnesses or other bodily issues, and in accelerative healing processes. For defensive it is used as both a shield and a weapon, and alarm system. In archaeological applications, it used to both preserve and unearth the artifacts, and is used in basic time travel, which is simply looking back in time and observing, but not affecting the timeline.   Unfortunately, common magic has far too many misuses to count. Unconsented resurrection is one (akin to resuscitating a person who has personally chosen to have a “do not resuscitate” order on them), in addition to the tool being used for other crimes such as theft or murder, to say nothing of curses.

Manufacturing

Magic itself, not just common magic comes from the Realm of Grimbaramar. The energy particle of magic is a byproduct of the living universe’s life process, and waxes and wanes with the life of the universe itself.

Parent Technologies
Children Technologies
Access & Availability
Widely used
Complexity
Simple to very complex
Discovery
discovered by Minerva Calvinson

Cover image: The Page-Eaters, cropped by Natira DeMerchant

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