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Seori Nightbringer

I’ve lost almost everyone I know and love. I’m not losing you too.
Seori Nightbringer

Overview

Although born in a well-off family, Seori Nightbringer suffered a turbulent childhood when she lost them to the Ithicans. Taking pity upon her, her aunt, known as the Chieftess of the Nightbringer Clan at that time, took her in. Despite the emotional trauma from the loss of her family, Seori otherwise led a comfortable life under her aunt's wing. She also met and befriended her twin cousins Ains and Rudi during that period, seeing her little brother's likeness in them. The death of her aunt in battle, however, disrupted her simple life. Seori subsequently took up the mantle of chieftess — a burden that forced her to grow up all too quickly at the tender age of fifteen. Any semblance of her peaceful youth further vanished when Agatha Eridan, the Empress of Ithica, conquered Volana and murdered the majority of her extended family. As chieftess, Seori seeks to reclaim her and her people's homeland by assisting Ains in his quest to the throne, but her cousin went missing two years ago for reasons unknown. Afraid to lose her only family, she desperately seeks to uncover his whereabouts.

Physical Description

Body Features

Although a warrior with a slender stature and a petite jawline, Seori is tomboyish in appearance, keeping her dark violet hair short, for example. However, she eventually grows it out and even styles it in a side ponytail with a poofy bun. Like most Volaines, Seori has sapphire blue eyes that, upon drawing her powers, grow cyan with two white rings circling her pupils.

Special abilities

Kipir
by Kipine
Seori is a pure shaman within the Astral Realm, lacking the conventional means of spellcasting as a result. Like many shamans, she compensates this through her mental projection and spirit form abilities. Her spirit form takes on the appearance of a mutated owl with large, flexible wings and protruding antlers. With her physiology, she can inflict severe damage to her enemies, easily forming soul strings that allow her to bend the will of her enemies. Seori, however, distinguishes herself as a shaman by using these abilities to tame magical animals, particularly owls. By forming a soul string with an animal and commanding it in battle, she indirectly gains access to spells relating to the schools of evocation and arcane magic. As such, she is not only a shaman but also a beastmaster.

Read List of Spells

Arcane

  • Ethereal Flow (Universal)
    Triggers a surge of mana to flow throughout the mystic's body, creating a luminescent glow in their eyes. This sharpens their reflexes and agility while producing superhuman strength and activating their regenerative abilities.
  • Regeneration (Universal)
    A passive that naturally tends to open wounds. Severe injuries generally take longer to heal, but the stronger the mystic, the faster the process. There are some situations where this passive cannot operate. For example, one cannot regenerate lost limbs due to severed nerves.
  • Restoration (Universal)
    The process of transferring mana to another mystic, increasing their regenerating activity and healing them as a result. Currently at its weakest form.
  • Siphoning (Universal)
    The process of channeling mana from ley lines or through other users and souls.
  • Suppression (Universal)
    The act of weakening the flow of mana or outright concealing it. It is usually as a means to avoid detection by others but is generally ineffective against shamans stronger than the individual due to their perceptive abilities.
  • Shining Fury (Enchantment)
    An enchantment that discharges a tremoring pulse upon accumulating enough mana. This enchantment comes from the spear itself, not the mystic. As such, it is not considered a spell.

Mental Projection

  • Soul String
    If a shaman defeats their opponent inside the latter's paracosm, a string connecting their two souls form. This string gives the shaman the role of a puppeteer, enabling them to dictate the other person's actions. As a mystic within the Astral Realm, Seori can form a maximum of three soul strings.
    • Charm
      Makes the target regard the caster as a friend unless overpowered.
    • Compulsion
      Forces the target to do something beyond their natural will unless overpowered.
  • Spirit Form
    Upon astral projecting and/or accessing another mystic's paracosm, a shaman can shape-shift into an animal-like spirit, allowing them to use its physiology to deal damage.
    • Screech
      While not necessarily an attack, the piercing shrills from a mutated owl tends to intimidate others.
    • Enhanced Mobility
      The large, flexible wings of Seori's spirit form allows her to swiftly charge at her enemies. She can also take flight and make great leaps.
    • Piercing Talons
      Her pair of talons can be used to slash her foes.
    • Wind Strike
      Hurling a gush of wind through her wings can knock back her enemies.
    • Crystal Wings
      She can crystalize her wings, using them as a shield or a weapon. As a weapon, she can slash her foes or a create deadly barrage of projectiles.

Perception

  • Aura/Magic Detection
    The ability to sense the presence of magic within one's vicinity.
  • Reconstruction
    The ability to examine bloodstains and recreate events that took place for a few seconds based on the lingering traces of mana.

Apparel & Accessories

She wears dark leggings, high boots, and either a quilted jerkin or a blue long-sleeved shirt as her day-to-day outfit. Due to the harsh winters of Astrea, she covers herself with a fur coat. In most other climates, she dons a violet cloak and, on her right shoulder, a feathery pauldron decorated with the skull of her previous owl. Over time, Seori develops a more feminine style of clothing. She would occasionally wear a long-sleeved gray dress with a ruffled skirt, alongside a leather belt, a light gray scarf, and an owl pendant. During religious festivities, she tops off the outfit by strapping an owl skull at the top of her head — a symbolic representation of her spirit form.

Specialized Equipment

Seori carries a spear with a blue leather wrap in battle. As an enchanted weapon, it gradually emits a light each time it is directly exposed to mana or a mystic's blood. Not only does the stored mana augment the weapon's attacks but it can also release a tremoring pulse to the surrounding area, knocking back any nearby enemies.

Mental characteristics

Intellectual Characteristics

You sure love to overcomplicate things. I bet you think it makes you look smart, but I say you're just making a fool out of yourself.
Seori to Ains
Seori is a person who acts before she thinks. However, while her impulsiveness often clouds her judgment, she is by no means simple-minded. She is clever enough to adapt to certain limitations, as seen with her capabilities as a shaman, and she makes a fine leader as the Chieftess of the Nightbringer Clan. Seori is not one to overcomplicate. She's rather straightforward with her approach, searching for clear cut solutions instead of ones that are convoluted. Many times has she avoided casualties because of this. In terms of emotional intelligence, she falls short on this. Her fear of vulnerability creates a struggle to deal with both her's and other people's emotions. Although she may not be interpersonal, she is instead intrapersonal through her independence and self-awareness.

Morality & Philosophy

Seori values loyalty, honor, and the welfare of others, but amidst a culture where racism is prevalent, her moral code conflicts with her sentiments against the Ithicans. Regardless, she does not embrace the inhumane treatment commonly practiced by those around her, such as dehumanizing an Ithican with a face tattoo. She also refuses to enslave their minds as a means to exploit their magical abilities. This is why resorts to animals instead. This, of course, does not change the fact that she resents the Ithicans for tearing her family apart.

Personality Characteristics

Virtues & Personality perks

Read Strengths

  • Headstrong - Her overall assertiveness and abilities molded her into a strong-willed individual.
  • Independent - Her headstrong personality consequently makes her fiercely independent, but she may refuse to receive help from others.
  • Leadership - Even though she is impulsive, she is nevertheless a decisive leader due to the factors mentioned above.
  • Loyal - She may be insensitive, but she is extremely loyal regardless. As such, she is not one to conspire against others for her self-interest. This especially pertains to Ains, the former heir apparent to the kingdom of Volana.
  • Combat Abilities (Mobility & Versatility) - Seori overcomes the typical restraints of a shaman by having a magical owl to aid her in battle. Doing this grants her indirect access to various spells relating to arcane and evocation magic. However, the owl's spell power abilities are not as powerful compared to a human mystic. Regardless, with her proficiency in spears, Seori has proven herself to be a brilliant shaman.

 

Vices & Personality flaws

Read Flaws

  • Impulsive - Seori is quick to anger. In the heat of the moment, this can cause her to say and do things without considering the consequences. It is only within the aftermath that she regrets her actions.
  • Abrasive - Because of her impulsiveness, she can come off as insensitive to others. This, combined with her inability to deal with other people's emotions, can sour her relationships.
  • Fear of Abandonment - Seori suffered too many losses throughout her life. This created a fear of abandonment, and in an attempt to protect her remaining loved ones, she can be overbearing to them. This particularly applies to her relationship with Ains, which, in addition to her abrasiveness, caused a rift between them.
  • Stuck in the past - Seori longs to return to that peaceful life she once led several years ago. It is because of this that she fears and resents change above all else. She especially despises the fact that people inevitably change. For example, seeing Ains lose both his optimism and his innocence as he grew older regularly frustrates her.
  • Lack of self-care - Not only can her protective nature make her overbearing, but it can also cause her to neglect herself emotionally. Becoming a chieftess at an early age did not help either as the situation forced her to suddenly grow up, leading to a fear of vulnerability. Likewise, she is prone to self-blaming, arguably to a fault, when misfortune occurs to the people she is trying to protect.

Personality Quirks

Read Quirks

  • She struggles to deal with other people's emotions and sometimes gets annoyed by their inability to press forward. However, she'll attempt to reach out to those close to her, despite how little help she may be.
  • She hates alcohol since she gets drunk very easily. Nevertheless, she takes a swig in fear of being left out by Ains and Reivan. This extends to other activities as well.
  • Seori and Ains often banter, and whereas Ains is the wittier one, she is rather relentless with her insults.
  • She is infamous for stealing the blanket at night.
  • She's terrible at naming things.
  • Hates children with a passion.

Hygiene

Seori despises perfume of any kind as it makes her easily light-headed. Despite this, her hygiene is well-maintained, though she may neglect it for a few days out of pure laziness.

Social

Religious Views

She may sometimes question Eulara's intent when misfortune strikes. Still, she faithfully worships the Moon Goddess, as every Volaine should. As a Nightbringer, she likewise venerates the Great Owl, hoping to draw upon the Spirit's goodwill. This is especially so in battle. While Seori views Eulara and the Great Owl as her two patron deities, she still acknowledges the other Spirits. On the other hand, she views Solistra, the supreme goddess of the Ithicans, as inferior. However, she doesn't completely denounce the deity, unlike most.

Social Aptitude

Seori radiates with confidence. She is very vocal and opinionated, unafraid to speak her mind unless doing so brands her as an outcast. As a person with a guarded personality, Seori can lose that confidence when revealing her more vulnerable side, becoming bashful and flustered as a result.

Mannerisms

Read Mannerisms
  • Frequently crosses her arms when standing.
  • She puckers her lips when something bothers her in an annoying way.
  • Sometimes nudges or lightly punches people on the shoulder as a friendly gesture.
  • Seori hates being wrong above all else, which is why she makes death threats whenever she is offended or loses an argument.

Hobbies & Pets

She loves to spar and duel in her free time, even more so with a cheering crowd. It is where she can demonstrate her strength while beating the odds against challenging opponents. She regularly goes hunting, which she does not only out of a necessity for food but to also build her patience.

Seori has an affinity for owls. She named her first one "Yudai," and he poetically died shortly after she adopted him, no thanks to his name. Her current pet is Eri, a magical owl personally named by Ains. Eri is oftentimes called "Lucky Star" because, unlike Yudai, not once has she ever been injured, even in the heat of battle. She is a hybrid between a Star and Moon Constitution, though she is predominantly the former. For this reason, she cannot specialize in mental projection. Only the schools of arcane, evocation, and perception. Eri is currently in the Origin Realm and can only learn two spells. Universal and perceptive abilities do not count.

Read List of Spells

Arcane

  • Ethereal Flow (Universal)
    Triggers a surge of mana to flow throughout the mage's body, creating a luminescent glow in their eyes. This sharpens their reflexes and agility while producing superhuman strength and activating their regenerative abilities.
  • Regeneration (Universal)
    A passive that naturally tends to open wounds. Severe injuries generally take longer to heal, but the stronger the mage, the faster the process. There are some situations where this passive cannot operate. For example, one cannot regenerate lost limbs due to severed nerves.
  • Restoration (Universal)
    The process of transferring mana to another mage, increasing their regenerating activity and healing them as a result. Currently at its weakest form.
  • Siphoning (Universal)
    The process of channeling mana from ley lines or through other users and souls.
  • Suppression (Universal)
    The act of weakening the flow of mana or outright concealing it. It is usually as a means to avoid detection by others but is generally ineffective against shamans stronger than the individual due to their perceptive abilities.

Evocation:

  • Astral Wrath (Destruction)
    Launches a barrage of astral projectiles.
  • Nightfall (Illusion)
    Creates a dark haze in the surrounding area, impairing the vision and hearing of anyone caught within it. This is generally ineffective against shamans.

Perception

  • Aura/Magic Detection
    The ability to sense the presence of magic within one's vicinity.
  • Reconstruction
    The ability to examine bloodstains and recreate events that took place for a few seconds based on the lingering traces of mana.

Speech

Seori is crude and blunt, frequently spitting out snide remarks. Because of this, she may rub people the wrong way and, much to her dismay, strain her relationships. She had a fallout with Ains two years ago, and the latter went missing shortly after. She remains unsure of whether he's alive or not.

Relationships

Ains Ravenwood

Cousin (Important)

Towards Seori Nightbringer

1

Honest


Seori Nightbringer

Cousin (Vital)

Towards Ains Ravenwood

3

Frank


Alignment
Lawful Good
Species
Human
Ethnicity
Volaine
Honorary & Occupational Titles
Chieftess of the Nightbringer Clan
Year of Birth
1052 A.E. 23 Years old
Birthplace
Volana
Current Residence
Astrea
Biological Sex
Female
Eyes
Sapphire Blue / Cyan (magic)
Hair
Long, Dark Violet
Height
171 cm (5'7")
Weight
59.1 kg (130 lb)
Quotes & Catchphrases
"You really wanna die, huh?”

Further Reading

Introduction to the Magic System
Generic article | Feb 17, 2020

In essence, magic refers to the life force contained within one’s self and the process of harnessing it from the metaphysical plane within the individual’s mind into something tangible.

Ains Ravenwood
Character | Apr 20, 2020

Unable to ignore the suffering of his people and the final wishes of his family, Ains will stop at nothing to restore the Volaine monarchy, even if it means resorting to morally reprehensible acts or sacrificing his personal happiness.

Illethia Ailerion
Character | Aug 5, 2020

A sorcerer who aspires to become the Astral Scholar, hoping to succeed where her mother had failed.

Zieren Ravenwood
Character | Feb 15, 2020

A cold and calculating man, Zieren was dubbed as the "The Revenant King," for he had returned from the dead and avenged himself against the transgressors that overthrew him.

Agatha Eridan
Character | Mar 27, 2020

Though a virtuous ruler with noble intentions, the many years of war left Agatha jaded and cynical. It was only after betraying her morals and murdering her former friend that she ushered in an age of peace.

Shamans
Profession | Dec 7, 2019

Born with a Moon Constitution, shamans are mystics capable of bending the will of their enemies.

The Faceless Ones
Tradition / Ritual | Dec 10, 2019

As ostracized members of Volaine society, the Faceless Ones are dehumanized with facial tattoos, stripping them from their own sense of individuality.


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Character Portrait image: Seori Nightbringer by Akih Hika

Comments

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7 Dec, 2019 23:48

Very thorough, great formatting, and beautiful artwork. Smart use of spoiler tags.

Journeyman Kelissana
Kelissana Eralyn
7 Dec, 2019 23:51

Thank you for the read!