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Travel Pace

-every hour past 8 travelled causes the traveler to make a DC 10 + extra hours Con save or take a level of exhaustion
-roads double movement speed when travelling over long distances
-difficult terrain halves movement speed as does climbing
-wagon pulling halves speed
-storms are difficult terrain
-one map tile = 24 miles squared

Type 1 min 1 hr 1 day effect
Fast March 400' 4 miles 30 miles -5 passive perception
Medium March 300' 3 miles 24 miles N/A
Slow March 200' 2 miles 18 miles Can use Stealth
Horse, Trot 600' 6 miles 48 miles 480 lbs capacity
Horse, Gallop 1,200' 12 miles 96 miles exhaust save per hour
Airship 900' 9 miles 216 miles Is flying
Galley 400' 4 miles 96 miles Armed
Keelboat 300' 3 miles 72 miles Armed
Longship 500' 5 miles 120 miles N/A
Sailing Ship 500' 5 miles 120 miles Armed
Warship 400' 4 miles 96 miles Armed
Row Boat 300' 3 miles 24 miles N/A
Camel 500' 5 miles 40 miles 480 lbs capacity
Donkey or Mule 400' 4 miles 32 miles 420 lbs capacity
Elephant 400' 4 miles 32 miles 1,320 lbs capacity
Horse, draft 400' 4 miles 32 miles 540 lbs capacity
Mastiff 400' 4 miles 32 miles 195 lbs capacity
Pony 400' 4 miles 32 miles 225 lbs capacity
Warhorse 600' 6 miles 48 miles 540 lbs capacity

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