elves
An elf gains the following bonuses:
+2 to charisma
Advantage on intimidation
You have proficiency with rapiers and flintlock pistols.
You know the light cantrip, Charisma is your spellcasting ability for it.
Additional Information
Geographic Origin and Distribution
Arcia, Afecia,the Vatlia and Heofox islands.
Civilization and Culture
Naming Traditions
Adran, Aelar, Aramil, Arannis, Aust, Beiro, Berrian, Carric, Enialis, Erdan, Erevan, Galinndan, Hadarai, Heian, Himo, Immeral, Ivellios, Laucian, Mindartis, Paelias, Peren, Quarion, Riardon, Rolen, Soveliss, Thamior, Tharivol, Theren, Varis.
Adrie, Althaea, Anastrianna, Andraste, Antinua, Bethrynna, Birel, Caelynn, Drusilia, Enna, Felosial, Ielenia, Jelenneth, Keyleth, Leshanna, Lia, Meriele, Mialee, Naivara, Quelenna, Quillathe, Sariel, Shanairra, Shava, Silaqui, Theirastra, Thia, Vadania, Valanthe, Xanaphia
Major Organizations
Etheria, Tulvia.
Beauty Ideals
Long straight hair, white and light blue cloth.
Major Language Groups and Dialects
Etherian, Tulvian
History
Highelves Come from the Arcian sector, and dominate in countries like Tulvia and Etheria.
Their long live times and patience make them great empire builders and Etheria is a great example of that, even though it already collapsed twice it's culture and homeland still persists.
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