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The Northern Gates

999 BY

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The world as it is presented in "The Northern Gates" is simply called "The World", "Hell", or "The Center". Campaigns utilizing this world have been called "Stormhunters", "Inheritance", "Dark Souls", and "The Stormhunter War". The world is flat and is filled with various magical creatures, but humans are still the dominant species. This is because humans primarily posses certain bloodline abilities that give them an insurmountable edge in combat. This does not mean that other races cannot hold their own bloodline abilities. There are many many other abilities and the land is overflowing with them. Most are individual or set to a certain family. Others must be earned.   Waking up throughout the world, the first hǫlðr will arise from their slumber. Fate has brought them here, and fate binds them together. Many other hǫlðr will join and betray them along the road. When The End finally comes it may be an entirely new liði, but the same iron will be inside them, pushing them onward because fate wills it so. They will shape the world and the world will shape them. War, famine, and death will come to pass whether or not they intervene. Only the Njords can say what the hǫlðr have come to accomplish.

The Northern Gates has 1 Followers

Campaigns

The Dragon Phalanx

Homebrew / In Development

Adventurers make their living by "concurring" dungeons.