Terminal Sun
Terminal Sun is the common term for the religious beliefs sharing a handful of identical elements - namely their worship of the Black Sun of the Throne World of Terminus, and being irritatingly fixated upon death. For the latter part, the Terminal Sun groups are often referred jointly as the death cults.
It's treatment throughout the multiverse tends to be a rather negative one. Sure, the Terminal Sun does accepts willing converts, and in fact prefers them to anything else. However, the converts in question tend to be the societal outcasts, often with many grievances about the societies that pushed them to do it. Add the Terminal Sun cults not being a truly organized religion (and instead more of a popular philosophical movement), and suddenly there is no one up there to restrain the death cults that went violent.
As a result, most civilized countries - especially those more religious, and not in a Terminal Sun way - either ban or restrict operations of the Terminal Sun. Forcing local converts to act like secret cults and, in the long term, deepening the popular dislike towards the Terminal Sun.
Structure
It greatly varies, especially due to the Terminal Sun not being an organized religion. If some area gets overtaken by it (which typically reduces population to a handful of sapient undead and a legion of mindless drones), you can expect one or a few of the undead overlords to take the mantle and become official priests of the Terminal Sun, taking responsibility for the religious duties of their communities. However if one of them is slain, you can expect the community in question to elect their replacement.
There is no regular "structure" above that, and among the secretive cults you can expect pretty much every necromancer following the Terminal Sun to be a priest, in a way, to his follower.
Tenets of Faith
The Terminal Sun considers life and death to be outdated concepts. Not a cosmic mistake, unless you met some fanatical crazies, but more of a middleground before someone managed to figure out an alternative. That is, the Terminal Sun. The star of undeath, that offers a natural evolution of the duality of life and death - the undeath.
As a result, Terminal Sun 'worships' not only the star itself, but also the very state of undeath (that the Black Sun appears to be a dispenser of). To abandon your mortality and become an undead is a sacred act. To resurrect a corpse and use it as your servant is a sacred act just as well. Neither of these ideas make the religion as a whole palatable to majority of religious establishments of Mankind.
Of course, eternity is a long period of time. As a result, while it's not directly stated as a part of the religious dogma, you can expect many of the Terminal Sun cults or temples to also propose self-improvement, and a variety of hobbies to ease the eternal boredom (even more than the slightly altered sense of time of the undead already does on its own). How much said hobbies are an additional reason for the majority to dislike the Terminal Sun cultists depends mostly on the cultists themselves.
Ethics
Majority of the Terminal Sun cults can be described as anti-nihilists, who don't really believe in anything greater than themselves (save for the Black Sun, but whether it actually does anything save for radiating undeath is anyone's guess) but are determined to improve Mankind (through sharing their gifts) and are determined to let all undead find their own meaning in life.
Which occasionaly bit it in the ass when some undead chose a meaning in life that was, to say the least, not very popular among non-undead. In the end the Terminal Sun's oppositions to such acts has more to do with the subjective morality of their local members clashing with the one of the perpetrator... and quite often they either do not care or do not want to stand against their co-believers.
Granted Divine Powers
In short, necromancy. The Terminal Sun is the most popular dispensary of necromancy, which also tends to be the most versatile of the possible options (which tend to include Temple of the Seven and, to a lesser degree, various religious classes of death-themed Ascendants). For the Terminal Sun followers necromancy is, in a way, sacred, although in a way that actually encourages them to use it as often as possible rather than hoard it to themselves.
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