Clan Mosinar Ethnicity in The Magic Multiverse | World Anvil
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Clan Mosinar

When one looks to find them, their place is empty, their lands despoiled, their cities looted, their people scattered, their lives embittered by adversity and death. Such is the curse of our terrible world upon any nation who finds itself in a state of vulnerability.
Inkhkelin Geldonar Kolanin, A Panhistory
  People introduced to the Lizardkin of Dreandril are often puzzled by their clan system whereby each family belongs to a greater social structure of history and blood. The confusion is mostly when they hear of nine clans, but the histories lost eleven. The two oddities are Clan Pekhar, whose treachery during after the Rising is well known, and Clan Mosinar. Mosinar’s rise and fall is not nearly as ancient…which only the heightens the tragedy of its demise.  

From the dawn of time…

The first written accounts of the Lizardkin are the Clan Tradition Hymns, which were evidently already told orally before the invention of writing. Mosinar’s patron Masiran was a generous figure whose love of precious things drove her to venture out of Tailhome and across the surface of Vesrae.   The Wanderings brought her descendants to the Desert of Haltar, where trade with the local Smoothkin and Lithekin was plentiful and their skill in water magic eased living. Some say that Atankor was the first of the cities to be founded, but others maintain it was Ferakhknor, the religious pilgrimage site being the reason they came to the region to begin with. In either case, Mosinan-speaking Lizardkin quickly settled the inhospitable desert, building their complicated magical Erakagruhn to provide water to the parched landscape.   The next major event was the development of the nations of the region. The Vitlesh formed their Princedom of the Steppes, the Entilans the routes of their Nineteen Boulder Lords, but the first time the words “Empire of Seral Fakhnata” appear is the first treaty of what would become the Triumvirate of the Wastes. The Sapphire Throne traveled between its two capitals of Atankor and Ferakhknor over the course of the year, a cycle that would dominate the cultural landscape of the desert for centuries to come.   This alliance was mainly one of necessity. The various nobility of central Vesrae chose union over absorption by the Zaraz-kin as the Zarkul Empire began to lay claim to the deserts. The Rising played out with the Zarkul Empire and its sympathizers among Clan Pekhar on one side and the forces of the Triumvirate on the other. The end result was the eradication of Clan Pekhar and a period of great peace where Seral Fakhnata became an influential centre of learning.  

…to the end of days

  The first sign of the Empire’s waning influence appeared when the death of Eldranil VI led to a crisis of succession among the nobility of Atankor. This developed into a full civil war that dragged on for two decades. Even once the power of the Sapphire Throne was re-established, the pretender Ardasil the Landless turned the Empire's mountain colonies against them, leading to their declaration of independence as the Union of Free Peldokar Holds in 294 PR.   One other result of the Interregnum, as it became known, was the concentration of the power of the imperial family in Atankor. While Ferakhkor continued to be a religious centre, the Sapphire Throne travelled no more between the two cities. Peace and a blossoming culture returned to the region, but the tension between the Interregnum's surviving factions remained for the rest of the Empire's life.   Toward the end of the Second Shining Age in the sixth century PR, the imperial family had a procession who made decisions with more and more dependence on a Grand Councillor. Overseeing the imperial bureaucracy, as time went on it became more and more byzantine, causing immense delays in rulings. In 592 PR, the Grand Councillor dispelled the current imperial family altogether and claimed the throne for himself. This led to another half-decade of war that crippled the Empire's hold on the independent cities. A feudal structure arose around the Skylancers.   This lasted until the Empire's fall to the Vitlesh in 731 PR following the Blue-Wound Plague which killed most of the clan off. The ensuing years saw many flee their homelands, become Clanless or die trying to restore the Sapphire Throne. The Viceroyalty of Versal Phanta replaced Seral Fakhnata, a puppet state of the Princedom that marionetted over their ruins.  

Culture and Legacy

Despite its murky origins and tragic end, the Mosinan Lizardkin forever marked the Desert of Haltar and central Vesrae as a whole.   For one, while the clan itself is gone, the many buildings they constructed in their cities still house people to this day. The enigmatic Erakagruhn still yield water for the thousands inhabiting the desert, not to mention their crops and animals like Feramegrin. Great academies from the Shining Ages still house libraries and community centres.   The other great gift of Clan Mosinar is in the realm of art. The Shining Ages produced some of the most well-known poetry, paintings, architecture and especially music that Vesrae has ever known. Droves of people the world over would travel to Ferakhknor or Atankor to learn in their premier universities; a handful of them are still key centres of learning.   Lastly, there are rumours that Clan Mosinar members who survived the Blue-Wound Plague and are in hiding. These rumours are accompanied by flashed sapphires and whispers of "May their descendants rule from the dawn of time to the end of days," the coronation refrain of the emperors. Whether these are legitimate members of the imperial family remains to be seen.
Languages spoken
Related Locations
Major Organizations
The Empire of Seral Fakhnata
Related Timeline
Timeline of Clan Mosinar
  An example of Mosinan musical notation, stored in the Endless Sophos  
Cultures spect centuries trying to pass on music to their descendants. All of that came to be for naught when the Mosinar - may their souls rest easy - introduced their form of musical notation to the world. Now, it is the most common method for recording and learning music across Dreandril.
Never underestimate the power that the Sapphire Throne holds in death. It may be the last thing you think before the bandits get you and banish you to whatever hell the Lizardkin believe in.
— A merchant in Aurobawn
  All images in this article were created by me, EmperorCharlesII, unless otherwise indicated.

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  • Pre-Rising
    Establishment of the Clans
    Era beginning/end

    The Lizardkin establish the eleven clans. Clan Mosinar is commonly listed as the eighth, "a monarchy of merchants and marauders alike."

  • Pre-Rising
    End of the Wanderings
    Population Migration / Travel

    The Wanderings bring the Lizardkin of the clan to the Desert of Haltar where they found Atankor and other trading hubs. The first writing in Mosinan dates from this time.

    Desert of Haltar
    More reading
  • ~ 50 Pre-Rising
    First Treaty of the Triumvirate
    Gathering / Conference

    The first recorded peace treaty occurs between the Triumvirate: the Empire of Seral Fakhnata, the Princedom of the Steppes and the Nineteen Boulder Lords. This is to combat the recent arrival of the emissaries of the Zarkul Empire.

  • The Rising
    The Rising
    Military: War

    The Zarkul Empire and Clan Pekhar attack the Empire of Seral Fakhnata, but the strength of the Triumvirate is strong enough to keep them at bay until the destruction of Wretched Penumbra.

    More reading
    Clan Pekhar
  • 1st century Post-Rising
    The Great Hunt
    Political event

    Seral Fakhnata leads the Great Hunt in central Vesrae, causing the elimination of Clan Pekhar from Lizardkin society. Many of their former mountain holds end up as colonies or satellites of the Empire.

    More reading
    Clan Pekhar
  • 2nd & 3rd century Post-Rising
    The First Shining Age
    Artistic creation

    A period of peace where the Empire of Seral Fakhnata becomes a great centre of learning in central Vesrae. Some of the largest developments in Mosinan culture occur at this time, particularly in Ferakhknor.

    Desert of Haltar
  • 275 - 294 PR
    The Interregnum
    Civil action

    A succession crisis for the Sapphire Throne leads to a civil war. The end result is the founding of the Union of Free Peldokar Holds as they secede from the Empire, but the Empire remains quite influential.

  • 4th - 6th century PR
    The Second Shining Age
    Construction beginning/end

    Construction of the new, singular capital of Atankor causes another period of peace. The arts and music blossom once more.

  • 592 - 597 PR
    The Terrific Assumption
    Political event

    The Grand Councillor of the Mosinar uses the power of the imperial bureaucracy to take the throne for himself, becoming Masilkan IV the Terrible. Chaos reigns until the Order of the Skylance depose him and reinstate the imperial family.

  • 7th & 8th century PR
    The Feudal Age
    Political event

    The Order of the Skylance becomes the new ruling class, lessening the power of the Sapphire Throne and the imperial bureaucracy alike.

    Desert of Haltar
    More reading
  • 731 Post-Rising
    The Fall of Atankor
    Era beginning/end

    The Blue-Wound Plague cripples the Empire of Seral Fakhnata to the point where it quickly falls to the Princedom of the Steppes. Clan Mosinar ceases to exist, its former members scattered across central Vesrae and absorbed into other clans.

    More reading
    The Blue-Wound Plague


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Sage tlcassis
Tlcassis Polgara | Arrhynsia
1 Oct, 2022 03:12

Agree - you have thought very coherently about your world and how this race fits into it.

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27 Jun, 2023 19:45

I really like the detail about the musical notation (and the picture!) I hope I get to learn more about that in the future.

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