The LUMINOUS Entity Character in The Lumin-verse | World Anvil
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The LUMINOUS Entity

The LUMINOUS Entity
Origin History: The Luminous Entity is a primordial being was one of so many entities that were born shortly after the creation of everything; many of these being would go on fighting each other or ventured out into the void and begin creating their own realities, universes, multiverse or dimensions. Being the primordial entity of light & creation; Luminous began exploring multiple realities to become inspired and to create something new or unique. When this entity of light had encountered "ABRAXIOUS" the living machine; both had realized the potential that each of them had and decided to work together in creating their own alph-verse that was named the Luminverse.     Living Armor Appearance: Luminous Entity's armor can become many forms, a sphere (Planet), a massive space vessel, a weapon and of course an armor. If one were to study it with great detail; they would find that the armor houses a thriving but massive microscopic civilization. Time moves faster within the armor construct then it does within normal space, so this civilization is extremely advanced in both technology & spirituality. The living population lives and worships Luminous without question while the armor serves both its master & its inhabitance. Visitors that were to visit this civilization would be amazed by its alien architecture, technology, social structure and culture. Their home provides every citizen's needs or desires and this allowed the inhabitance to concentrate on their individual growths or dreams. This caused them to shed their selfish behaviors, to seek out new experiences or to learn new skills but they never stray from the path that their creator has laid out before them. The armor changes size depending on its master's needs, this effect does not affect the inhabitance nor their structures because as the armor changes size; so, does everything within it. Additionally, the armor's eyes (Optic Sensors) house very large city vessels (Star Harvester Motherships) that are able to detach from the armor's housing. These motherships act as this incredible machine's eyes; so where ever these massive vessels are sent out to explore the armor will watch and learn from their experiences.   Luminous's Physical Description: if this being's armor were to be penetrated or destroyed; then it would be revealed that this being is a pure energy entity. Luminous shines so bright that its light can reach other realities, it's so intense that the beam of light is unaffected by the gravitational forces of a black hole. Perhaps, this is the reason Luminous envelops itself within an armor that is always evolving. This majestic entity is the embodiment of the Alpha-verse names "The Lumin-verse"; travelers have access to this reality by either penetrating its armor, using a portal from a LUMINCON/ABRAXICON or by invitation.   Personality: text   Combat: text
Luminous's Attributes
Age: AGELESS.   Alignment 
Sizes: 10 Micro Feet to 231 quintillion light years tall, (1,354,975,776,000,000,000,000,000,000,000,000 Miles).
Weight: 800 pounds to 2 quintillion metric tons.  
Luminous Entity's Attributes
INT/IQ (Intelligence):43,000,000,000,000,000,000,000,000   WIS/ME/MA (Wisdom): 134,000,000,000,000,000,000 (sextillion)  
Physical Attributes
STR/PS (Strength/Physical Strength): 138,476,440,320,000,000,000 (sextillion)   AC/AR (Armor Class/Armor Rating): 1,698   DEX/PP (Dexterity/Agility): 130,000,000,000,000,000,000,000   CON/PE (Constitution/Physical Endurance): 2,160,000   CHA/PB/HF (Charisma/Physical Beauty/Horror Factor): 891  
Speeds
  • Walking: 4000 ft to 4000 lightyears MAX
  • Running: 10000 ft. 154 quintillion L.Y. MAX
  • Jumping:
  • Climbing:5000 ft. to 77 quintillion L.Y. MAX
  • Swimming: 6000 ft. 231 quintillion L.Y. MAX
  • Flying: 100000 ft. 693 quintillion L.Y. MAX.
   
Damage by Locations
  • Head:
  • Arms ( ):
  • Hands ( ):
  • Legs ( ):
  • Wings: 
  • Upper Torso:
  • Main bodies:
  Bio-Regeneration:  
Magical Attributes
PPE/Ki: 2,160,000 (+ 8,000,000 Every 5 hours)  
Psychic Attributes
ISP: 2,160,000 (+ 8,000,000 Every 5 hours)  
Luminous's Traits
Alpha-verse Abilities
Luminous is an embodiment & personification of an Alpha Reality (the source of all of their realities), and therefore they have absolute control over everything inside of it - time, space, reality, causality, probability and everything else - without limits. Luminous can create the infinite collection of realities, universes and multiverses known as the omniverse and everything that occupies them, including its residents, environment and locations. They can create the residents with roles, powers, and skills to inhabit their omniverse (a set of infinite universes, realities, and multiverses). This being can destroy the entire omniverse and everything in it. Additionally, Luminous can create an Alpha Reality that would be the origin and source of countless new realities. Thus, this being is gifted with the ability to determine each reality's origins & conclusions.   Dimensional Entity Physiology User with this ability either is or can transform into a dimensional entity by ascending into higher level/plane/layer/mathematical dimension of existence, and are able to influence higher-dimensional and lower-dimensional objects and spaces. Higher-dimensional beings are also immune to the laws of physics of lower-dimensional spaces, as they transcend such lower-dimensional spaces. They similarly transcend concepts bound to lower-dimensional spaces. Per definition, all higher-dimensional entities possess infinite volume by 3-dimensional standards, and as such also infinite mass, and energy/power. Infinity in projective geometry states that 4-dimensional beings are an infinite number of times greater compared to 3-dimensional space; 5-dimensional entities are similarly greater compared to 4-dimensional space; and so onwards.
  • The user can move through all dimensions, not just the three spatial ones, allowing travel through time and to other dimensions, perception at things from a different angle that would be inaccessible to three-dimensional eyes, etc. The user can imprison other beings in alternative dimensions. Said dimensions can either be preexisting ones or worlds of the user's very own creation.
  • The user is able to move freely and easily in any mean of warping through dimensions, time, space, etc. This may depend on the universe the user is in, but if there are particles or radiation the user encounters while going through portals, teleportation, etc., they cannot be slowed by them. The user also does not get lost easily, and they cannot get trapped between dimensions or time. The user can also change paths to change destinations of where they are dimensionally, spatially or time traveling to, no matter where the tunnel or other means of travel is supposed to lead.
  • User can make connections to pure sources of energy from any dimension to create new powers of their own and allow others to use a small portion of their powers. They can use the connection to unleash blasts from the connected dimension.
  • User can turn dimensional energy/power into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence and solidity. Users who have mastered this ability can use it for almost any situation, creating anything they need.
  • The user can summon beings/things from other dimensions, even higher ones, allowing them to summon deities, demons, alternate versions of themselves, foreign materials, cosmic beings, eldritch abominations, higher dimensional beings, etc.
  • The user can switch the psyches of alternate versions of themselves or others in other dimensions/realities, essentially swapping the minds of an interdimensional/alternate reality version of another and renders the mind of the past version of another being trapped within the current version of their body.
  • The user can create, shape and manipulate extra-dimensional energy, which originates from a different dimensional realm. Its foreign nature can allow for unique effects unavailable to the user by their own native dimensional energy.
  • The user can absorb dimensional energy, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
  • The user can utilize magic/spells that originate from another dimension, enabling feats that are normally beyond the power of the user’s native mystic energies. This very advanced form of magic refers to the form of magic that draws upon forces from dimensions outside of our own. Only very experienced sorcerers are able to communicate with powerful mythical beings that inhabit these “other" dimensions and appeal to them for assistance.
  • The user can isolate a specific dimension or universe preventing dimension traveling in and out of it, those trying to enter locked off time may end up skipping the walled off dimension or simply being blocked from going beyond it.
  • The user can survive in any alternate dimension or universe, even if its environments, physics, mathematics, matter, energy, etc. are incompatible with the user's own universe and thus are not meant for the user to go into.
  • The user can create a whimsical dimension that is stuck in-between the real world and the fantasy where they transform into divine beings and have complete control over their dominion. The user of this ability is also capable of removing certain aspects or beings from their world and inserting them into the real world. The user is also capable of inviting others into their dimension as long as the targets are unconscious or sleeping.
  • Users are the totality of existence itself (Within their reality they are absolutely and literally everything all at once in a single being. The user either have always existed this way or they've willingly merged to become completely unified with all things in its entirety. As a result, they are made up of absolutely everything (That exists within their created prime reality) without exception giving them a body one with all things as well as encompassing all things beyond. The users' form is anatomically made of the totality of everything and therefore possess truly unlimited power well beyond everyone else in the setting and authority over everything that happens within themselves, be everywhere at once as the whole setting is the user as well as know everything that goes on in the setting for the same reason. The user can also micromanage (everything within their body) every life-form and type of life, etc. The lifeforms that inhabit them are tiny extensions of their being, often acting as their "immune system".
  • The user is an infinite-dimensional entity who exists in infinite-dimensional function spaces or embodies infinite-dimensional structures. The user's dimensional/structural size would be equivalent to a countably infinite number of qualitative sizes above a universal model, usually represented in fiction by endless hierarchies of layers of existence, each succeeding one completely trivializing the previous into insignificance, or more generally a space with countably infinite dimensions. They can influence all higher-dimensional and lower-dimensional objects and spaces as well as embody all the concepts and laws of physics of lower and higher-dimensional spaces. If Infinity in projective geometry states that higher-dimensional beings is an infinite number of times greater compared to beings from a lower-dimension then pan-dimensional beings would simultaneously be lower, greater and equal to all other dimensional entities as all dimensional spaces are parts of them.
  • Users are the totality of existence itself (Within their reality they are absolutely and literally everything all at once in a single being. The user either have always existed this way or they've willingly merged to become completely unified with all things in its entirety. As a result, they are made up of absolutely everything (That exists within their created prime reality) without exception giving them a body one with all things as well as encompassing all things beyond. The users' form is anatomically made of the totality of everything and therefore possess truly unlimited power well beyond everyone else in the setting and authority over everything that happens within themselves, be everywhere at once as the whole setting is the user as well as know everything that goes on in the setting for the same reason. The user can also micromanage (everything within their body) every life-form and type of life, etc. The lifeforms that inhabit them are tiny extensions of their being, often acting as their "immune system".
  Immortal Lives The character who possesses this ability does not age, they are immune to disease, sickness and poisoning. Additionally, this ability allows this character to completely and automatically regenerate their physical body shortly after the moment of death. The regeneration occurs when the character is completely dead, not within a coma or near death. Even if their body is disintegrated, dismembered and scattered; their physical body will turn to dust and their life force finds a safe location to begin generating a new body. The character's life force can travel for 100's miles in its search for a safe location and once the physical body has regenerated their life force will return to its body and bring it to life. The new body will look identical to the previous one, including attributes, memories and abilities.   Omni-Physics Manipulation This being can bend or manipulate physics of all forms, including Pataphysics and Metaphysics, Physics Manipulation, and Quantum Physics. This can include magic physics as well as natural physics.   Voice of Wishing This character can use their willpower to change their current reality, by simply speaking out loud; they can make anything happen, make anything appear, change the fundamental rules of the universe/reality itself. There are no limits to this ability but it does hinder the character from using their real voice to communicate because with one word they can shatter all that can exist.   Mimic (Superior) This character has the ability to imitate another being's physical and mental attributes, including psionic powers, super abilities, magic abilities and this includes abilities from enchanted items. These abilities can last indefinitely or be inert for later use; mimic is an instant ability and can be used instantly. When witnessing a skill being performed; this character will instantly learn the skill and can be performed at the same experience as the person who first performed the skill.   Mechanical Engineering This being has the natural ability to understand, repair, build, redesign, sabotage, operate, design or invent any mechanism. They are natural born builders, always tinkering or inventing something new; they can develop any mechanism to serve their purpose. They can develop a range of inventions; machines like weapons, mechanical armors, vehicles, robots, bionics or cybernetics, aircrafts, spaceships, magic or psychic machines and even megastructures that can instantly teleport objects from incredible distances. There is no problem they can't fix with a machine.   Luminous Quantum Telepathy Every Luminous being are telepathically linked with one another, no matter where or when this being can communicate with the others without hinderance.   Nigh Omnipotence This being have immeasurable cosmic and supernatural powers with seemingly no limits. They are considered to be the most powerful energy source in existence. Luminous beings completely transcend the conventional space-time structure, and are considered to be omnipotent entities. Each Luminous being possess the power to judge and exterminate entire races or worlds, while replacing them with their own creations. The Luminous collectively shapes the cosmos in order to create life throughout the universe, and were responsible for the emergence of the Multiverse itself.   Dimensional Portal This character can open & close a two-way door into other dimensions, other planes of existence, any alternate reality, any timeline, any universe or multiverse at will. This being is powerful enough to open portals large enough to swallow whole galaxies without causing any harm to it.   Genetic Bonding Luminous has the natural ability to genetically bond itself with any of its living creations; this bonding is permanent and can be highly beneficial to all of its participants. When any of these genetically bonded creatures are low on hit points; they can simply regenerate the damage by drawing the life force energy from everyone who is bonded with them. The drain is hardly noticeable to the participants because the taken hit points are equally drawn from everyone; thus, making them all virtually immortals. Luminous draws its life force from these bonded beings and has the ability to raise their own hit point cap. This allows Luminous to act like a hit point battery that is always charging & storing the surplus of life force energy that its creations are always producing.   Creation (Superior) This being has the power to create anything, any object, weapons, magical items, world, stars, galaxies, any living creature or even living concepts at will and with no limits. In order for Luminous to create something they must use their own living essence to manifest their desired creation. For every 1 hit point that is used for the creation, 100 pounds of matter can be created; living & magical creations will cost 3x the hit points to manifest the creation. The hit points used to create a creation are permanently lost and Luminous will have to replenish their lost hit points because once they reach zero their physical body dies.   Alpha-verse Abilities: Luminous is an embodiment & personification of an Alpha Reality (the source of all of their realities), and therefore they have absolute control over everything inside of it - time, space, reality, causality, probability and everything else - without limits. Luminous can create the infinite collection of realities, universes and multiverses known as the omniverse and everything that occupies them, including its residents, environment and locations. They can create the residents with roles, powers, and skills to inhabit their omniverse (a set of infinite universes, realities, and multiverses). This being can destroy the entire omniverse and everything in it. Additionally, Luminous can create an Alpha Reality that would be the origin and source of countless new realities. Thus, this being is gifted with the ability to determine each reality's origins & conclusions.   Replicate (Superior) Luminous can instantly and perfectly replicate themselves and/or targets which can be objects or living beings, numerous times, while usually being able to recombine the clones. Luminous has both of these abilities, copying their clothes/equipment along with their body. The original Luminous will normally be able to maintain control over all of its copies. In case of living/sentient clones, mental/physical properties are exactly the same as the original ones, although each copy will have different experiences and may gain independent personalities over time. Luminous can absorb their duplicates back into themselves, and use this in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently. This involves absorbing the memories, skills and experiences of the duplicate. They can also use merging as a form of healing by absorbing an uninjured copy. Usually, Luminous uses this ability to re-absorb their clones when they are not needed, thus returning to their original strength. However, Luminous acts as a battery that stores living energy and has no energy cap; so, when they recombine with Luminous; it will receive all of the energy the duplicates stored while existing. Thus, raising the Luminous's Hit Point's cap and becoming enormously more powerful. A tactic this being likes to use is to create a duplicate and incase it within a planet's magma core, then Luminous will seed a barren world with intelligent life. These intelligent lifeforms will reproduce & grow on the planet's surface and over time the duplicate will have absorbed enough stored hit points; the duplicate will create its own duplicate and return to Luminous to be absorbed. The new Duplicate will continue to collect hit points and repeat the cycle until the dominant species of the planet undergo an extinction event; then they will be required to repopulate the planet or create a new one.   Cosmic Awareness: Luminous has the natural ability to be aware of anything & everything that exists within the Alpha Reality; thus, seeing all of existence simultaneously.   Magic Points: This being can tap into a deep wellspring of magic within themselves. This wellspring is represented by magic points, which allow them to create a variety of magical effects. They have 2 Magic points, and gain an additional 2 for every level of experience. They regain all spent magic points when they finish a long rest. However, these beings do not need to sleep and can’t be forced to sleep by any means. To gain the benefits of a long rest, they can spend all 8 hours doing light activities. They can use their magic points to gain additional spell slots, or sacrifice spell slots to gain additional Magic points. Additionally, they can bestow Spell Slots or Magic Points to any Luminous/Abraxicon creation or any spellcaster and magic wielders.   Creating Spell Slots: They can transform unexpended magic points into one spell slot as a bonus action on their turn. Converting a Spell Slot to Magic Points: As a bonus action on their turn, they can expend one spell slot and gain a number of magic points equal to the slot’s level. Bestowing Spell Slots or Magic Points: After an action on their turn, they can bestow Magic Points or Spell Slots (The receiver must be able to use Spell Slots or Magic Points to be bestowed) to other living beings but disappears after a long rest. Luminous's Armor Traits  
Actions
Luminous's Actions
Multi-attack. The Luminous being can use its Frightful Presence. It then makes three attacks: one with its bite and two with its punch.   Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.   Punch. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.   Frightful Presence. Each creature of the Luminous's choice that is within 120,000 feet of the Luminous and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Luminous's Frightful Presence for the next 24 hours.   Breath Weapons (Recharge 5–6). The Luminous uses one of the following breath weapons.   Cosmic Breath. The Luminous exhales energy in a 60,000-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) energy damage on a failed save, or half as much damage on a successful one.   Sleep Breath. The Luminous exhales sleep gas in a 60,000-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.   Death Throes. When the Luminous dies, it explodes, and each creature within 300,000 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) energy damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren’t being worn or carried, and it destroys the Luminous’s weapons.   Luminous's Aura. At the start of each of the Luminous’s turns, each creature within 100 feet of it takes 10 (3d6) energy damage, and flammable objects in the aura that aren’t being worn or carried ignite. A creature that touches the Luminous or hits it with a melee attack while within 5 feet of it takes 10 (3d6) energy damage.   Magic Resistance. The Luminous has advantage on saving throws against spells and other magical effects.   Magic Weapons. The Luminous’s weapon attacks are magical.  
Luminous's Armor Actions
Universal Eater Module: When this massive machine is in ship form it can suck other planets, moons, space ships, and even universes into these giant indestructible processing plants. From there it grinds the desired target and melts them into usable materials or absorbs all energy to produce more energy. These processing plants collect the desired material with giant vents that filters or sorts out the material and leads straight to processing. The vessel will begin the process by creating a controlled gravitational funnel that instantly begins attracting all matter other than the massive machine it cannot be affected by this funnel affect. It can take 2D4 months to absorb a full-sized universe or 1D4 days for smaller ones, all life forms or machines that are gathered up in this way are processed and broken down to their basic materials and will be used by this massive machine to continue its journey within the void of space and time. Module’s Power Upkeep per usage: 91,083,319,279,171,229,328,241 (septillion) Giga Watts   Superior Giant Ray: This highly experimental device can only be used by Luminous, once a target is struck by this unique energy weapon, they will grow in size by 2D20x10% to a minimum size of 10% of its original size. A vessel’s systems and crew grow as well, all power systems, combat damage from the target’s weapons and physical strength are increased by the % that was rolled but the growing effects is permanent. This weapon uses a lot of power, once the weapon fires three times a normal energy core is drained completely. Normally the only way to restore the core is by refilling the energy supply from the vessel’s main power core but in this massive machine has unlimited energy sources that will allow the weapon to continue firing without reloading. This Weapon’s Upkeep: 100,000,000 EP for every attempted.   Superior Shrink Ray: This advanced device is one of a kind and only this being can use it, the weapon uses a special power supply that has a magical effect. Any vessel struck finds the shrink ray causes the target to shrink thus reducing its effectiveness. The target struck by this weapon is reduced in size by 2D20x10% to a minimum size of 10% of its original size. This weapon can be fired three times until it requires reloading, once the target is struck by the powerful beam the target begins to shrink. A ships systems and crew shrink as well, all power systems and damage from the target’s weapons and physical strength are reduced by the % that was rolled but the shrinking effects is permanent. This weapon uses a lot of power, once the weapon fires three times a normal energy core is drained completely. Normally the only way to restore the core is by refilling the energy supply from the vessel’s main power core but in this massive machine has virtually unlimited energy sources that will allow the weapon to continue firing without reloading. This Weapon’s Upkeep: 50,000,000 EP for every attempted.   The Superior Dimensional Tare Gun (4): This giant gun was stolen from the depths of the Hell dimension; it was used to try to collapse the Heaven dimension but it had failed because Heaven retaliated and stole the gun from the king himself. The energy from this weapon will completely destroy anything in its path, stars, worlds and even dimensions have collapsed due to the force of such a blast. This weapon requires a great deal of physical strength to operate the trigger. In order to power this weapon, the ammo cartridge requires an intense amount of energy, the only particle that exists to handle such a task is called the “Omega Particle”. This particle is extremely unstable and can cause devastating effects if one of these cartridges were to be ruptured it could tear the dimensional fabric of space and time. This Weapon’s Upkeep: 100,000,000,000 EP for every attempted.   Worm Hole Displacement Weapon: This advanced weapon ties into the “Pocket Worm Hole Generators”, if an enemy vessel became a threat this weapon can be calibrated to launch star fragments at the desired target. The system would open a worm hole very close to a star, once done then the gravity forces of the wormhole are increased and begins to draw in the sun’s harmful flames. The flames spew from the ring conduit and is projected at the enemy vessel and to cause even more damage the weapon will speed up the projectile by abstracting the stars flames from the back conduits then opening another worm hole in front of the projectile. The second Worm hole sucks in the projectile into another wormhole that was opened by the next conduit, thus sucking the projectile again and causing the projectile to exit a conduit at remarkable speeds. This weapon can easily destroy fleets, moons, asteroids and even planets. On top of that this weapon can fire any projectile that the wormholes suck up, making the weapon extremely dangerous in the wrong hands. Range: 100,000,000 Light years Damage: (Small Asteroids 3D4x100 MD) (Large Asteroids 3D6x1,000 MD) (Huge Asteroids 2D6x10,000 MG) (Small Star Fragments 1D6x10 GD) (Large Star Fragments 3D6x100 GD) (Dwarf Star 2D6x10,000 GD) This Weapon’s Upkeep: 500,000,000 EP for every attempted.   Superior Spirit Orb- This technique allows this being the ability to draw the energies from around them and condense it into a very large ball, this ability varies on how much MP is put into this ball of energy. This being must gather this energy and that takes time, first fifteen seconds is to form the starting ball of the spirit orb but with a cost of 500 MP, they must roll percentile dice to figure out how much energy has been gathered within every 15 seconds. Though, under these situations this being is mechanical and has no real need to gather the required energy and even has enough energy to enhance this technique even further. This robotic being has increased the orb’s size and damage potential exponentially, 1-10% this being gains only 20 MP, 11-20% this being gains 60 MP, 21-30% 110 MP is gained, 31-40% 220 MP, 41-50% they gain 1,000 MP, 51-60% 1,500 MP is gained, 61-70% 2,000 MP, 71-80% they gain 2,500 MP, 81-90 3,000 MP and 91-100% 5,000 MP goes to the spirit orb.   Spirit Orb Charge Chart: 1,000 MP – the spirit orb is the size of a marble, range can be thrown 400 miles, damage 1D6x10 GD, 2,000 MP – the size of a basketball, range 800 miles, damage 2D6x10 GD, 3,000 MP – the spirit orb is 12 ft in diameter, 1,000 miles range, damage 4D6x10 GD, 4,000 MP – 24 ft in diameter, 1,500 miles range, damage 5D6x10 GD, 5,000 MP – 40 ft in diameter, 2,000 miles range, damage 1D4x100 GD, 6,000 MP – 60 ft in diameter, 2,500 miles range and can follow target at 400 MPH, damage 2D4x100 GD, 7,000 MP - 120 ft in diameter, 4,000 miles range and follows target at 400 MPH, damage 1D6x100 GD, 8,000 MP - 240 ft in diameter, 8,000 miles range and follows target at 800 MPH, damage 1D6x1,000 GD, 9,000 MP -480 ft in diameter, 16,000 miles range and follows target at 1,600 MPH, damage 1D6x10,000 GD, 10,000 MP -960 ft in diameter, 3,200 miles range and follows target at 3,200 MPH, damage 1D6x100,000 GD, 100,000 MP -9,600 ft in diameter, 32,000 miles range and follows target at 32,000 MPH, damage 1D6x1,000,000 GD, 100,000,000 MP –the size of a solar system in diameter, 40 light years range and follows target at 320,000,000 MPH, damage 1D6x100,000,000,000 GD, 100,000,000,000 MP –the size of a small universe in diameter, 900 quintillion light years in range and follows target at the speed of light, damage 1D6x10,000,000,000,000 GD.  
Reactions
Counter Magic: The armor can sense or predict potential magical threats and if it does so; it will counter the spell by emitting an anti-magic barrier that will neutralize the foreign magic. Instant Teleportation: When the armor or Luminous has sustained too much damage; the armor will activate technology that will teleport them to a safer location. Psychic Repel: The armor can sense a possible psychic attack or intrusion and when it does it will create a displacement field that nullifies all foreign psychic abilities. Hit Points Regeneration: Luminous has a natural connection to all of its creations; it uses this connection to absorb 1 hit points from each creation and since each being naturally recovers the lost hit points faster than losing it; this drain is hardly noticeable from their perspective. The more creations Luminous generates; the more hit points this being regenerates at one time. This being creates copies of itself for the purpose of being batteries; this allows Luminous to use & store the surplus of hit points it absorbs constantly. So, when this energy entity is damaged by an outside source it will react by instantly regenerating all of its lost hit points (The only way to defeat this being is to destroy all of Luminous's creations & duplicates; once done then it will have to regenerate its lost hit points naturally but leaves an opportunity to strike down the entity).    
The Luminous Society
City Count: (166,491,000,000) huge cities, (1,000,000,000,000,000,000) citizens each   Architecture or Appearance: Paradise Tech- A wondrous melding of technology and magic and all of the buildings have been melded with the surrounding environment. The city's technology is pollution free; all industrial businesses or facilities are ecologically friendly to the environment. In addition, the interiors of each building are larger than what they can actually carry, the indigenous species of this civilization developed technologies that allows them to warp dimensional space to their liking. So, they can virtually fit anything they want within any building or structure, this allows them to save space or prevent any crowding from hindering their way of life. Even their highly sophisticated technology is build using this dimensional technology, thus making everything very compacted and visitors would hardly notice the technology within their society because they are so small and well hidden. The technology is so hidden that visitors would not realize that each city has two other purposes, these cities serve as a Star Harvester Mothership & an optic sensor that is wirelessly connected to Luminous's armor.   Technology: Mega-verse Age- The people of this society is beyond star-faring, they have developed and advanced technology that allows them to travel intergalactically and through time. This form of travel if common for them, almost as easy as crossing a street or taking a bus and due to their technological level, they do not worry about timeline paradoxes because there are devices in place to prevent these travelers from altering the timeline. Instead of visiting, they prefer to view it and learn from things being naturally developed during the course of their existence. The indigenous species of this civilization developed technology that allows them to warp dimensional space to their liking. So, they can virtually fit anything they want within any building or structure, this allows them to save space or prevent any crowding from hindering their way of life. Even their highly sophisticated technology is build using this dimensional technology. Additionally, this civilization utilizes technologies that breaks the barrier between the mechanical & the magical; which has made this society vastly superior to other civilizations. This civilization has moved on from primitive thoughts like conquest and reached a technological level that they have no need to expand their territories. They have gates that are used to instantaneously travel between the realities that they have discovered and this includes the Alpha-verse that Luminous has created, its name is the Lumin-verse and can house countless civilizations that are all linked with the gate technology.   Economy: Utopia- The ingenious dominant species of this society has eliminated poverty and everybody lives getting everything they need, while living their lives earning what they want, when they want. With life not dealing with resource scarcity, this species has lost interest in materialistic things but cherish life's many treasures. They live life to achieve the intangibles like the experience of feeling emotions or gaining the knowledge of understanding their lives, they aim to solve life's many questions and to them that is their currency.   Government: Autocracy-Luminous is this society's creator and this being has guided the indigenous species throughout their existence, when it comes to the big decisions, they will seek out its guidance or wisdom. Minor issues are taken to the chamber of Luminars, where the oldest and wisest of their species handles the society's many tasks.   Law Level: Authoritarian- Crime is not present within this society, that was abolished when this species evolved from these petty emotions and since there is no poverty or hunger...crime does not exist. If there was ever a crime that violated Luminous's design, they would be apprehended and brought before the counsel of Luminars and judged with the appropriate punishment. Though, even the severest crime is met with a form of mercy, usually this society will simply turn the criminal into a child and have them live a new life with new opportunities, (Evil is not borne, it is created through one's upbringing.)   Popularity Level: Beloved- The government is considered to be the gem of this civilization's society and as far as an outsider's perspective, this government can do no wrong. This civilization will offer their lives to preserve Luminous's design and to safeguard their home from any potential threats.   Stability: Immortal- This government is almost impossible to change and can be expected to remain in place for millions of years. Only an external overwhelming force will have the firepower to alters this government's status.   Civilization Description: The inhabitance of this unique civilization has advanced beyond any known scaling system; the society's technological & spirituality has excelled equally as they matured and has led them to solve some of the greatest mysteries that reality has to offer. Much like Luminous's symbiotic nature with its sentient armor; this too is true with this society; at birth every Luminar & Luminarian undergo a ritual that involves bonding with an ABRAXICON. These two will share their existence together and learn to overcome any challenges they may face in life; the ABRAXICONS will serve as an armor that protects their organic host from harm. This symbiotic nature has led the inhabitance to work together peacefully, never needing to resolve disputes using violence and it is taboo for anyone of their races to harm one another. Each inhabitance has a natural connection to their creators, this connection allows them all to communicate with each other, sharing knowledge, experiences and this includes their life force. "To harm one is to harm them all" and this has led this society to peace for countless millennia; however, this civilization is not unfamiliar to war. They will fight any who threatens their creators or way of life and will invade star systems if Luminous desires it. They have built armadas of vessels that are designed to devour stars; motherships that houses swarms of automated space fighters, equipped with city sized destroyers that are designed to eradicate the local inhabitance and they are equipped with powerful technologies that makes their defenses nearly invincible. However, warfare is a last resort to any situation; instead, they prefer roaming around universes finding alien civilizations that are undergoing or about to experience a worldwide extinction event. The Luminous civilizations live within the motherships but their city sized destroyers can house multiple alien civilizations (Each mothership is equipped with 180 destroyers the destroyer vessels are automated and will tend to their inhabitance's needs. If given enough time; the destroyers can land on the endangered world and harvest the necessary resources needed to make their stay more comfortable. Fields of plants can be transplanted from the foreign world and replanted onboard the destroyer and once a stable atmosphere has been established; then the vessel is ready to collect the refugees. Ultimately, it is up to Luminous whether or not the alien civilization can be intergraded within the Luminous civilization or be transported to a new world and thrive there.   The Origins of the Luminous Civilizations: Luminous shares its powers & knowledge with its creations; its more hands on with the daily lives of its creations by using its Genetic Bonding abilities. Each living creation acts as an extension to Luminous; what they experience is shared with this powerful being, while they are also shared with all of its living creations and the entire Lumin-verse. This being's creations all adore & worship their creator and by doing so; their faith empowers Luminous and thus, empowering themselves. The stronger Luminous's faith is, the stronger its worshippers & creations will be; so, Luminous uses its Dream Lair as a place to concentrate on its creation needs and their need to explore. This incredible entity creates multiple races to form the "Luminous Civilizations"; the Luminarians, Luminars, Abraxicons and the LUMINCONs were created to explore other realities or multiverses. The knowledge they experience is instantly shared throughout the Lumin-verse and helps them all better understand of how all creation works; however, the dangers outside of the Lumin-verse Realm are great and has required the Luminous Civilization to act. The L.C. has helped many worlds that are undergoing an extinction event, they have evacuated multiple alien civilizations and led them to worlds within the Lumin-verse. After enough time has passed; the new alien species will evolve to their new environment and develop the Genetic Bonding ability that will allow them to naturally communicate with Luminous & its creations. With the bonding complete; Luminous can then fulfill the new inhabitants needs and hopefully gain their worship or devotion as a result. Overtime, the alien civilizations will be successfully implemented within the Luminous Civilization and will be blessed with their advanced technologies & abilities. Unfortunately, the L.C. is not unfamiliar with the act of war; they have had to defend their home or other alien species in the past but it is a last resort because violence is not their way.  
Lair and Lair Actions
Luminous's Dream Lair
Dream Lair Description: Luminous's Lair is within a dimensional pocket that can only be accessed by having this massive creature teleporting visitors to its realm. At the same time, this pocket dimension acts like a nerve center that connects Luminous with all of its creations simultaneously; thus, sharing hit points & experiences that transcends space & time. However, Luminous can do this ability naturally but uses this pocket of reality to make the task easier and more efficient. If there is any giving point where Luminous must leave this realm; it will have a duplicate (LUMINCONs) to stay in its place but highly unlikely because this being can send a duplicate to solve any issues that needs a hand on approach. Luminous is suspended within an endless white room; they are asleep and uses its special connection with its creations to dream up new realities or creations into existence within the Lumin-verse.  
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:   From an outside perspective, Luminous is suspended within a white endless room and is asleep; this creature is dreaming all of the experiences that its creations live. Any attempts to access this realm by any other means other this being's permission will result in being disintegrated out of existence. Only Luminous's replicant can access this dimension freely but any other lifeforms or objects are forbidden to exist within this being's lair. A Luminous replicant will dimensionally teleport into this pocket dimension and merge with Luminous and allows them to grow larger & more powerful as time goes by. If Luminous's physical body were to be destroyed; this being's living essence will escape through a portal that leads to the Mental Reality (Astral Plane "Graveyard of the Gods") and then recreate their body as a powerful spiritual entity. Pocket Dimension's Regional Effects   This pocket dimension exists between the material realities & the mental realities, the pocket can expand to create a two-way bridge that connects both realities. This allows its creator (Luminous) to be connected to any reality simultaneously and they can bring in or out any beings that resides from either reality. The pocket dimension resides within a reality that houses multiple universes; this region of space is filled with endless living energy that is hazardous to inferior technologies but yet highly beneficial to any living being. This region has the following effects:   Visitors will instantly be compelled to fall asleep while within the pocket dimension and when they do; they will have a method to communicate with Luminous but any other methods will be simply ignored by this incredible being. Any organic living being that is exposed to the region outside the pocket dimension bubble will undergo a forced evolution that will result them into becoming a being with immense power. For example, a mortal would become an over god in the matter of moments or non-living objects becoming sentient artificial lifeforms. If this massive creature wished it; their pocket dimension can expand enough to provide a connection between the Mental Realities (The Realm were thoughts become real) & the Material Realms (The Realm where the physical is real and thoughts are not made real). Thus, allowing Luminous to create portals to any location within both realities; travelers can use these portals to explore these realities but will be unaware of Luminous or its pocket dimension. If the real Luminous's living essence were to die, these effects fade over the course of 4d6 days.  
The Lumin-verse
Origins: Most gods or Deity's creations are outward; always creating within the reality they reside in and only sharing a small portion of their power to their creations or worshipers but Luminous took a different route. It created an Alpha-verse (The origin and source of countless new realities, universes, multiverses and even omniverses; this includes everything that occupies them, including its residents, environment and locations.) within its own body and shares all of its power with its creations. Luminous became the embodiment & personification of the "Lumin-verse" Reality and is the source of everything within it; they maintain time, space, reality, causality, probability and everything else - without limits. Luminous can create an infinite collection of realities, universes, multiverses, omniverses and everything that occupies them without limits. The entire Alpha-verse is housed within a pocket dimension that is physically inside Luminous's armor (ABRAXUS the mechanical living armor incases & protects Luminous & the Lumin-verse from any harm, while providing the ability for both the reality & its creator to be mobile.   The Lumin-verse Geography: This Alpha-verse is divided into Seven different realities; each reality has embodied itself with a concept that have been manifested into a living reality entity. Each entity has their own personalities & desires and within their own physical body resides their own reality; a reality that they create out of Luminous's dreams. Whenever their creator dreams; it shares its dreams with all of its creations and with these ideas the seven reality entities become inspired into creating something new within their respective realities. Together they form the "Lumin-verse"; each are unique and embody that throughout their respective realities. When all seven work together; Luminous's Dreams & power flows equally throughout the Lumin-verse but if they were not working together; the power & dreams can be choked or ceased alltogether. This will leave all of the realities to be stagnant and if they undergo this for too long; they begin to warp or decay. However, all will be restored when they become in sync with each other and thus, allowing Luminous's flow of power and inspiration to rejuvenate them. The Lumincons are also charged with the job of maintaining the Lumin-verse and keeping the Chakra Realities in sync with each other or the entire Alpha-verse can destabilize. When all Chakra Reality Beings are properly aligned within the Lumin-verse; any if not all of the citizens of the Luminous Civilization can call upon Luminous's power, they will be bestowed with the power of Luminous themself and become their creator's "Champion" or "Hero". This grants the champion with the ability to draw powers, abilities, attributes, knowledge, etc. from not only their creator but from the entire Luminous civilization; thus, becoming a beyond God tiered level being that could lay waste to entire galaxies or create a new one. This power is temporary and eventually must be returned; the wielder of this power can call for it or release it at will and returns back to their original form & abilities from when they first called for the power.   "Sahasrara" The Crown Chakra Reality: "Communication"-Within this realm, the concepts of verbal, non-verbal, writing, listening and visual concepts have been manifested into lesser powerful beings that have full domain over sections of this reality. "Ajna" The Brow Chakra Reality: "Creativity" Within this realm, the concepts of deliberate, cognitive; deliberate, emotional; spontaneous, cognitive; and spontaneous, emotional have been manifested into lesser powerful beings that have full domain over sections of this reality. "Vishuddha" The Throat Chakra Reality: "Perspective" Within this realm, the concepts of Horizon, Vanishing Point, Ground Plane, Orthogonal Lines, and Vantage Point have been manifested into lesser powerful beings that have full domain over sections of this reality. Anahata The Heart Chakra Reality: "Representation" Within this realm, the concepts of delegate, partisan, trustee and mirror have been manifested into lesser powerful beings that have full domain over sections of this reality. Manipura The Solar Plexus Chakra Reality: "Identity" Within this realm, the concepts of cultural identity, professional identity, ethnic and national identity, religious identity, gender identity, and disability identity have been manifested into lesser powerful beings that have full domain over sections of this reality. Swadhisthana The Sacral Chakra Reality: "Culture" Within this realm, the concepts of material culture, physical things produced by a society & nonmaterial culture, intangible things produced by a society have been manifested into lesser powerful beings that have full domain over sections of this reality. Muladhara The Base Chakra Reality: "Transformation" Within this realm, the concepts of translation, rotation, reflection and dilation have been manifested into lesser powerful beings that have full domain over sections of this reality.
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