Darnagal Settlement in The Lost Lands | World Anvil

Darnagal

Two trade routes — the Coast Road and Shepherd’s Crook — converge at the coastal town of Darnagal. It is in a perilous neighborhood, between the Shorsai Forest and the realm of Acregor to the north and the Great Salt Marsh to the south. As a consequence, Darnagal maintains a standing militia of over 100 soldiers and at need can call upon another 200 armed members of its citizenry. The town is surrounded by 10-foot-thick earthen and wooden palisades standing between 15 and 20 feet tall.   In addition to caravans arriving and departing via the Coast Road and Shepherd’s Crook, trade passes through Darnagal’s modest but well-maintained wharves.   Lord Mayor Holger the Gray is regularly required to placate the squabbling merchant houses that jockey for political and economic advantage in the town. His hold on power is a delicate balancing act between currying their favor without harming the competition, while keeping the peace within the town.

Settlement


Darnagal, Town of

Population
1,225 (985 Foerdewaith, 115 hill dwarf, 100 Halfling, 25 Heldring)

Ruler
Lord Mayor Holger the Gray

Government
mayor appointed by Bard’s Gate

Type
Town
Owning Organization

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