Alembretia Settlement in The Lost Lands | World Anvil

Alembretia

Alembretia is a large city on the Flatlander Road some 10 miles from the base of the Lorremach Highhills and perhaps 50 miles from the crossroad where the Flatlander Road meets the Trader’s Way in the highlands. The citizens of Alembretia’s upper class are a rather unpleasant lot, greedy and somewhat cruel, and are known for wearing elaborate clothes. Anyone dressed in ordinary garb is treated as a rank commoner, and on no account taken seriously.   The city makes considerable revenue from travelers on the Flatlander Road, but its main product is blown glass. The sandy hills of the Lorremach include several deposits of colored sand that can be incorporated into the glassmaking process. Alembretia’s glass-makers and glassblowers are thus able to produce glassware in a variety of beautifully rich hues, or clear glass with graceful swirls of color.   The city is self-ruled by a Council of Guilds which is effectively controlled by the Glassmakers’ Guild, whose members elect the majority of the council seats.

Settlement


Alembretia, City of

Pronunciation
ah-lem-BREE-shah

Population
13,240 (10,575 Foerdewaith 1,085 hill dwarf, 740 Gnome, 460 half-elf, 380 Halfling)

Ruler
Riobert Nev, Grand Master of the Glassmakers’ Guild of Alembretia

Government
council

Type
City
Owning Organization

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