Important Materials of Era in The Long Night | World Anvil
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Important Materials of Era

The materials are the base of technology and civilization, most important ones of Era will be summarized here.

  • Metals
Mithral - rare metal, found in small amounts within silver veins, after refinement it is light, hard as steel and very easy to enchant
Adamantium - the hardest of metals, very rare, requires exceptional refinement and smithing techniques, it is almost impossible to enchant
Iron - the backbone of civilization, the most commonly extracted and used metal in every part of civilization
Copper - used for low value coin, bronze making and common utensils, has some uses in artificing
Bronze - weaker than steel but much easier to enchant, popular in Akhatai culture and military
Gold, Silver - precious metals, they have some remote uses in both enchanting and artificing
  • Stone
Kadmin Stone - a stone that both shadows and hybrids are vulnerable to, because of its antimagic properties it cannot be enchanted, it also can disturb working of various arcane artifacts and constructs, almost all of it is mined in city of Kadmin in Morrow Peaks
Kadmin Alloy - a refined form kadmin stone, alloyed with steel, and other materials in a process which is tightly guarded in city of Kadmin
Elemental Stone - these are pieces of stone, most commonly Granite and Basalt, transformed due to lengthy exposure to either and elemental rift or an elemental creature. After their creation these are very often at the center of an elemental, they are capable of binding the elemental to the material plane. These stones are very useful for both enchanting and artificing. They are qualified depending on their quality and type of element.
  • Crystal and gemstone
Madpeak Crystal - the most valuable of crystals, with the highest percentage of arcanium, it is often used directly in artificing or as a energy source
Sable Crystals - a medium quality crystal, with moderate amount of arcanium, used as fuel and for refining
Frostwrought Crystals - a medium quality crystal, with smaller amount of arcanium, found in Frostwrought Mountains known for their elemental affinity to plane of water, these crystals have exceptional qualities
All of these crystals can be made into Refined Arcanium, the residue from that process is a common drug known as Crystal
  Blood Gem - gems (diamonds, rubies, emeralds) transformed by exposure to negative energy (undeath energy), useful for enchanting but frown upon by typical enchanters, often used by Akhatai for their famous soulripper weaponry   Schwerglas - a speciality glass compound, made from special sand, mitral and iron, this glass is very resistant, has prismatic properties and offers limited protection from magic, shields and armour of Prism Knights is coated with it. It is also has some alchemical uses.  
  • Organic
Mazai Leaf - an anxiolytic drug, common component of varius narcotics, also used in some healing potion recipes
Svativi - a herb that is highly toxic raw and crucial in creating healing potions and many medications, found in large quantity in borderland regions and also on Verdant continent, hard to cultivate, and cultivated herbs are of a lower quality.
Thick Cap - a fungus with a tough, leathery skin, commonly used in more primitive societies as leather alternative for example in armorsmithing, it is also easier to enchant than typical leather
Strands - substance recovered from slain larger shadows, usable is creation of some of most insidious poisons
 
  • Other
Fibremuscle, Heartstrings, Plating, Cores - materials retrieved from scavenging of ancient constructs, all have various usages in artificing, enchanting and industry
Portal Stone (aka Shards) - remains of Portals of the Old Empire, (Portals shattered during the Reckoning and these remains scattered all across the world), this material is found in small quantities everywhere across the world, it is used as secondary currencies in many places, it is impossible to replicate and required in artificing and enchanting

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