Uhr'Hamar Settlement in The Kammerstein | World Anvil
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Uhr'Hamar

The large trading city of Uhr'Hamar is multi-layered. It is split into four distinct layers: The Ales is where the lower class clans dwell, The Lager is where the middle class tend to live and where the majority of shops are, The Head is where the wealthy dwell and where the king sits. The city does boast the finest cheeses, brews and gambling halls in all the land.

Demographics

Mixed (80% zwerge, 8% dvergatal, 8% dwarrow, 1% duergar, 1% other).

Government

Monarchy

Industry & Trade

Exports: lumber (surface wood), luck runes, fish/shellfish, oil, barley, brass

Infrastructure

Lighting: Oil lamps everywhere; extremely bright Roads and Streets: Narrow, cluttered Sewers: Huge tunnel, miasma   Map Key (Districts, Monuments and POIs) 1. Defensive wall 2. City gates 3. Civic district/Kings Manor 4. Embassy district 5. Fine shops district 6. Luck Runecasters (Magic district) 7. Noble district 8. Wealthy residence 9. Average wealth residence 10. Garrison 11. Guildhall district 12. Marketplace 13. Temple district 14. Caravan district 15. Inn/tavern district 16. Red-light district 17. Shanty town 18. Slum/tenement 19. Warehouses 20. Harbour 21. Theatre district 22. Tinkertown (Gnome district)

Assets

50,000 gp limit; Assets 43,040,000 gp.   Long-un Lanes (Human goods shop)

Guilds and Factions

Topside Raiders, Gambler Guild, The Prospertutes

History

Uhr’Hamar (Hammerwatch) was first built in 140 AC in anticipation to split off from the rule of Queen Branovia in Halkhurun. The city’s sewer system was once a long massive drainage system that belonged to Halkhurun. The sewers are actually much older than the city itself, being built in 2,369 BC, the stained filthy tunnels are 16,766 years old.

Architecture

The city is made from light-grey, somewhat white quartzite as well as many buildings and structures being crafted from zurkhwood and ebony. The city has the oldest sewer system in all of the Kammerstein and frequently has issues. This creates a miasma of filth that floats over certain sections of the city, especially the Ales. It is the only city to have a working port, the strange dwarven vessels are a marvel to behold if you can stand the stench of the polluted water.

Geography

Surrounding the Great Pillar, much of the city is built around the base and is hewn into the stone of this massive pillar of natural rock. The Great Pillar stretches all the way up to the ceiling of the Kammerstein.

Natural Resources

Fish, oil, copper, tin
Alternative Name(s)
Hammerwatch
Type
Capital
Population
12,470
Inhabitant Demonym
Uhrmarian
Location under
Owner/Ruler
Owning Organization

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