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The Islands of Arpigee

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Respawn to get strong

The Islands of Arpigee is a game world based off computer role-playing game mechanics. Every character in the world was Spawned into the world, and will Respawn until their Last Spawn.   Respawning brings each character closer to their Last Spawn, but also increases their experience and abilities.   This world is written as a background to the game being developed, to hash out ideas and keep track of things. The game will focus on fun game mechanics and side-quest-only focused stories. There will be no main story. The world does not need to be saved, it will go on without you once you have earned your Last Spawn.   A player will be able to choose from a number of nations and character types, and then role play their way, changing the world as they go with their decisions. Instead of completing a primary story, conversation discussions and actions will simply change the state of the world, and go on.   A spectrum of morality choices can be made, with the results simply changing how characters proceed, rather than judgement of your being a paragon or criminal.   Unlike this introduction, the game will be aimed at being humorous over descriptive.   All of this is an early Work In Progress.