StoryThe newly formed Tanking League travels northward in an attempt to find a way not to starve. They run into trouble in the form of two heavy tanks very quickly - but the conflict is settled and they are invited to the town Falkendorf.
ProductionThe source material for the series is the story I am writing - an online novel called the Tanking League. The prose text was rewritten into script format using Causality. At the moment, there is only one person responsible for the animation: me. The environments are created using Unity's terrain tools and assets like Gaia, Vegetation Studio, and FAE. Tank models are created from scratch in Blender and textured with SAI (painting software), then imported into Unity and rigged using a physics-based system. Once the scenes are assembled, they are "filmed" using a special render engine to achieve a cinematic look. Finishing touches, sound effects and music, subtitles, and the actual assembling/editing of the clips are done using Adobe Premiere Pro.
All of the costs for the production (assets, subscriptions, music, etc.) are paid from my own pocket. Making an animated series is not cheap, and I am grateful for every bit of help I get. If you'd like to support this project, please consider donating to my ko-fi page.
Voice Acting: 60% Production Costs (so far) ~520$, excluding software subscriptions
I eventually decided to switch over to custom 3D animation; I taught myself how to model and use Unity. Now I am finally making decent progress, making my dream realistic.
Wall of Thanks
Mika Pagani, TJ (stonewhalejackson), Tankcafe, eject91, Saiymon, Anon E Moose, panzersandtea, tomcat-tango, Dimitris Havlidis, Zerokiller1628, Snake Venom (https://twitter.com/SnakeVenoms), DanTheCzechWolfDog, RexIronshoes, InkFire (www.inkfire.net), Tharnanien, Andrew Hayward, Sevens, Jelke Ludolphij, alvaro_bernart, technopanzer, Kris Weavill, StukaGoggles, Secondhand, beetle3000, Daniele20