Pass Settlement in The Grim Isle | World Anvil

Pass

Pass sits on the Western edge of Crag Valley which itself is west of the Barrier Range. Pass conveniently named marks one of the only easily navigable passes through the Crag Valley and Barrier Range, although easily navigable depends on the traveller. The pass that is marked is still incredibly fraught in the winter months often being snowed through.   Pass is the gateway to the Eastern areas including Grim City and Tet. It therefore established itself quite well as a Market town. It doesn't particularly produce anything of any excellence, the only real export is from expeditions into the deeper parts of Crag Valley where precious stones can be pulled from where volcanic rocks have been exposed.

Random Encounters

  1. A gang of thugs led by the notorious highwayman known as The Magician. They have blocked the street, and demand a toll to pass.
  2. A war dog waits patiently near the statue of a heroic knight.
  3. A group of apprentice wizards harrasses passers-by with cantrips.
Population: 5,503, Size: 172 acres Demographics: Human (79%), Halfling (9%), Elf (5%), Dwarf (3%), Gnome (2%), Half-Elf (1%), Half-Orc (1%) Wealth: 825,450 gp. Max value for sale: 1,816 gp. Max pawn value: 9,630 gp

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