The Sunarian Empire
THE PAGE IS UNDER CONSTRUCTION AND STILL REQUIRES A SIZABLE AMOUNT OF WORK
Sections that are "complete" but viable to change
> The Panel of the Right
> Communication and Travel
> Geography -Requires alot of writing to go on other pages, concerning the various regions.
> The Historic Periods
Citizenship and Status
Perks, Benefits, and Drawbacks
The Imperial Bureaucracy
The Eight Ministries
> Ministry of the Treasury
> Ministry of Law
> Ministry of Infrastructure and Construction
> Ministry of Foreign Affairs and the Imperial Diplomatic CorpsEach of these four ministries would have increasingly specific sub departments, who's role it was to manage and govern over certain specializations.
Besides these four there would later be added another four separate ministries, of which one would later be removed, and then re added.
> Ministry of Disease Prevention
Which arose after the Second Rot Crisis during the Third Intermediate Period, and the Reign of Amonkoteph.
> Ministry of Military Administration
Which arose fairly early in imperial history, under the order of Akenit II, Akenit I's son, who created it to handle the managerial affairs of his expanded military.
> Ministry of Sunarian Culture
Which arose during the Second Akenit Dynastic Period at the order of Emperor Asq I, who tasked it with the restoration of desecrated art, and the creation of new works. It was later decommissioned before being brought back with the restoration of Sunarian rule, at the foundation of the Fourth Empire.
> Ministry of Denizens
Which was only founded at the foundation of the Fourth Empire, in an attempt to grant citizenship to the numerous subject peoples of the empire.
The Imperial Court: Acting as a sub department within the Ministry of Law, the Imperial Court is the highest court within the Sunarian Empire, above which no case can go. Seeing no direct court case, all cases are undertaken for the purpose of hearing appeals drawn from the two sub courts, of the capital and the provinces. In this sense, a citizen dissatisfied with the ruling of his or her local court, can make an appeal to the Imperial Court to overrule the initial ruling. The usual reason for such an overruling is because of corruption on a provincial level. When uncovered corruption of this sort is heavily investigated by other sub departments of the Ministry of Law, with harsh punishments being met out on officials found guilty.
The Provincial Courts: Law in the provinces is managed by a number of centralized courts, all answering to the Ministry of Law. These courts are run at the behest of officials in the capital, however, the actual day to day management is undertaken by local officials who serve as lawyers, scribes, judges and administrators. The distance between them and the central basis of the Ministry in Sunas, however, has often allowed for corruption to seep into the system. For this reason the influence of local actors, as well as the state appointed magistrates, has often turned the provincial court system into a bit of a joke, where justice can be hard to find. As a result interference by the Imperial Court is often necessary to root out corrupt elements.
Law in the Capital: Law within the imperial capital of Sunas, is managed by a string of small courts, answering to the Ministry of Law. Operating largely like the Provincial Court System, the actual staffing is done by locals, with the role of judge being an appointed office by the Minister of Law. Unlike the Provincial Courts though, interference by the Imperial Court is often unnecessary, as judicial corruption is far less of an issue so close to the seats of governance.
When the limb of a tree begins to fall victim to the rot, it is best to severe that limb before the whole tree collapses to it. There may still be some surviving life still left in the limb, but the effort it would take to salvage and secure each and every inkling left would cause the whole endeavor to fail. For this reason, it is best that one cut the limb cleanly, regardless of the collateral life lost in the process.
While the individual, guilty or innocent, usually objects when it is them at the chopping block, the masses call out for their death, and so the individual's opinion no longer matters.Case Study of Sunarian Punishment: Branding
The Provincial System
The Purge of the High Bloods
Often times compared to gardening, Sunarians have a number of sayings which relate the management of provincial corruption to plucking weeds from a garden. In order for the garden to remain healthy, the gardener needs to rip the weeds out. If he fails in this duty, the weeds will continue to grow until only they remain, and the soil is choked out by their infestation. With ideas like these it should come as no surprise to learn that numerous genocidal purges of the bureaucracy and provinces have occurred throughout history. The Sunarian Empire in fact, originally arose from one such purge. Occurring during the reign of Akenit I, also known as the First Emperor, the culling saw to the annihilation of Sunar's old noble elite and wiped the slate of government clean, to make way for major centralizing reforms. From this First Purge of the High Bloods, Akenit I built his new empire, developing the bureaucracy and provincial system, while overhauling the region's polytheistic religion, into a cohesive imperial faith; Sunemrah. Numerous other purges would occur throughout history, with Akenit's initial reign of terror being the first and greatest of many to come. In modern times though, these bloody campaigns of eradication have fallen to the wayside. Never able to concretely stop the problem of provincial and bureaucratic corruption, the purges today, are seen as a bloodthirsty measure from Sunarian antiquity that only ever saw short term relief from the endemic problem. Ultimately a failure, the actual issues that allowed the crisis to grow so serious were never answered by the purges, and for this reason corruption has always returned after only a few generations.
The Modern Provincial System
In the modern age, with the restoration of Sunarian rule under the Fourth Empire, the provincial system is back in full force. Ruled well, and centrally by a string of capable monarchs though, the greatest of problems present within the ancient system have yet to rear their ugly heads once again. Hereditary provincial postings have long been snuffed out, and are but a distant well learned lesson of the past for most. To the lingering bureaucratic dynasties though hereditary control over the provinces is a long lost dream, that many secretly strive for a return to. Maintaining a sizable control over the empire's numerous territories, old dynasties still linger across the country, and the the bureaucracy suffers greatly from internal corruption. Their hunger for power sated for the time though, the dynasties as a whole seem content with the current system in which they retain great influence. Relying on the emperor for provincial appointments, magistrates once more rule in their monarch's name, and carry out imperial law to the best of their abilities. For this reason, the Fourth Empire prospers. While the problems of the provincial system will no doubt return in the future, for the time being the issue lies dormant and there is little interest among the imperial government, or the public at large for such a status quo to come to an end.
The Imperial Military
The Sunarian Empire does not hire foreign mercenaries as a manner of practice. This is entirely because, the empire does not trust them to hold the line the heat of battle, putting their life on the line, when the reason they fight is not out of loyalty, but for fame and fortune. As such, there really are no substantial or notable mercenary companies that operate within Sunar, as there is rarely any work to be had for the small armies. Instead, most of the groups operate on the edges of the empire, where they accept contracts from Sunar's numerous warring neighbors. A sizable number of mercenaries fought against Sunar, in the defense of Tarsa during the empire's invasion of Western Nebtka, though almost the entire host fell to the vast imperial army rallied against them. Since this defeat, there has been a trend wherein mercenary companies avoid contracts against the empire, as to fight against the super power is usually suicidal. This is because of the sheer scale and capability of Sunarian armies, which often outnumber even large enemy hosts by over two to one, and possess far greater training and discipline. Individual mercenaries or small organizations of them do exist across the Sunarian Empire today, and do so in great number; though they are rarely organized and find work not as soldiers, but often as guards or security for richer denizens of the empire. The O'sairi are one such group, who living a nomadic life, travel from town to town, in search of trade or work. They are widely looked down upon though, and few Sunarians fully trust the desert people to make good on their agreements. As such the nomads are usually a cheap, but risky group to do business with, that only the most desperate of merchants hire as guards. As a Governmental Branch
In the case of the former, the twin High Commanders act as the supreme commanders of land forces in their respected sections of the empire. It is their duty to oversee the work of subordinate commanders and in times of peace to ensure the security of the imperial borders. In the north, of Lower Sunar, the High Commander has traditionally commanded from the city of Quartir. In the south, of Upper Sunar, the headquarters of High Commander as had no real set location, and has instead shifted throughout the region. In the modern age, Lohbe acts as this center of military might. In times of war, these two positions have often been forced to work far closer together than they do in peace time, and usually function with increased input and oversight of the emperor. There does exist the potential for a merging of the two offices, however. Known as the Serene Commander, the appointment was in essence that of a paramount military official meant to be selected in times of great turmoil. Only being used on a small number of occasions, the position was second only to the emperor, with the Serene Commander trumping even the Eminent Minister in terms of raw authority. All other branches of government would be subservient to the Serene Commander. His duty in this sense was essentially to act as a form of military regent for an indisposed, or young emperor while the empire was under attack, or in a period of crisis. As with the Eminent Minister, however, it remained the explicit responsibility of the emperor to declare war. A Serene Commander attempting to do so himself, without imperial permission, would be committing an act of high treason.
The High Admiral in contrast controls the empire's navy, and manages the security of both Belezine Bay and the Sun River; from the island port of Motheb. His duty is often times perceived as less important, even though without him piracy, and lawlessness would no doubt bring the empire to its knees. A thankless job, the position of High Admiral is largely perceived as the highest any person can rise within the imperial navy. On that note, the imperial navy is given an exceptionally minor role within the imperial military as a subsection rather than its own equal branch. This is without a doubt caused by Sunar's supremacy of the seas in its area of the world. Not threatened by any political force, the only real duty of the navy is the regulation of trade, and combating of piracy, both of which are vital, if somewhat boring responsibilities. For this reason, the navy is often looked down upon as a place for unambitious men, who could not meet the demands of the base military.
Trade and Commerce
Sunar does have a small number of trade agreements with neighboring states, even despite its protective economic policy. The largest of these agreements is without a doubt a linen-cotton trading pact with the Principality of Rastormont, across Belezine Bay. This agreement essentially sees Sunar prioritize the shipping of its linen and cotton to Rastormont, selling the bulk of their supply at below normal rates to the wealthy principality. To offset this cost on their fabric tradesmen, Sunar subsidizes any seller who exports their fabric to Rastormont, offering a sizable sum to supplier involved in the trade. From there, the exported fabric is turned primarily into clothing by the world renowned tailors of Rastormont, who then resell a small but still ample amount of their new product at below normal rates back to Sunar, or specifically its citizens. The fact that this clothing is sold at below the usual rate, offsets the subsidy Sunar pays earlier in the process. It furthermore supplies Sunar's populous with high quality, linen and cotton clothing, that outfits most of the empire's populous. The main reason the typically protectionist Sunarian Empire puts up with this agreement, is that Rastormont's geographic location makes it an ideal trading partner. Far enough away from Sunar that neither state really competes over territory, Rastormont is not a rival of the southern empire. Furthermore, located at the western edge of Belezine Bay, the routes between either country are at no risk of being cut off by an enemy, and run through some of the safest sea lanes in the world. This agreement is thus a safe one, and does not pose a great risk of destabilizing imperial markets,so it is allowed and encouraged by the imperial government.
Currency and Finance
The Silver Sekhmat
Another service provided by banks to a lesser degree is the act of exchanging one currency for another. Housing a number of accountants and administrators already, the addition of this service was no great exertion, but only really became official with the rise of the Fourth Empire. To achieve this, most banks keep carefully updated ledgers dictating the current value of foreign coinage. Using this, accountants are able to write up a sort of cheque, or ticket, which can be brought either by the client to the main treasury office in Sunas, or be sent there by mail, in which case the currency will be shipped. Because of the quality of Sunar's infrastructure and the imperial governments devotion to rapid postal communication, such a journey would usually take at most, no longer than a week.
One service that is not handled by imperial banks is the giving of loans. Permitted only to hold onto and secure the public's wealth, banks are nowhere in their decreed responsibilities expected (and by extension allowed) to give clients loans. Instead, loans are more often than not handled as a personal affair between civilian, or private, actors, For this reason loan sharks, or usurers are very common in Sunarian cities, often easily found around ports or in markets, where their business is at its best. These individuals vary greatly in credibility, however, as both legitimate usurers, and criminal ones exist in equal number, with it often being a challenge to tell the difference. The real distinction between the two types comes in their manor of enforcement. A legitimate usurer will more often than not go to the local court to ensure his recompense, where he will likely be recognized as offering a fair interest rate to the borrower, and obtain legal permission to extract his owed sum. Should he be unable to do so, further government intervention can occur, with city or temple guards getting involved. This can ultimately result in the borrower facing jail time, with repeat offenders being branded, literally, as scam artists, or cheats. This usually sees an end to their crime, as few people are incompetent enough to trust a man with the words liar branded into his forehead. If they persist, however, the death penalty is the usual next step. A criminal usurer, or loan shark as they tend to be referred, will instead offer a high, or ridiculous loan, often designed to appeal to the borrower's desperation, or greed. These are seen less well in imperial courts and have been deemed unfair on many occasions, with judges usually ruling in favor of the borrower. In any case, the inability of a loan shark to go to the court to collect forces them to go down illegal means to receive their owed sum. This usually means robbing, threatening or assaulting the borrower until they collect their due. Should a borrower continue to refuse at this point it is quite common for loan sharks to kidnap, enslave or murder them. All of which are perceived as criminal acts by the imperial government, but are rarely easy to prove.
Industry and Production
Demography and Population
Ethnic Sunarians are by far the largest group in the country, with estimates putting them at 77% of the total population.
Ethnic minorities include Drumidians (5%), Emensi (0.6%) and Valo-Sunarians (2%), alongside various groups of Nebtkan ethnicity (10%). There are also an uncounted number of O'sairi nomads dwelling in the Sunarian Sea, who freely cross in an out of the empire regularly. Because of their nomadic lifestyle, their exact population remains illusive, though most imperial records suggest no more than 4% of the empire's total population. Beyond these groups, other ethnic minorities make up a meager 1.4% of the population, and are a blend of numerous foreign peoples, who often come to Sunar as traders, immigrants or refugees.Minorities of the Sunarian Empire
Other groups residing in the empire usually number less than 1% of the total estimated population and are thus often overlooked as a non factor by the imperial government. This does not mean they are in anyway persecuted or denied the capacity to obtain imperial status as a denizen, however, as they are perfectly capable of applying for an examination, which many pass without difficulty. Most of these people who come from abroad in small numbers to settle in the empire hail from either the north or east; with many originally hailing from Kamet, Na'tal, the Hasari Merchant Cities, Esteleon, Rastormont, or even Mer. A significant number of these "others" are also non residents though, who come to the empire for a short period of time, temporarily, before leaving. While most of these individuals are given no special status, and are considered non-denizens by the government, a certain few do hold a minimized set of rights. One example being foreign dignitaries, or diplomats; who are given a special status akin to the status of Valo-Sunarians, wherein they are legally considered a person and are exempt from taxation. foreign merchants as well can apply for a temporary form of status, which allows them to trade and reside inside the empire without fear for their security or the security of their goods. This specialized status carries with it a price that must be renewed upon each visit to the empire, however, and exists separate, or on top of any tariffs that must also be paid for certain goods.Other Minority Groups
The Sunarian Empire on paper has no official religion, with its citizens being free to partake in whatever faith or creed they so chose, save for a small few, which for historic, and stability reasons have been banned from operating within the boundaries of the empire. In practice, however, the Sunarian Empire is dominated in matters of religion by the Sunemrah, which acts as a unifying faith for the powerful and ancient state. Furthermore, within the empire there are a small number of religious institutions that are given special government legitimacy to operate. Currently the only two of these active; the previously mentioned Faith of Sunemrah, and the Holy Tribunal which acts as a religious council comprised of numerous religious leaders and clergymen.
Sanctioned Religious Institutions
As stated above there is no official religion within the Sunarian Empire, but this does not mean that the state does not play favorites, and Sunemrah, the imperial faith, is without a doubt that favorite. Created explicitly for the Sunarian Empire by its founder Akenit I, the First Emperor, Sunemrah's purpose is to inspire a united Sunarian identity, and encourage loyalty to the emperor. In these goals, Akenit's religion has been proven a tremendous success, and over half of the empire's population today worship the imperial goddess Sune as their favored deity. As a result, the faith today receives sizable subsidies from the imperial government, and possesses several unique rights and responsibilities that make it an unofficial fourth branch of the imperial government. The Emperor
Perceived by practitioners as a figure halfway between mortal and deity, the Sunarian emperor is the absolute head of Sunemrah, with the power to shape and change religious doctrine to his liking if he so wills. This position is garnered through the emperor's divine marriage to the Goddess Sune, who bestows upon him the right to rule as an absolute monarch. Legitimized by their marriage, the practice is universal, and has been undergone by essentially every single emperor, save a small number who are largely seen by history as illegitimate. In the modern age this idea of divine marriage has changed somewhat with the ascendancy of not one, but two female rulers to the throne of the Fourth Sunarian Empire. Rather than drop the custom, or go through the process of alemana themselves (as some predicted), both women assumed the title of emperor and took a wife (for the purpose of divine marriage to Sune) as their male predecessors had. Operating essentially as a man, the two shaped themselves to fit the tradition rather than shape the tradition to fit them, and as such oversaw remarkably stable reigns. Holding both titles of emperor and empress, both women allowed themselves to be styled as empress in vocal company, for simplicity's sake; while insisting they be referred to in the male styling of emperor, for the purpose of ceremony, scripture, and record keeping. Ultimately, the only area either of these woman fell short, was in the production of an heir; but in either case the existence of capable relatives rendered such an issue a non factor to the security of the empire, and their reigns. The current ruling monarch of Sunar, is Emperor ( or Empress) Anipara II. Highest of the High Priesthood
Despite holding absolute authority over the religion of Sunemrah, the emperor has historically tended to delegate this responsibility down unto a specifically favored member of the High Priesthood. Often times selected for his loyalty, and obedience to the emperor, this individual, often styled Highest of the High Priesthood, has immense power and can enact religious doctrine in the emperor's name should he or she chose to. However, this great power does not come without restraints. Should a change or alteration be met with dissatisfaction, or worse, anger, from the emperor, it is a simple matter for the emperor to replace the Highest of the High Priesthood and revoke any doctrinal decision. As such, the Highest of High Priests maintains his authority, not on his own merit, but specifically to stand in for the emperor, in an area of governance most ruler's would rather not involve themselves. Perceived as dull, and calling for a mastery of both the Codex of Life and Death, and Codices of Order (Sunemrah's twin holy texts), the religious leadership of the emperor is almost always pushed aside in favor of the more grandiose, secular role. This is not to say, however, that the emperor neglects his duties in regards to ceremony though, for in either area, only the most foolish of ruler would refuse to carry out Sunemrah's numerous holy festivals. This is because these religious festivities serve as the primary pillar upon which the imperial faith rests. If an emperor were to neglect them, and not attend he would be in essence undermining the very religion meant to give him authority. By attending he asserts his divine right to rule in the eye's of his subjects, and shows himself not as a man, but as the highest of man, second on earth only to the Goddess Sune herself. The High Priesthood
The High Priesthood of Sune, is a small caste of priests in the upper echelons of Sunemrah, who operate as the guiding and governing authority within the religion. Numbering only a few hundred, ascendancy to their number falls only unto the most devote of priests, upon which time they are required to relocate to the Great Temple in Sunas. During periods of calmness, when a strong emperor rules over Sunar, the High Priesthood act primarily as the caretakers of the religion's main seat of power, the Great Temple of Sune, in the Sunarian capital of Sunas. This is no easy feat though, as the Great Temple maintains the status as the largest building on earth, and has no rival. As such the management of its vast network of rooms, halls and chambers is a herculean feat, requiring the High Priesthood to employ thousands upon thousands of lesser, not priestly, staff. As if the administration of the largest building on earth were not enough, the High Priesthood is also unofficially responsible for guiding and overseeing the faith. This position gives the greatest of its priests as well as the Highest of the High Priesthood, the power to enact new religious policy and canon law. It is further the duty of the High Priests to maintain and protect the original copy of the Codex of Life and Death, written under the scrutiny of Akenit I, the First Emperor. The Codex is only really accessible to the High Priests and a few other individuals, and for this reason they are required to study and memorize its teachings for the purpose of relaying its message and mythos onto the lower priesthoods of Sunemrah. Leadership of the faith also brings with it the obedience of numerous other priesthoods. As one might expect, the base Priesthood of Sune, answers to the High Priesthood, and operates in the numerous other temples spread out across the empire's many communities. Another priesthood managed by the High Priesthood though are the Sisters of Sune. These priestess dwell within the Imperial Palace, and act as the servants of the emperor's wife, who through the process of alemana ascends into godhood as the vessel for the Goddess Sune. Eligible as brides to any unwed emperors, the Sisters of Sune, are required to maintain celibacy until they are chosen, with this requirement being devotedly monitored and enforced by the High Priesthood's loyal Temple Guard. The Temple Guard, act as the military arm of Sunemrah, and are directly answerable to the High Priesthood. Operating within every temple in the empire, and its surrounding community, the Temple Guard are a sizable armed force that hold the legal right to enforce canon and imperial law upon property owned by the faith. Acting in essence like a secondary form of city guard, the Temple Guard often serve as a form of deterrent, keeping non believers out of faithful, Sunemite neighborhoods. Because of their prominent role within the faith, and the reliance of the Highest of the High Priesthood upon the emperor, the High Priesthood has on multiple occasions become the de facto head of the faith. This is because, when a universally accepted emperor is lacking (during a period of civil war or similar turmoil),and the Highest of the High Priesthood loses his significance, religious authority moves downwards into the hands of the High Priesthood who form a theocratic council. The purpose of this council is primarily to safe guard Sunemrah, for however long is needed, until such a time where a strong faithful candidate arises to retake religious power as an emperor. It has rarely been the goal of the council to retain power for itself indefinitely, though they have been accused of this exact motive on a number of occasions, causing Sunemrah to lose legitimacy and followers around periods of great unrest. The Priesthood of Sune
The Priesthood of Sune is the basic priesthood that comprises the overwhelming majority of Sunemrah's clergy. Numbering in the tens of thousands, the Priesthood operates across the entire empire; and even beyond its borders, with their temples existing as far afield as Tantum Valona in the east. Their primary responsibility is handling the day to day religious management of temples which often includes the enforcement of religious or canon law upon believers, the administration of temple finances, and the organization of religious festivities. While the primary purpose of the Priesthood is to manage provincial temples located beyond the walls of Sunas, a vast number train as acolytes directly within the Great Temple, operating as assistants and trainees to the High Priesthood from whom canon law, doctrine and religious education are all derived.
Gold within the Sunarian EmpireThe Patron Priesthoods
It is furthermore the responsibility of the Priesthood to carry out the regulation of Sunar's vast gold reserve, for which they do an unparalleled job. Maintaining the greatest amount of natural gold ore anywhere in the world, Sunar is practically overflowing with the mineral, and as such even the poorest of beggars possess a small bit of the precious metal. These people do not own the gold they hold though, and are not given free reign to do whatever they might like with it. Instead, all gold belongs first and foremost to the emperor. The reason for this stems from the belief that gold is the blood of the Goddess Sune. As such, its value comes not as monetary or luxury good, but from its status as a divine material, with a spiritual connotation. The outsider perspective, of gold being a symbol of wealth is as such utterly insulting to most Sunarians who see foreigner's obsession with it as a show of disrespect to their religion and way of life. For this reason, gold is one of the most brutally regulated resources within the Sunarian Empire, and it is the job of the emperor to safe guard the lifeblood of Sune and ensure it remains secure within the country. As already stated, this duty is entirely delegated down unto the Priesthood of Sune, who's members stockpile the empire's gold reserve in their temples, and oversee its transformation into trinkets, decorations and jewelry. These items are generally, then parceled out to followers of Sunemrah for usage in prayer. A strict paper trail is kept by these temples to tract who legally has been given permission by the temple to posses gold, recording both the exact quantity, and form of the material. This is undertaken, to ensure that no party is hoarding gold, except for the empire, and priesthood. It is furthermore, not uncommon for the Temple Guard to carry out door to door checks to make sure individuals granted gold, do not "misplace" it. To be caught misplacing, or giving away gold without direct temple permission is an immensely serious violation, that is often answered, like many Sunarian crimes, by the death penalty. This system of regulation was implemented first by Akenit II, early in imperial history, and has remained a core tenant of most Sunarian governments ever since. Despite the seeming draconian style of the law, most faithful followers of Sunemrah view it as an entirely justified punishment for those who would dare lay claim to the lifeblood of Sune, and have no qualms with such criminals being put to death. Because of the massive amount of gold in Sunar though, and its heavy handed regulation, legends and rumors have spread abroad, of Sunar being a land of unbelievable wealth. Portrayed as an empire where even a poor man may carry with them great wealth, more than a few foreigners have met their end trying, and failing, to smuggle gold out of the country. To further ensure the security of gold, the priesthood has also been granted authority over all gold mines within imperial territory. As a result, these mining operations have become miniature fortresses, with regiments of the Temple Guard acting as overseers and pit guards for the highly secure sites. Recruitment of miners is also entirely managed by the temples, who select only the most loyal, or fanatical, of applicants for work in the mines, as a means of weeding out potential thieves and smugglers. These locations are universally closed sites, with no public access and as such most of Sunar's citizens give them a very wide birth.
The Patron Priesthoods are a religious order that have been in slow decline for millennia. Rendered largely irrelevant with the rise of Sunemrah, the worship of patron deities is an irregular affair carried out only by the most zealous, or desperate of Sunarians. Most of their followers, in fact, directly challenge the supremacy of Sune as a universal god; and instead practice Traditional Sunarian Polytheism, which predates Sunemrah by an untold number of millennia. Lacking any proper place in the hierarchy of Sunemrah, the patron temples are unique in that they answer solely to the Sunarian Empire, but almost never receive any form of leadership. For this reason, they are given far more autonomy, but in turn lack any where near the same level of influence as their Sune devoted brethren. Given no financial support by the imperial government, patron priesthoods are often time grass roots organizations, requiring the financial support of their worshipers.The main reason for this is that they directly challenge the centralizing purpose of Sunemrah. Devoted to provincial, or regional deities, rather than an all uniting imperial goddess, the patron temples promote provincial identities, that the central imperial government would rather see disappear. They are, however, tolerated as their presence is of no real threat to the authority of Sunemrah's Priesthood, and despite being largely irrelevant, do provide some basic educational services to the public.
Communication and Travel
Security and Threats
Geography: Regions of the EmpireThe Sunarian Empire rules over a vast swath of territory spread out in all directions from the mighty Sun River. Serving as the source of life for nearly the entire country, the great Sun River carries life giving nutrients down river from the Kamvali Rainforest, and enriches the arid soil of Sunar through frequent, but regular floods. Because of this natural system Sunar’s population numbers around 15,000,000 people, despite being surrounded on almost all sides by desert or wasteland. For a more in depth overview of the empire's numerous geographic regions, please consult the below pages.
Official LanguagesImperial Sunarian
Government TypeAbsolute, Imperial Monarchy, Centralized Empire
Establishment- 750 FD > First Empire < 980 FD
- 1232 FD > Second Empire < 727 SD
- 1018 SD > Third Empire < 1189 SD
- 1189 SD > Fourth Empire < 1300 SD
CurrencyThe Silver Sekhmat
- Alternative Names
> The Fourth Sunarian Empire
> The Fourth Empire
- Related Ranks & Titles
Full HistoryFor a full history of the Sunarian Empire, please consult the Historic Period section on the right panel of this page.
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