A world which uses the tropes and tools of anime, epic fantasy and science fiction to explore deeper truths about power, justice, the nature of communities and other concepts relevant to political philosophy.
Most major cities are based on a fantastisized version of a major philosopher or philosophy’s conception of the ideal political community. A colossal hydra watches over the Lizardfolk city of Shovani as a literal Hobbes Leviathan. Evergrace uses magic and technology to pass on memories and skills to each new generation, hoping to ensure the kind of social order described by Edmund Burke. In Autwon, the cold logic of utilitarianism reigns, as the golems connected to the cities central network seek to maximize society’s fortunes with little regard for the rights or dignity of those involved.
Drawing on the feeling of classics like Lord of Light, Neuromancer, Lord of the Rings, Wheel of Time and the Kingkiller chronicles, Terra Sophia's stylistic nature also nods to RPG sources like Titansgrave, Forgotten Realms, Call of Cthulhu, Conan the Barbarian and Exalted. Shows like RWBY, Escaflowne, Record of Lodoss War, Evangelion, Thundar the Barbarian and Thundercats influence its style, alongside films like Princess Mononoke, Nausica and the Valley of the Wind and Ghost in the Shell.
Terra Sophia is still under development, and the author encourages comments and suggestions. In particular, interesting ways to represent philosophical concepts using the above fantasy/sci-fi/steampunk elements are welcome, as well as ideas on crafting a tabletop rpg world where players cannot help but grapple with the ethics and challenges of various kinds of "good" societies in ways that make for entertaining tabletop gaming and possibly provide food for genuine thought.