A small city nestled in the bosom of the Wutjorn delta, Greynor is purportedly a place of seemingly lax laws, loose morals and looser women. Having been founded in the distant past by some ancient ancestor of the royal family, it has been a pirate haven, a party town, and a fishing village. For the last few eons, however, it has become and grown as a merchant haven. Simple and straight tax laws make it a desirable place to register shell corporations for the mega rich. In living memory, it is assumed Greynor is occupied and run by the famous Merchant and Sailors' Guild, an infamously powerful and resourceful labor group and, some say, the finest spy agency on the planet.