The United Provinces of Rhadin Organization in Teirun | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

The United Provinces of Rhadin

The United Provinces of Rhadin is an evolution of the original kingdom of Rhadin. Ancestral Rhadin is located in a biome-diverse area of land on the south-West coast of Teirun, and consists of the modern day Provinces of Darhin, Keroh, Moros, Aldu, Adin, Sahin, Banen, and Rothar. The Respective ruling Houses of these nations make up the High Council of The Rhadin Aristocracy, or colloquially, the Hukrah.

Formation And Early History

  the kingdom was originally created several centuries before the formation of the united provinces, founded by the Rhadin Clan, one of several rivalling clans in the area. the clan evolved into a monarchy as it grew, and remained that way until the present day.
in 62AF, when the kingdom of Rhadin controlled all the ancestral provinces, Duas Arvun I came to power, the first of line Arvun. An ambitious patriot, the new king was intent on bringing Rhadin to the forefront of continental affairs, and establishing his nation as a major power. Arvun I was charismatic, and respected by his people as a great Leader and an accomplished warrior. in his fourteen year reign, he fought a series of wars against the Aldehan peoples to the West. the Aldehan Acquisitional were initially easily won by the organised Rhadinian army, but the Aldehan Tribes realised the threat, and united under the banner of Den Haren, Appointed High Warchief of his own clan. this united army of Aldehan outnumbered Arvun I two to one, and was intent on his death. the Aldehan Coalition faced Arvun's Grand Army at the town of Leivun. The battle was fought in the streets, both sides willing to go down to the last man. after several hours of brutal fighting, Arvun was struck down and wounded by Den Haren himself, but the eager warchief was promptly slain by the kings personal guard. Rhadinian patrols encircled the city and killed any fleeing Aldehani soldiers. famously, only thirteen of the coalition soldiers managed to escape. Arvun carried out his original plan, and annexed the entirety of the Aldehan Stretch, the coastal area they inhabited.
Arvun I Died a few months after the battle from his wounds, and was succeeded by Duas Arvun II. Arvun II lacked the charisma of his father, though shared his lack of tactical prowess. While Rhadin was still mourning the loss of their king, Arvun II planned a second campaign to the north, hoping to subjugate the various primitive tribes in the Furun Mountains. his beleaguered army occupied the area with little resistance, but due to the language barrier were not able to communicate with the tribes. Arvun II tried several times to colonise the area, each time failing to supply and protect his colonists from the various natural threats the Furun Mountains Posed. Arvun II eventually withdrew from the territory. he died five years after the withdrawal, and very few mourned his passing.
The Line of Arvun continued unbroken for centuries, Heiun Arven I eventually managed to communicate with the Furun Mountain Tribes, and was able to colonise the area. Heiun Arven II Slaughtered The Furun Natives less than three Years later after his second son was killed by one of them. The river tribes were Subjugated after a two decade long campaign, the length not attributed to heavy casualties or struggle, but because the Rhadinians never worked out a cheap, quick way of crossing rivers. Arvun I dream of continetal power became a reality under his lineage.
Following the annexation of the river. Tribes, Rhadin became a direct neighbour to both of the two Central Empires of Teirun: Autur and Ver'Kalah Tentative peace was kept between Rhadin and The Central empires, who were too preoccupied warring each other over the Vendun Sea to attack the new power
In, 152 Khall Arvun I succeeded the throne from Duas Arvun IV, and made his ambitions clear from the start of his reign. He severed diplomatic ties between Rhadin and Ver'Kalah , and brought the bulk of the Rhadinian army to the Eastern border. Khall Hoped to expand the border of rhadin as Far East as the Ceros Peninsula, expanding the kingdom by a third, and bringing Rhadinian border within striking distance of the Salt city, Astaien Capital of Ver'Kalah . The border shared by the nations stretched hundreds of miles, the campaign would be the bloodiest and longest Rhadin had ever executed.
the Rhadinians co-ordinated their offensive with Autur’s legions, splitting the Kalahan Forces in two. The First Rhadin-Kalah war yielded almost 400,000 casualties between the two nations. Khall led the charge, leadin a 20,000 strong army of mixed ethnicity elites along the southern coast. In modern rhadinian literature, Khall is said to have been as a god, striking men and horses down everywhere he went. Khall is often said to have been over 8 feet tall, however historical records confirm he was actually only 6 feet tall. For every Rhadinian killed, 3 Hordesmen fell. Rhadinian forces made very quick progress, reaching the Ceros peninsula. His army of 20,000 Rhadinian infantry loyalists was joined by 3,000 river tribe longbow mercenaries, prepared to face Warlord Veirn Kalahsinn, who led an army of 5,000 Kalah Sworn Riders bolstered with 35,000 militiamen from The city of Ceros. The armies met at Padrin Fields, and fighting commenced immediately. The Initial fighting was resoundingly in favour of the hordesmen, who almost routed the Rhadinians, but the tides changed when Khall Arvun struck Warlord Veirn from his saddle, and he was cut to pieces by the Rhadinian Infantry on the ground. The Rhadinians won a pyrrhic victory, losing the majority of the grand army, but won the battle, and signed armistice with the new warlord shortly after, who gave into their demands. Khall annexed all the land from The Huris Gulf in the north to the Ceros peninsula in the south, as he said he would

The Formation of the United Provinces

following his Victory at Padrin Fields, and the annexation of the lands he had set out to annex, Khall Arvun I began to reform the government. The Kingdom was already separated into States, each controlled by their respective noble houses. Khall disregarded the advice of his in-superiors and almost immediately after his victory called a government reform to ensure that the Rhadinian Throne never ended up in Foreign Hands. his first decree made sure that no member of any royal family was ever to marry into a foreign lineage. his second, more complex, decree introduced the house system. ancestral houses received top Priority to the throne if the line was to die without an heir, rather than a distant relative taking the throne as had been the system before. if Duas Arvun I's line ever ran dead, the throne would stay Rhadinian. The third and final decree reformed house Arvun into house Rhadin, proclaiming Khall Rhadin as high and worthy king of the nation. House Rhadin was to govern the Nation for the foreseeable future, with no land in their heritage. This Delegation-based government was renamed as the United Provinces of Rhadin.
The new system suited the ancestral houses, who now had solid claims to the throne if Khall’s lineage ever ran dead, but it didn’t suit any of the other houses. The years following the reformation were full with unrest. Two years after the Ver'Kalah were defeated at Padrin, a revolt was led by Vesse Dyrif. The Hordesmen attempted to seize the city of Beurna, but were defeated by the Rhadinian garrison. The Governer, Term Keroh, began punishing the native Hordesmen, with extreme occupation, and death sentences at any sign of aggression. The revolt was put down, and two months later Vesse Dyrif was executed in Teirun, using the since banned dismemberment technique.
House Veuna attempted to free the Aldehani lands after 250 years of occupation, but he was decisively defeated by a young Haldan Winfor , a loyalist in the provincial system.
a few minor revolts occurred in the following years, mostly in either the river tribes or Hordesmen territory, but none gained much traction or caused many casualties.

Late History

Khall Rhadin ruled for almost two decades after his victory at Padrin, but eventually died of Feinues at the age of 47. He is considered by many to be the greatest king in Rhadinian History, and a monument was erected in his honour at Taerden’s main square. The monument registers at a monumental 107 Metres Tall, a sout pillar with a 20 meter tall statue Of Khall erected at the top.
Upon his death, Khall’s oldest child Hena Rhadin assumed the throne. She was betrothed to Kalid Rothar, and ruled the kingdom in relative peace for 23 years, before being assassinated by Aldehani Patriots. Kalid Rothar was killed in the resulting chaos by Ture Rhadin in an attempt to retake the throne for the line of Rhadin, but young Ser Rothar was able to take control.
Haldan Winfor was appointed as head of the army, as well as head of the council of advisors Ser Rothar was given to assist the young kings rule. Following the Assasination of Queen Hena Rothar, The Hordesmen began raising armies, hoping to retake the lands they lost fighting Khall Rhadin. Haldan Winfor received information of the planned attack, and marched his personal Winforian army West. Ulan Kalahsinn, Warlord of Ver'Kalah , raised an army of over 50,000 Hordesmen in Astaien and a Column of loyalists from the north numbering 28,000 more were on the way.
Haldan recruited Garrisons from the nearby cities of Ceros, Beurna, Larodam and Kaufor to his Aldehani core, bringing his army to 32,000 men. The odds were heavily in the Hordesmen’s favour. The situation worsened as 6,000 men from the southern river tribes marched south to help crush the Rhadinian army. Drey Rhadin was Bringing a Force of 40,000 to the west, but they wouldn’t arrive in time to reinforce Haldan Winfor. 8,000 Mounted Hillmen were sent under the command of Reve Aldu to destroy the River Tribesman, leaving Haldan outnumbered 24,000 to 78,000. Haldan was not only outnumbered, but out geared, having sent his heavy cavalry north, he had nothing to match the power of the 7,000 Kalah Sworn Riders under Ulan Kalahsinn. His only advantage was his Pavise Longbowmen, who were more than a match for the Hordesmen Shortbows.
The Battle was fought on the Resham Foothills, Haldan Clashed with Ulan Kalahsinn’s force of 50,000. The Rhadinian longbows wreaked havoc in the Hordsemen lines, but the numbers were too great, and the initial infantry charge was overwhelmed. Haldan and his core of Aldehani loyalists fought hard against the Kalahan Infantry. They were vastly outnumbered, but determined under their steadfast leader. After 4 hours of brutal fighting, Warlord Kalahsinn joined the fray, hoping to end the battle, this presented An opportunity for Haldan, who took advantage of the Warlords appearance. According to rumour, Haldan dismounted a sworn rider, leapt upon his horse, and charged into the personal guard. It is said his eyes glowed red, and Aseus himself Shone blessings from the clouds. Haldan then leapt from his horse to The warlord’s, and after a short struggle, embedded The Kalahsinn’s blade into his neck. The Hordesmen are said to have fled instantly, though the event is documented, and fighting continued in pockets for over 2 days, until Drey Rhadin arrived with the grand army.
The second battle of Resham was a foregone conclusion, with the the 28,000 Northern hordesmen battered by the reinforced Rhadinian army. In the days following the battle, Drey Rhadin tried to make Haldan swear loyalty to the line of Rhadin, but to no avail. Haldan stood with the king.
Ser Rothar ruled in an untroubled period for the Rhadinian Peoples. The Hordesmen has been crushed, the Auturian Legions allied, and the Thrëdanians to weak to attempt anything. His daughter, Ceren Rothar claimed the crown from her father, personally killing her younger brother, Gerin Rothar, who also made a bid for the throne. She betrothed Ley Moros, one of the highest ranking members of one of the highest ranking houses, to solidify her power. Ley Moros was an image more than anything, with no real power to oppose Queen Ceren Rothar I. Ceren ruled with an iron fist, crushing any rebellions and revolts from the various members of the UPR (united provinces of Rhadin). She ceded the throne to her son, Haugh Moros I, when she deemed herself to old for ruling, and retired to the Rothar Estate in Aldu.
Haugh Moros I, a direct descendent of Ulan Kalahsinn on his father’s side, and of Khall Rhadin on his mother’s, was a born Leader. He ruled over Rhadin’s golden age, bolstering Exports and Imports to and from his Coastal Empire. He Built the Dreadhull Hunting Navy in Winfor, and starting going after bigger game, gaining more resources, eventually becoming powerful enough to hunt Duttar Leviathans while miles from shore. He fortified the border between Ver'Kalah and rhadin, Forced the king of Thrëdan to swear allegiance to him, and began utilising the rivers in the north-east to send imports over the Vendun sea. This did involve kicking the river tribes of their lands to make space for docking depots and supply routes, but the river tribes had long been looked down on by the people of Rhadin.
Haugh Moros I was Shot by a poisoned arrow after 7 years in power, ambushed by a group of rogue Thrëdanian Hendas While Touring West Aldehan to solidify his power. He was succeeded by Haugh Moros II, who has just turned 15. The third Kalah-Rhadin war happened early in his reign, but general Eun Winfor decisively won a series of skirmishes around Ceros and Kaufor against a much smaller army than the previous two. Saore Kalahsinn escaped with his life.
Haugh Moros Severed the salt trade with Ver’Kalah later on in his career after the Henva Tribe genocide, bolstering the Usken industry in Rhadin, but lowering the economy overall. Haugh Moros now approaches death, and the other houses will compete for the throne when he passes.

Culture and Life

  The Major Ethnicities are listed below
Ancestral Rhadinian: 27%
Aldehani: 13%
Hillsmen (Furun Mountain Tribes): 4%
Hordesmen (Ver'Kalahans ): 17%
River Tribes: 8%
Thrëdanian: 3%
Auturian: 2%
Danubans: 4.5%
Sarichans: 1.5%
Vendunans: 0.4%
Other: 19.6%

The Ancestral Provinces

Rhadin’s expansive borders spread over hundreds of cultures and ethnicities. Quality of life is incredibly diversified throughout the different provinces.
The ancestral provinces are at once home to the poorest and richest citizens of the nation. You can cross the entire expanse in two days ride, me wing workers often commute over Provencial Boundaries. Employment rates are on the downward trend, but are still relatively high, at 89% of working age men and women employed. That does however, leave 4.6 million out of 40 million people Without a source of income. Almost 1/2 of those live in the capital of Taerden .
Taerden is in parts one of the most majestic and beautiful cities in the world, especially the Paved Street areas in the North-East, which were established in the golden age of Heiun Arvun I. However, during the Moros Era, the capital has devolved. The southwest Quarter is in disgrace. The poorly constructed buildings are made of mostly wood, or cheap slate imported from nearby Aldu, and are prone to fires. The employment rate in the southwest quarter is just 47%. The people loving their are mostly people who suffered from refugees travelling south from the Thrëdanian-Auturian wars during Ceren Moros’ reign. The government allowed these people to take jobs, and often this displaced ancestral Rhadinians, who are less talented with their hands.
a typical day for a middle class citizen of the ancestral provinces likely involves some sort of seafaring. a lot of money generated in these coastal areas comes from either imports, exports, or fishing. a worker might just go into the nearby coastal waters, and be paid living money by their employer for catching fish. most of these employees get money based on how many fish they catch, meaning they work hard, especially with how competitive the job market is. the fish would then be brought back to more middle class men, who either package the fish for exporting further inland, or sell it at the docks. then more middle class men will come and buy the fish. teh system functions perfectly, and sustains itself, but it is very difficult to break into this middle class reality. a good half of Taerden‘s nine million live in abject poverty, and a staggering 2.3 million are without a home. most of these live far from the coast, where far less jobs are available. any working men are usually taken in by one of the several criminal factions in the city, who maintain the poverty for the sake of easy recruitment. Three criminal factions are almost all run by the Ceris Vaun. most Ancestral cities run in similar ways, however none have even close to as high a percentage as Taerden . Most of the very rich, almost exclusively nobility, live on estates in Aldu or Moros, rarely even visiting Taerden . Although the High Palace is in Taerden , most of the Monarch's family tend to stay in smaller settlements a few miles north or south of the Grand City.
The ancestral provinces are very industrialised, with Aldu and Banen being basically the only provinces that aren't mostly residential areas. the ancestral provinces import most of their food from Aldehan and The Furun Provinces, as there is simply not enough space for livestock and Farmland to be grown.

Aldehan

Aldehan is one of Rhadin's oldest foreign territories it is the second most populated Provencial Quinary. It was annexed by Duas Arvun I during the Aldehan accquisitional war, and has remained under the full control of The United Provinces of Rhadin since then.
the area is fairly flat and grassy. The coast yields a number of natural docks and harbours, and the far north is much more barren and hilly. Aldehan has very sparse resources, so a lot of the industry is secondary, and involves processing and making use of resources moved across from the Furun Moutains.

Furun

Furun is the least populated of the five quinaries, consisting mostly of the Furun mountain range, which spans most of the quinary as well as large sections of Thrëdan and Autur. The mountains are rich with various mineral deposits, as well as containing a large amount of the countries fresh water (though it is rarely drunk because it is hard to move without being contaminated). It also produces most of the nations Usken.
The south is hilly, but not too uninhabitable. It is lived in by the Hillsmen, a largely self governing people who are ruled by the Hukrah but trade semi-independence for fighting in Rhadinian wars. They are abnormally tall, with the average male reaching just over 6 feet tall, and they mostly roam on horseback, as the land is not suitable for agriculture.
the north Furun is inhabited by various hunters and desperate farmers. It is very sparsely populated, and it snows most of the year round. A few find fortune in large mammals that roam the area, though the northern Silver-eye Leviathan has been wiped out after excessive hunting in the area. A lot of the inhabitants are social pariahs, or people who want to get away for criminal reasons. 

Ledaros

better known as the river lands, Ledaros is the fourth Quinary. It’s ancestrally home to the river tribes, who are the same race as Auturians, but more recently has been subjugated to an excessive industrialisation campaign under the line of Moros. The river tribes have been pushed off of their land to make way for military dockyards and shipping routes. 
  Ledaros is plagued by unrest, but the very strong military force located their makes it near impossible for the river tribes to rebel. Ledaros has such a strong military precense as it borders both Autur and Ver'Kalah, meaning it’s a staging post to defend in case of invasion.
Type
Geopolitical, Country

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!