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Teirun

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the continent of Teirun is almost fully isolated from the rest of the world. 7 nations are stuck in a conflict to rule over hundreds of peoples. crossing the eastward ocean is barely achievable, only the brave or the stupid make the pilgrimage. one of said nations is Rhadin, a state controlled by delegation, one house ruling over the other 39. Rhadin is famed for its military and naval prowess, fighting off the the hordes of Ver'Kalah and the legions of Autur, and winning more than losing. Rhadin's borders have grown to encompass most of the south-East coast of Teirun in recent years, but progress has begin to slow. Rhadin is in a time of peace, having defeated Ver'Kalah a decade ago, and put down the dissenting River tribes in the north. however, house Moros, the lineage of prosperous kings that led rhadin to prosperity, is dying. Haugh Moros II is facing his final days, and he is without an heir. The Ancestral Provinces are fighting desperately and dirtily for control, rules and courtesy thrown away in disregard. 6 houses have made bids for the throne. House Keroh has been lawfully recognised as heir, and the Heads have enough money to hold the position. unrest is everpresent. meanwhile, the Hordes, the RIver tribes, and the Copper legions are not unaware. as Haugh Moros lies on his deathbed, each is conspiring and planning their move to topple the Crumbling Rhadinian empire, and as of yet, none stands in their way.

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