Necropolis
The fallen capital in the center of the world
The Necropolis was a sprawing and densely populated city. Its ruined buildings are a shadow of its once bustling economy. The city is full of undead and no magic or magitech works in the city or the surrounding areas.
Demographics
Zombies, skeletons, wights.
Government
Anarchy.
Defences
Island city with walls, gates, towers, military outposts. Many of its magical defenses are inoperable, however.
Infrastructure
Bridges, roads, highways, railways, arcologies, towers, castles, fortresses, sewers, shipyards, factories, colosseums, parks
Assets
Lost magitech.
Guilds and Factions
Former magitech organizations: Cybernetics Guild, Culters Guild, Fletchers Guild, Armors Guild, Cartwrights Guild, Shipwrights Guild, Airwrights Guild, Alchemists Guild, Architects Guild, Breeders Guild, Educators Guild, Cleaners Guild, Farmers Guild, Clockmakers Guild, Glass Guild, Musicians Guild, Scriveners Guild, Coopers Guild, Masons Guild, Haberdashers Guild
History
Once known as Terra, the Necropolis was once a thriving city and the heart of the world-encompassing Terran Empire. The city was technologically advanced with its guilds being masters of combining magic and technology into easy to use forms. The city was highly corrupt with constant bribery, political assassinations, corporate coups,
Geography
Island city in the geographic center of the world, equidistant between the planes.
RUINED SETTLEMENT
1 AR
Remove these ads. Join the Worldbuilders Guild
Comments