Implements in Tapestry | World Anvil
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Implements

Magic Implements

Gotta give that magic MOAR POWAH


NAMESKILLDAMENCUMPRICERARITYEFFECTS
Holy IconDivine+002504Divine Only effects increases the difficulty by one less. Healing magic heals by 2 more.
Magic ScepterAny+213505Spells are Accurate 1. Close Combat does not add difficulty.
Magic StaffAny+424006First Range effect does not add difficulty.
Magic TomeAny+017507Two free difficulty 1 or 2 effects chosen by the GM.
Magic WandAny+314007One free difficulty 1 effect chosen by the GM.
Musical InstrumentVerse+012004Additional Target does not increase difficulty.
Druidic CircletPrimal+007505Summon Ally effect free. No concentration.
Magic OrbAny+3110006Additional Target free.
Magic RingAny+2010,0008One specific spell does not increase in difficulty. All spells upgraded difficulty.
 

Implement Materials

Different kinds of materials you can make implements out of.


NamePropertiesPriceRarity
BoneWhen you character successfully casts an Attack or Curse spell, they heal 1 wound.Cost x 0.5+2
OakNo effectsNo changeNo change
HazelWhen you character rolls a despair, add a boost to the results.Cost x 1.5+1
WillowWhen you successfully cast a spell, add 1 advantage to the results.Cost x 2+2
YewWhen you successfully cast an Augment, Barrier, or Heal spell, heal 1 strain.Cost x 1.5+1

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