War Pack
A squad of Warriors
Composition
Manpower
- Leader- Warchief
Warchief
Orc Warchief - Warrior 2RED, BLACKMEDIUMHUMANOIDORC
When orcs raid, the strongest is chosen as the leader, backed up by brothers, sisters, and other immediate family. Perception Expert darkvision Languages Orcish Skills Athletics 1d20+8Trained , Intimidation Trained , Survival Trained
STR +4 , DEX +2 , CON +1 , INT -1 , WIS +1 , CHA +2
Items greatclub, hide armor, javelin (6) AC 19 Saving Throws Fort +7, Ref +6, Will +7 HP 32 - Immunities Ferocity Reaction Speed 25 feet Melee - Greatclub Expert +5 +0 (backswing, shove) Damage Bludgeoning
- fist Expert +6 +2 , (agile, nonlethal) Damage bludgeoning
Ranged javelin Trained +3 -2 (thrown 30 feet), Damage Piercing Special Abilities - Attack of Opportunity
- Battle Cry (auditory, concentrate, emotion, mental) Bellowing mightily, the warchief gives themself and all orc allies within 60 feet a +1 status bonus to attack and damage rolls until the start of the orc warchief’s next turn.
- Leader- Warrior
Warrior
Orc Warrior - Warrior 1RED, BLACKMEDIUMHUMANOIDORC
The typical orc warrior is a violent combatant familiar to many adventurers. Orc warriors fight for their clan, for riches, and— perhaps most of all—for personal glory. Perception Expert darkvision Languages Orcish Skills Athletics 1d20+7Trained , Intimidation Trained , Survival Trained
STR +4 , DEX +2 , CON +3 , INT -1 , WIS +1 , CHA +0
Items breastplate, javelin (4), orc necksplitter, shortsword (2) AC 18 Saving Throws Fort +8, Ref +7, Will +4 HP 23 - Immunities Ferocity Reaction Speed 25 feet Melee - Orc Necksplitter Expert +2 -3 (forceful, sweep) Damage slashing
- shortsword Expert +3 -1 , (agile, versatile P) Damage slashing
- fist Expert +3 -1 , (agile, nonlethal) Damage bludgeoning
Ranged 1 action javelin Trained +0 -5 (thrown 30 feet), Damage Piercing Special Abilities Attack of Opportunity
Equipment
- Warchief : Hide Armor , Javelin (4), Greatclub
- Warrior: Breastplate, Javelin (4), Orc Necksplitter, Shortsword (2)
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