Tordal Organization in Sundered Cosmos | World Anvil
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Tordal

Adapted from Taldor - PathfinderWiki and MTG Fandom- Benalia
A powerful military state influenced by the Watchers of the Wall and Dawnbringers.   Knights, fair maidens, heroic adventures, and righteous quests—these are the legends of old Tordal, But the once-powerful empire has fallen from its former glory. Now rival nobles battle each other with bitter knights and proxy armies for personal power rather than honor. A smoldering truce with Savaria again threatens to ignite into war, and Tordal's daughter states look down upon her with contempt. Yet there is still greatness in Tordal; a stone foundation under the flaking gold adornments. Sons and daughters of forgotten royal bloodlines hear change on the wind—but is it the whisper of greatness to come, or the death rattle of an empire long past its prime?

Structure

Among the numerous noble titles conferred upon Taldan citizens there remain several ranks which retain a specific function within the governance of the state. While the meanings and grandeur of these titles may change over generations, the current government recognizes the following noble titles in hierarchy from greatest to least.

Royalty

Tordal's royal class is comprised of dynasty-inheriting houses, most of which trace their lineages back to one emperor or another. Its members hold byzantine titles such as Patrician, Magister, Proconsoul, Mandator, Exarch, Viceroy, Duke, and others. A large number of scholars in the Beltun Library keep and update the genealogical records, as each title has a subtle place in the hierarchy of the empire. In the history of Todal, the royalty have contributed to the greatness of its emperors, but also to their downfalls. The Emperor can raise a Citizen or Senator of the empire up to royalty by bestowing a title and wealth, but does so only once a year in a huge celebration at the Imperial Palace.
  • Grand Duke: Ruler of a prefecture. This title is limited to a maximum of 62 grand dukes; 12 grand high dukes who rule the formally recognized prefectures, and 50 lesser grand dukes whose lands have been lost or subsumed by other prefectures over time.
  • Governor: Appointees of the Crown who rule a province. Many governors also bear the title of lesser grand duke.
  • Duke: Landed dukes administer a duchy within a prefecture and report to the grand duke thereof. Dukes who have not been conferred land, but serve the grand duke, are referred to as "attending dukes".
  • Senator: All senators must bear another noble title in order to be installed in the Senate. All senators may vote in the Senate.
  • Marquess: Serves as the guard of a wilderness or border region and typically has a standing army to defend this region.
  • Count/Earl: Both counts and earls administer a county within a duchy. These titles are generally equivalent in rank.
  • Landgrave: Similar in function to the role of Marquess, the landgrave administers an unsettled, but important, tract of land. Landgraves do not typically command an army to defend their region, and thus are seen as lesser than a marquess.
  • Baron: Landed barons rule large territories known as a barony. A barony may contain a significant portion of land with numerous villages, or a large city. Barons who do not administer a barony often serve as advisors to the Crown.
  • Baronet: A lesser assistant to a Baron who carries out many of the mundane administrative tasks in the barony.
  • Viscount: Oversees a portion of a county, typically a couple of small villages and their connecting roads.
  • Tribune: Typically serves as mayor and justice for a community, such as a village or a neighborhood within a larger city. This is often an elected position, though it may be conferred upon an individual for political reasons. Tribunes usually report to Barons.
  • Lord: A ruler of a specific land. Lords often report to barons, though occasionally they report to a viscount.
  • Knight: The lowest rank among Taldan nobles. Typically children of nobles are conferred this title first, especially those with military service.
The only title that could be attained without heredity or money is that of Life's Sentry. The Sentries were neutral guardians of the realm, trained to place Tordal's interests above clan politics. Gregor Caplet was a member of the Dawnbringers, an elite group of Sentinels that had shown examplary skill and courage in the service of the Empire.  

Senatorial class

Tordal's senatorial class consists of the hereditary members of the senate, the governors of Tordal's prefectures, and various heads of the bureaucracy. With exceptionally good work and long loyalty to the empire, a citizen can achieve a title in the senatorial class.   Social status for both royalty and senators is tied to their lavish beards, which by law only they can legally grow (leading to them being called the "bearded"). Greater, more extravagant beards are a sign of a higher status.  

The Unbearded

The massive underclass of "the unbearded" make up 99% of Taldor's population. They are Merchants , craftsmen, day Laborers, dock workers, vagabonds, soldiers, Sailors, and so on. Taldor's crushing taxes and the policies of the ruling class regarding the rights of citizens keep the unbearded in poverty. Careful advances of key citizens from the ranks of the unbearded keep their compatriots ever hopeful that after hard work and long loyalty, they might join the ranks of the bearded. Taldor's military and civil service usually offers such a way of advancement, and because of that the branches of the military (the Tordic Cavalry, Tordic Phalanx, and Tordic Navy) are loyal and strong.   In the countryside, most of Taldor's poor live as serfs, farmers, or craftsmen, slaves to their lords or prefecture governors. Even worse, when their lords or governors send their soldiers against one another, the poor unbearded are usually caught in between and suffer greatly.

Culture

Combat

The Falcata is the traditional weapon of Tordal, and Tordic duelists train in a form of falcata and Buckler combat known as rondelero.

Assets

Tordic Knights  can be recognized by their white and silver armor, and their quartered shields. The mage-smiths of Tabat  have perfected the art of blending fine steel and enchanted glass into weapons that are both beautiful and deadly. Tordic Glazeplate is stained with Magically infused and enchanted to deflect blows. Only elite knights are entrusted with these martial works of art. Stained glass is predominant in all artistic expressions. Battle Priests of Watchers of the Wall  march with the army and Strix form their own airborne companies. 

Fauna

After millennia of settlement, the heartland of Tordal is largely free of dangerous beasts and monsters, although the druid-controlled Hitawaka Forest is still home to Gnome, Ettercaps, and numerous fey.

History

Birth

The people of this land were descendants of Mariana who built a small settlement where the capital of Tabat now stands. They intermarried with the local human tribes (whose descendants would become known as Beltuns) and began trading with the Yamoto tribes further east.   Emerging from prehistory, the Belltun Empire, a militaristic and expansionist nation, collapsed. From its ashes would rise Tordal. The knight Storten Bearskin, in exile since an evil mage conquered his homeland of Qarhehia, founded Tordal at the spot of the blighted city of Belfosa which he took to be a perfect place to implement his gathered wisdom and philosophies. He took up the reins of the great Horse Civilization and guided the ancestors of Tordal out of the ruins of the once-great Belltun Empire. Storten's son Tabat was named the prince of Belfosa upon Bearskin's Death. Using his tactical prowess, superior forces, and uncanny luck, Tabat then led his troops in a 12-year-long war of conquest beginning in -1293 AR that transformed his title in Belfosa to a fledgling unified nation of city-states. He first attacked the larger cities along the Inner Sea coast that posed the greatest threat. Once he had secured their allegiance and resources, he turned his attention on the more distant settlements of the area. He then declared his new nation as the Principalities of Tordal, ruling over an area that stretched across the Northern coast of Saskhij.   The Principalities of Tordal became an empire in, with Tabat the Great crowned as First Emperor. His name has been granted to his line and Belfosa was rechristened Tabat when he passed. The humble principality grew into an empire that streatched across the continent of Saskhij; in fact many nations on Gradus trace their orgins back to the Empire of Tordal.

Slow decline

  By the beginning of the fourth millennium AR, the Empire of Taldor dominated the Inner Sea region, controlling all of the northern shores of the Inner Sea. Its government soon bloated to the point where its byzantine bureaucracy numbered in the tens of thousands, and its territory was too large to control. Corruption spread throughout the government, and its ruling class became more interested in pursuing their decadent pleasures than good governance. Responding to this growing indifference, those furthest from the capital city of Tabat began to revolt. Taldor's military responded with brute force to quell these uprisings, leading to further discontent and unrest.

Demography and Population

The Tordic  people are a mixture of Eurabi  and Marianan blood. Tordic, by and large, have light brown hair and bronzed skin. Men of noble birth favor beards, while women commonly wear elaborate wigs; both beards and wigs are often extravagantly decorated. The language of the Tordic people is Common. Tordic are decadent bon vivants, favoring rich foods, ornate attire, and jeweled accoutrements for even the most minor of casual affairs. To a Tordic, appearance is an expression of power, and a keen sense of fashion represents a keen mind. Their appreciation for the arts extends beyond fashion and painting, many Tordic dabbling in wizardry, dueling, and the murky strategies of politics and war. A Tordic mind, when raised to ire, is a dangerous thing, and Tords believe that the rest of Gradus  is soon to receive a painful reminder of this timeless fact.

Territories

Tordal was once a land filled with lush forests but all that remains of the original woodlands is the druid-protected Hitawaka Forest in the north. Elsewhere, the trees have been replaced by grasslands and low scrub growth, which in the southern part of the country can generate tumblefires. During the height of the empire, much of this expanse was populated by small settlements, each interconnected by a series of roads and canals. With Taldor's decline, however, many of these small communities have been abandoned. Roads have been reclaimed by nature, and the canal system has fallen into disrepair.  
  • Tabat. The capital, a port at the Kaku River.  
  • Vronda
  • Floating Spires 
  • Denzic Morass
  • Strend
  • Devas
  • Qarhehia 
  • Talkia
  • Kushibas
  • Golden Plain
  • Augustian Field
  • Gandarab Forest

Military

Even though Tordal's armed forces no longer possess the power and prestige of the Armies of Exploration  of the past, they are nevertheless powerful organizations. They are divided into the Tordic Cavalry , the Tordic Phalanx, and the Tordic Navy, and are commanded by High Strategos Pythar Maximus. The most notorious, however, are the Lion's Claws, who specialize in subterfuge and urban combat, and are often recruited from Tabat's best bardic colleges.

Religion

The people of Tordal worship a wide range of deities, but among the major gods prefer those who are generally associated with the Tordic people: Grand Architect, Wanderer, Keeper of Secrets, and Lady of Love. The worship of Savored Sting and the controversial (because she is associated with Rove) and Sun Maiden are also popular. The cult of Lord of Strength (a demigod who began as a Tordic mortal) is also beginning to spread.

Foreign Relations

Tordal sees Kanmar as the key to reinvigorating its empire. Given that Kanmar has never fallen by siege, the emperor directs Tordic agents to infiltrate Kanmar and one day merge it quietly with the empire. Kanmar, like Saol, does not consider Tordal to be a serious threat. Indeed, the two nations are generally strong allies and trading partners, at least officially.

Tordic Empire Nation 18

  • Alignment- White
  • Government- Empire.
  • Other Characteristics TBD
  • Primary Exports TBD
  • Primary Imports TBD
  • Allies TBD
  • Enemies TBD
  • Threats TBD
Founding Date
-5952
Type
Geopolitical, Kingdom
Capital
Predecessor Organization
Demonym
Tordalan
Leader Title
Head of State
Government System
Monarchy, Crowned Republic
Power Structure
Feudal state
Economic System
Mixed economy
Executive Body
Taldor is ruled by the Tordic Emperor, a hereditary title. The current Emperor, Steven III, has only one heir, his daughter Princess Europa. Tordal has a decadent noble class, bloated with titles, short-sighted and lethargic. Tordal's bureaucracy is headed by the senatorial class. Much of the government management is left in the hands of the senatorial class, who constantly argue over jurisdiction while fighting for position in the nation's vast and complex bureaucracy. Greed and lack of trust are the hallmarks of Tordic politics, with assassination and betrayal the preferred methods of advancement.   Unwilling to trust his life to Tordic with dubious political ties and mixed loyalties, the Emperor is zealously served by the Vovundi Band. This hand-picked retinue from Reirakasu are handsomely paid and care only for their oath and duty to the crown.

The Seven Great Houses

The Seven houses represent the seven most powerful families in Tordal.
  • House Capulet
  • House Advent
  • House Crag
  • House Rosebloom
  • House Talarm
  • House Denzir
  • House Jerov
Subsidiary Organizations
Location
Official Languages
Controlled Territories
Neighboring Nations
Related Ethnicities

Wary Allies

Augustia and Tordal share a peace right now, backed by their enormous navies, but the emperor still considers Augustia a part of the empire and sees the nation of freedom-lovers as a child who lost its way. The two nations have a cautious but amicable relationship and Augustian agents try to avoid pushing their democratic ideologies too strongly while in Tordal.

Wary Allies

Tordal
-5
Hashek
-15
Taldor fears the revolutions in Hashek could spill across Saskhij, and therefore keeps encampments along its Western Border. Tordic border guards have captured handbills calling the people of Tordalr to rise up and shake off their oppressive rulers.

Truce

Tordal
-10
Savaria
-10

Truce

Tordal
-10
Saol
-10
Tordal would like to see Saol wiped from Gradus' face, as it was the center of the Even-Tongued Conquest that shattered the empire.

Undeclared War

Tordal
-20
Kilisnya
-20
Kilisnya and its parent state, Rove, are hated in Tordal. Tords watched as Qadira occupied southern Taldor for almost 500 years, enslaved the city of Stokken, put nearly every settlement in the Kotobetsu Plain to the torch, and distracted the empire at a crucial moment with an invasion, allowing Saol to secede in the Even-Tongued Conquest. At nominal peace for the last century, Tordal now uses the Stokk Corsairs to plague all Rovian shipping from Chau Ca Ba to Muzayrif, and both nations still raid each other's shipping lanes.

Undeclared War

Tordal
-20
Rove
-20
Kilisnya and its parent state, Rove, are hated in Tordal. Tords watched as Qadira occupied southern Taldor for almost 500 years, enslaved the city of Stokken, put nearly every settlement in the Kotobetsu Plain to the torch, and distracted the empire at a crucial moment with an invasion, allowing Saol to secede in the Even-Tongued Conquest. At nominal peace for the last century, Tordal now uses the Stokk Corsairs to plague all Rovian shipping from Chau Ca Ba to Muzayrif, and both nations still raid each other's shipping lanes.

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Articles under Tordal


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Tordic Principalities

5964 ZA 4632 ZA

  • 5964 ZA

    5952 ZA

    1 Gates

    Crowning Crusade
    Military action

    Using his tactical prowess, superior forces, and uncanny luck, Tabat the Great then led his troops in a 12-year-long war of conquest beginning in that transformed his estate in Belfosa to a fledgling unified nation of city-states. He first attacked the larger cities along the Inner Sea coast that posed the greatest threat. Once he had secured their allegiance and resources, he turned his attention on the more distant settlements of the area. He then declared his new nation as the Principalities of Tordal, ruling over an area that stretched across the Northern coast of Saskhij.

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    Tordal
  • 5964 ZA

    17 Coronation

    Death of Storten Bearskin
    Life, Death

    The Death of Tordal's Primach marks the beginning of Belfosa's march towards becoming the Empire of Tordal

    More reading
    Storten Bearskin
  • 5301 ZA

    20 Birth

    The Titan of Saskhij
    Disaster / Destruction

    The beast known as the Titan of Elemental Fire rampaged across the Pentaregnum Mountains and into Tordal. The city of Tabat was destroyed in the process and although the nation eventually recovered, the wounds of the rampage can still be seen across the land.

  • 4632 ZA

    4618 ZA


    First Expedition of Taldor
    Discovery, Exploration

    Taldor continued to grow and expand, but did not truly become an empire until the beginning of the Age of Reformation  and the founding of the First Army of Exploration, a now-legendary collection of soldiers, scholars, diplomats, surveyors, spies, and adventurers. It headed north along the Kaku River from Tabat in 37 AR, conquering as far as what today is the city of Gonarzade in Gandarab.

Tordal's Golden Age

4632 ZA 2655 ZA

  • 4632 ZA

    4618 ZA


    First Expedition of Taldor
    Discovery, Exploration

    Taldor continued to grow and expand, but did not truly become an empire until the beginning of the Age of Reformation  and the founding of the First Army of Exploration, a now-legendary collection of soldiers, scholars, diplomats, surveyors, spies, and adventurers. It headed north along the Kaku River from Tabat in 37 AR, conquering as far as what today is the city of Gonarzade in Gandarab.

  • 4170 ZA

    4157 ZA


    Taldor's Second Expidition

    Their efforts were enlarged by the Second Army of Exploration in 499 AR, who traveled farther than the first, all the way to the edges of Badia. The army greatly expanded both the military and economic reach of the empire by building numerous supply depots, many of which eventually grew into larger settlements.

    Additional timelines
  • 3149 ZA

    3138 ZA


    Third Tordic Expedition
    Expedition

    The Third Army of Exploration was perhaps the most successful. Once again beginning in Tabat , it clung to the northern coast of the Marianan Ocean, conquering westward all the way to the Kanmar BAy. It founded the city of Borkesh in 1520 AR under General Boren, thereby securing control of the western access to the Mariana for the empire.

    Location
    Saskhij
    More reading
    Third Army of Exploration
  • 2986 ZA

    2965 ZA


    Fourth Tordic Expidition
    Expedition

    The exploits of the Fourth Army of Exploration were minor compared to the Third, but they still managed to bring the area known today as Augustia under their control by 1683 AR, along with a brief (and unsuccessful) foray into the dwarven-controlled Pentaregnum Mountains. After defeating the native tribes of the region, Augustia became the newest province of Tordal in 1707 AR.

  • 2811 ZA

    2809 ZA


    Vovund Raids
    Military action

    Despite tremendous successes, Tordal suffered a number of serious blows during this period. Raiders from Vovund lands in the northern sea, wreaked havoc on settlers in what is now western Saol, forcing a naval engagement in 2000 AR, which Tordal barely won. The Vovund raiders counterattacked in 2003 AR, savaging Tordic colonies demanding 100,000 gold pieces in exchange for hostages. Tordal capitulated, resulting in a peace treaty between the Vovund king and the Tordic Grand Prince.

    Additional timelines
  • 2802 ZA

    2778 ZA


    The Fifth Tordic Expidition
    Expedition

    The Fifth Army of Exploration

  • 2733 ZA

    2723 ZA


    Sixth Tordic Expidition
    Military action

    Less than a century later, a disastrous campaign into Mifob by the Sixth Army of Exploration led to the massacre known as the Battle of Kokodefum by the forces of that era's Gorilla King in 2089 AR.[19] It was a failure from which Taldor never fully recovered.

    Additional timelines

Era of the Sleeping Lion

2966 ZA 2000 SC

  • 2811 ZA

    2809 ZA


    Vovund Raids
    Military action

    Despite tremendous successes, Tordal suffered a number of serious blows during this period. Raiders from Vovund lands in the northern sea, wreaked havoc on settlers in what is now western Saol, forcing a naval engagement in 2000 AR, which Tordal barely won. The Vovund raiders counterattacked in 2003 AR, savaging Tordic colonies demanding 100,000 gold pieces in exchange for hostages. Tordal capitulated, resulting in a peace treaty between the Vovund king and the Tordic Grand Prince.

    Additional timelines
  • 2802 ZA

    2778 ZA


    The Fifth Tordic Expidition
    Expedition

    The Fifth Army of Exploration

  • 2733 ZA

    2723 ZA


    Sixth Tordic Expidition
    Military action

    Less than a century later, a disastrous campaign into Mifob by the Sixth Army of Exploration led to the massacre known as the Battle of Kokodefum by the forces of that era's Gorilla King in 2089 AR.[19] It was a failure from which Taldor never fully recovered.

    Additional timelines
  • 2538 ZA


    The Seventh Tordalaen Army of Exploration's Crusade
    Founding

    After Tordal 's Seventh Army of Exploration defeated Savaria's indigenous inhabitants, the Savarians . The Savarians fought the Tordaleans tenaciously, but were eventually conquered and pacified. In recognition of their great courage and determination, the Tordalean crown named their newest province after the tribe.

  • 206 ZA

    204 ZA


    The Eighth Tordic Expedition
    Expedition

    The Eighth Army of Exploration was chartered in the last year of the Age of Enthronement in 4606 AR. Desperate to revitalize the nation, General Orphyrea Amandar set sail in the hopes of finding a new land to rule far to the east. Despite being battered by tremendous storms mere months after leaving port, Amanandar weathered the death of Andreus and arrived in northern Geiddnir. After she and her army disembarked at the city of Kamikobu in 4608 AR, they defeated a dozen bandit warlords and took control of the region, renaming the city Hashing, and founding the nation of Ching.

    Additional timelines

Comments

Author's Notes

Adapted From pathfinderwiki- Taldor


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