Karma Physical / Metaphysical Law in Strange West 2.0 | World Anvil
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Karma

Song that match the mood of the article   Any sentient creature has "Karma " ,it is the power of belive.By believing something will happen your mind use Krama to bend reality to make the thing happen. If you want to move a rock you need to belive the rock will move and the Karma will create force out of nothing to move the rock. Karma can even reverse entropy without reversing time . Karma can mostly move stuff around because for most creatures its really hard to belive into abstract concepts and to bring them to life.   The rules of Karma are :1 You can't use karma on an object if sombody else is useing Karma on it ( you cant move a rock in one direction if someone is alredy moving it in one direction) This is the rule of priority. 2 Karma once you give it sentience it can't be controlled without its permission ( more on this rule on the spirit article) this is the God Rule. 3 time travel its imposible, this is the rule of time .4 Living creatures have a natural Karma shield that does not let you move them directly (you cant move a frog but you can use a stick to move a frong) this is the rule of life.
Type
Metaphysical, Supernatural

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