The War for Earth Session 0
After spending a year gathering their strength, defenses, and any allies they could muster, the Coalition of Heroes must now take a stand and defend the Earth from a full invasion force. Having evacuated the island city of all civilians a gathering has been called for in Starport City. Every ally from every corner of the globe and the Milky Way have arrived at the city to lend their aid in taking a stand against the Ikrutir.
You and your fellow heroes join with the Coalition as they defend the Earth and save humanity.
You and your fellow heroes join with the Coalition as they defend the Earth and save humanity.
War Is Here...
The war for Earth has begun, the Ikrutir are upon you. Their war ships rain hell fire from above while their fleet fills the skies. With the island and much of the coast evacuated, the city now acts as a ralleying point for the defenders of the Earth.
And You are its Soldiers
Each of your characters are in some way affiliated with the Coalition of Heroes, either a direct member, a soldier from the Izurean Royal Army or the United Earth Army, or a mercenary recruited on their travels through space. For over 10 years the Coalition of Heroes has helped the superheroes of the world in their fight for justice and peace across the globe, and more recently, the galaxy. They are the one of the most renowned and well-regarded organizations in the world. The Coalition of Heroes was built from the ground up to aid its super-powered allies in their effort to protect the innocent, to promote truth, justice, and honor, and to root out any and all corruption from wherever it may be growing, and it is from noble cause, the Coalition was named.
Startport City
One of the largest cities in Canada, Starport City is a massive star-shaped island off the coast of British Columbia. Towering skyscrapers suspended over the many twisting streets and narrow alleys. Once a great tourist destination and tech hub bustling with life, now a massive fortified rally point for the Coalition of Heroes and its allys as they make their last stand.
Notable locations include the Aesthetech Tower, the Coalition of Heroes Main Headquarters, the City Center Police Station, and the Unity Center.
Your Characters in the World
Characters in this small adventure will be at level 15.
For this adventure you can select character options from the Core Rulebook and most options from the Alien Archive 1(Though please let me know beforehand if you are picking something from AA 1).
Your character is a brave soldier serving in the name of truth, justice, and honor with your companions to defend the Earth and ward off the alien threat. Build well-rounded characters able to interact with your fellow soldiers, survive the horrors of war, and combat the forces that threaten this world.
For this adventure you can select character options from the Core Rulebook and most options from the Alien Archive 1(Though please let me know beforehand if you are picking something from AA 1).
Your character is a brave soldier serving in the name of truth, justice, and honor with your companions to defend the Earth and ward off the alien threat. Build well-rounded characters able to interact with your fellow soldiers, survive the horrors of war, and combat the forces that threaten this world.
Group Patrons/Contacts
While the Coalition is your groups patron as a whole, there are important figures within the organization that you will interact with in different ways throughout this adventure.Everything-Man. The head honcho, the Big GuyTM, the worlds first superhero and COO and co-founder of the Coalition of Heroes. Your commander in-chief/general throughout this battle and one of many who will relay orders and updates as things progress.
Metallia. The literally hot-headed but reasonable side of the duo, second only to Everything-Man, CAO and CDO of the Coalition of Heroes.
God-Man. A walking powerhouse in the shell of a very anxious teenager, God-Man is one of the heaviest hitters in Coalition. Straight-Shot. The resident sharpshooter and tiny ball of anger in the group, Straight-Shot will act as your eyes in the sky and relay important information about the battlefield. Metal-Head. A alien suit of armour and a pair of legs is the only thing that differentiates Metal-Head from a fully functional aircraft carrier. Metal-Head will act as air support and will relay important information from above. The Wizard. The Sorcerer Supreme and king of Izure, the Wizard is the Coalitions expert in all things arcane. Captain Eric Brown. Leader of the Stryke Team and commanding officer of the Coalition of Heroes when the superheroes are not around. Henry Richman. Genius CEO and founder of Aesthetech and CEO, founder, and main financier of the Coalition of Heroes. During this adventure, you are able to call upon any of these contacts however, if you are asking any one of them for direct help, you may only do so up to 3 times in the entire adventure and you will have to roll 1d100 to see if they are able to assist. If the roll fails, you will not expend your call for help.
Safety Tools
The adventure features themes of war, genocide, extreme violence, and desperation.Lines. This game will not contain physical violence towards children, unwanted sexual contact, animal abuse or cruelty, inter-party violence, or inter-party betrayal.
Veils. Acts of torture, alien war crimes, may be alluded to but will not be directly described or "shown" in game.
If at any time you don’t feel comfortable with the content or direction of the game, say “pause for a second” in voice chat or use the X Card in Roll20 and we will stop the game and address your concerns.
Besides the X Card, Roll20 will also have the following cards available for use:
Comments